WonderGuard(HC)TripleProtect/Detect/MaxGuardA playerwins a gamewith theirmascot ontheir teamA playerwins withtwo back-to-back 6-0s.A team endsWeek 7 witha -20 scoreor worsegen 2 gamelasting morethan 120turns3 or moreEeveelutionsin one game7 or morehazards onthe field(both sidescombined)Someone usesa Ground-typemove onGengar (Gens3-6)Winning agame ofBSSFwithoutDynamaxTwo 1/256misses in asingle game(Gen 1)6v6 game ends in 10turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)A player getsan undefeatedrecord with atleast 6 weekwinsA shinygets 2 ormore KOs3 differentweathers inone game(excludingMax moves)12-0series5 or morehazards onone side ofthe fieldUnowngets aKOA team ties3 or moretimes overWeeks 1-7A gameends ina tieTimerlossLead Dugtriogets a KO.(Not limitedto first turn.)Fullstall/supportBF UbersteamA playerloses a gameagainst ateam withtheir mascotWonderGuard(HC)TripleProtect/Detect/MaxGuardA playerwins a gamewith theirmascot ontheir teamA playerwins withtwo back-to-back 6-0s.A team endsWeek 7 witha -20 scoreor worsegen 2 gamelasting morethan 120turns3 or moreEeveelutionsin one game7 or morehazards onthe field(both sidescombined)Someone usesa Ground-typemove onGengar (Gens3-6)Winning agame ofBSSFwithoutDynamaxTwo 1/256misses in asingle game(Gen 1)6v6 game ends in 10turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)A player getsan undefeatedrecord with atleast 6 weekwinsA shinygets 2 ormore KOs3 differentweathers inone game(excludingMax moves)12-0series5 or morehazards onone side ofthe fieldUnowngets aKOA team ties3 or moretimes overWeeks 1-7A gameends ina tieTimerlossLead Dugtriogets a KO.(Not limitedto first turn.)Fullstall/supportBF UbersteamA playerloses a gameagainst ateam withtheir mascot

Random Battles Team Tour - Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wonder Guard (HC)
  2. Triple Protect/Detect/Max Guard
  3. A player wins a game with their mascot on their team
  4. A player wins with two back-to-back 6-0s.
  5. A team ends Week 7 with a -20 score or worse
  6. gen 2 game lasting more than 120 turns
  7. 3 or more Eeveelutions in one game
  8. 7 or more hazards on the field (both sides combined)
  9. Someone uses a Ground-type move on Gengar (Gens 3-6)
  10. Winning a game of BSSF without Dynamax
  11. Two 1/256 misses in a single game (Gen 1)
  12. 6v6 game ends in 10 turns or less (in the case of legitimate/"foregone conclusion" forfeits, each remaining Pokemon on the loser's team counts as +1 turn)
  13. A player gets an undefeated record with at least 6 week wins
  14. A shiny gets 2 or more KOs
  15. 3 different weathers in one game (excluding Max moves)
  16. 12-0 series
  17. 5 or more hazards on one side of the field
  18. Unown gets a KO
  19. A team ties 3 or more times over Weeks 1-7
  20. A game ends in a tie
  21. Timer loss
  22. Lead Dugtrio gets a KO. (Not limited to first turn.)
  23. Full stall/support BF Ubers team
  24. A player loses a game against a team with their mascot