A playerwins a gamewith theirmascot ontheir teamLead Dugtriogets a KO.(Not limitedto first turn.)Someone usesa Ground-typemove onGengar (Gens3-6)WonderGuard(HC)7 or morehazards onthe field(both sidescombined)gen 2 gamelasting morethan 120turnsWinning agame ofBSSFwithoutDynamaxA playerwins withtwo back-to-back 6-0s.12-0series5 or morehazards onone side ofthe fieldA shinygets 2 ormore KOsA playerloses a gameagainst ateam withtheir mascotUnowngets aKOTwo 1/256misses in asingle game(Gen 1)6v6 game ends in 10turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)A gameends ina tieTripleProtect/Detect/MaxGuardA team endsWeek 7 witha -20 scoreor worse3 or moreEeveelutionsin one gameA team ties3 or moretimes overWeeks 1-7TimerlossA player getsan undefeatedrecord with atleast 6 weekwinsFullstall/supportBF Ubersteam3 differentweathers inone game(excludingMax moves)A playerwins a gamewith theirmascot ontheir teamLead Dugtriogets a KO.(Not limitedto first turn.)Someone usesa Ground-typemove onGengar (Gens3-6)WonderGuard(HC)7 or morehazards onthe field(both sidescombined)gen 2 gamelasting morethan 120turnsWinning agame ofBSSFwithoutDynamaxA playerwins withtwo back-to-back 6-0s.12-0series5 or morehazards onone side ofthe fieldA shinygets 2 ormore KOsA playerloses a gameagainst ateam withtheir mascotUnowngets aKOTwo 1/256misses in asingle game(Gen 1)6v6 game ends in 10turns or less (in thecase oflegitimate/"foregoneconclusion" forfeits,each remainingPokemon on theloser's team counts as+1 turn)A gameends ina tieTripleProtect/Detect/MaxGuardA team endsWeek 7 witha -20 scoreor worse3 or moreEeveelutionsin one gameA team ties3 or moretimes overWeeks 1-7TimerlossA player getsan undefeatedrecord with atleast 6 weekwinsFullstall/supportBF Ubersteam3 differentweathers inone game(excludingMax moves)

Random Battles Team Tour - Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A player wins a game with their mascot on their team
  2. Lead Dugtrio gets a KO. (Not limited to first turn.)
  3. Someone uses a Ground-type move on Gengar (Gens 3-6)
  4. Wonder Guard (HC)
  5. 7 or more hazards on the field (both sides combined)
  6. gen 2 game lasting more than 120 turns
  7. Winning a game of BSSF without Dynamax
  8. A player wins with two back-to-back 6-0s.
  9. 12-0 series
  10. 5 or more hazards on one side of the field
  11. A shiny gets 2 or more KOs
  12. A player loses a game against a team with their mascot
  13. Unown gets a KO
  14. Two 1/256 misses in a single game (Gen 1)
  15. 6v6 game ends in 10 turns or less (in the case of legitimate/"foregone conclusion" forfeits, each remaining Pokemon on the loser's team counts as +1 turn)
  16. A game ends in a tie
  17. Triple Protect/Detect/Max Guard
  18. A team ends Week 7 with a -20 score or worse
  19. 3 or more Eeveelutions in one game
  20. A team ties 3 or more times over Weeks 1-7
  21. Timer loss
  22. A player gets an undefeated record with at least 6 week wins
  23. Full stall/support BF Ubers team
  24. 3 different weathers in one game (excluding Max moves)