WonderGuard(HC)3 or moreEeveelutionsin one gameA shinygets 2 ormore KOsgen 2 gamelasting morethan 120turns5 or morehazards onone side ofthe fieldA team ties3 or moretimes overWeeks 1-7A player getsan undefeatedrecord with atleast 6 weekwinsTwo 1/256misses in asingle game(Gen 1)Fullstall/supportBF Ubersteam12-0seriesA playerwins a gamewith theirmascot ontheir teamSomeone usesa Ground-typemove onGengar (Gens3-6)Lead Dugtriogets a KO.(Not limitedto first turn.)A team endsWeek 7 witha -20 scoreor worseTimerloss6v6 game ends in 10turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)A gameends ina tieA playerloses a gameagainst ateam withtheir mascot7 or morehazards onthe field(both sidescombined)TripleProtect/Detect/MaxGuardA playerwins withtwo back-to-back 6-0s.Unowngets aKO3 differentweathers inone game(excludingMax moves)Winning agame ofBSSFwithoutDynamaxWonderGuard(HC)3 or moreEeveelutionsin one gameA shinygets 2 ormore KOsgen 2 gamelasting morethan 120turns5 or morehazards onone side ofthe fieldA team ties3 or moretimes overWeeks 1-7A player getsan undefeatedrecord with atleast 6 weekwinsTwo 1/256misses in asingle game(Gen 1)Fullstall/supportBF Ubersteam12-0seriesA playerwins a gamewith theirmascot ontheir teamSomeone usesa Ground-typemove onGengar (Gens3-6)Lead Dugtriogets a KO.(Not limitedto first turn.)A team endsWeek 7 witha -20 scoreor worseTimerloss6v6 game ends in 10turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)A gameends ina tieA playerloses a gameagainst ateam withtheir mascot7 or morehazards onthe field(both sidescombined)TripleProtect/Detect/MaxGuardA playerwins withtwo back-to-back 6-0s.Unowngets aKO3 differentweathers inone game(excludingMax moves)Winning agame ofBSSFwithoutDynamax

Random Battles Team Tour - Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wonder Guard (HC)
  2. 3 or more Eeveelutions in one game
  3. A shiny gets 2 or more KOs
  4. gen 2 game lasting more than 120 turns
  5. 5 or more hazards on one side of the field
  6. A team ties 3 or more times over Weeks 1-7
  7. A player gets an undefeated record with at least 6 week wins
  8. Two 1/256 misses in a single game (Gen 1)
  9. Full stall/support BF Ubers team
  10. 12-0 series
  11. A player wins a game with their mascot on their team
  12. Someone uses a Ground-type move on Gengar (Gens 3-6)
  13. Lead Dugtrio gets a KO. (Not limited to first turn.)
  14. A team ends Week 7 with a -20 score or worse
  15. Timer loss
  16. 6v6 game ends in 10 turns or less (in the case of legitimate/"foregone conclusion" forfeits, each remaining Pokemon on the loser's team counts as +1 turn)
  17. A game ends in a tie
  18. A player loses a game against a team with their mascot
  19. 7 or more hazards on the field (both sides combined)
  20. Triple Protect/Detect/Max Guard
  21. A player wins with two back-to-back 6-0s.
  22. Unown gets a KO
  23. 3 different weathers in one game (excluding Max moves)
  24. Winning a game of BSSF without Dynamax