GavechangebackDidn'tspreadgossip/rumoursDidn'tjudgesomeoneHelpedsomeonein needReturnedsomethingborrowedReturneda lostitemCelebratedsomeoneelse'ssuccessRandomact ofkindnessDidn'tcheat ona testFixed amistakeDidn't letsomeoneelse takethe blameWent backto the storeto pay foran itemToldthetruthAddressedsomethingthat waswrongKept apromiseChallengednegativityGavechangebackDidn'tspreadgossip/rumoursDidn'tjudgesomeoneHelpedsomeonein needReturnedsomethingborrowedReturneda lostitemCelebratedsomeoneelse'ssuccessRandomact ofkindnessDidn'tcheat ona testFixed amistakeDidn't letsomeoneelse takethe blameWent backto the storeto pay foran itemToldthetruthAddressedsomethingthat waswrongKept apromiseChallengednegativity

INTEGRITY - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
B
4
N
5
G
6
I
7
B
8
B
9
N
10
G
11
B
12
N
13
G
14
I
15
N
16
G
  1. I-Gave change back
  2. I-Didn't spread gossip/ rumours
  3. B-Didn't judge someone
  4. N-Helped someone in need
  5. G-Returned something borrowed
  6. I-Returned a lost item
  7. B-Celebrated someone else's success
  8. B-Random act of kindness
  9. N-Didn't cheat on a test
  10. G-Fixed a mistake
  11. B-Didn't let someone else take the blame
  12. N-Went back to the store to pay for an item
  13. G-Told the truth
  14. I-Addressed something that was wrong
  15. N-Kept a promise
  16. G-Challenged negativity