A gameends ina tieA playerloses a gameagainst ateam withtheir mascot12-0seriesWonderGuard(HC)5 or morehazards onone side ofthe fieldFullstall/supportBF UbersteamA playerwins a gamewith theirmascot ontheir teamA player getsan undefeatedrecord with atleast 6 weekwinsTwo 1/256misses in asingle game(Gen 1)A team endsWeek 7 witha -20 scoreor worsegen 2 gamelasting morethan 120turns7 or morehazards onthe field(both sidescombined)6v6 game ends in 10turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)3 or moreEeveelutionsin one gameSomeone usesa Ground-typemove onGengar (Gens3-6)Timerloss3 differentweathers inone game(excludingMax moves)Winning agame ofBSSFwithoutDynamaxA team ties3 or moretimes overWeeks 1-7Lead Dugtriogets a KO.(Not limitedto first turn.)A playerwins withtwo back-to-back 6-0s.TripleProtect/Detect/MaxGuardUnowngets aKOA shinygets 2 ormore KOsA gameends ina tieA playerloses a gameagainst ateam withtheir mascot12-0seriesWonderGuard(HC)5 or morehazards onone side ofthe fieldFullstall/supportBF UbersteamA playerwins a gamewith theirmascot ontheir teamA player getsan undefeatedrecord with atleast 6 weekwinsTwo 1/256misses in asingle game(Gen 1)A team endsWeek 7 witha -20 scoreor worsegen 2 gamelasting morethan 120turns7 or morehazards onthe field(both sidescombined)6v6 game ends in 10turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)3 or moreEeveelutionsin one gameSomeone usesa Ground-typemove onGengar (Gens3-6)Timerloss3 differentweathers inone game(excludingMax moves)Winning agame ofBSSFwithoutDynamaxA team ties3 or moretimes overWeeks 1-7Lead Dugtriogets a KO.(Not limitedto first turn.)A playerwins withtwo back-to-back 6-0s.TripleProtect/Detect/MaxGuardUnowngets aKOA shinygets 2 ormore KOs

Random Battles Team Tour - Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A game ends in a tie
  2. A player loses a game against a team with their mascot
  3. 12-0 series
  4. Wonder Guard (HC)
  5. 5 or more hazards on one side of the field
  6. Full stall/support BF Ubers team
  7. A player wins a game with their mascot on their team
  8. A player gets an undefeated record with at least 6 week wins
  9. Two 1/256 misses in a single game (Gen 1)
  10. A team ends Week 7 with a -20 score or worse
  11. gen 2 game lasting more than 120 turns
  12. 7 or more hazards on the field (both sides combined)
  13. 6v6 game ends in 10 turns or less (in the case of legitimate/"foregone conclusion" forfeits, each remaining Pokemon on the loser's team counts as +1 turn)
  14. 3 or more Eeveelutions in one game
  15. Someone uses a Ground-type move on Gengar (Gens 3-6)
  16. Timer loss
  17. 3 different weathers in one game (excluding Max moves)
  18. Winning a game of BSSF without Dynamax
  19. A team ties 3 or more times over Weeks 1-7
  20. Lead Dugtrio gets a KO. (Not limited to first turn.)
  21. A player wins with two back-to-back 6-0s.
  22. Triple Protect/Detect/Max Guard
  23. Unown gets a KO
  24. A shiny gets 2 or more KOs