OrganizationalPowerProposeConditionallyPersonalPowerPositionProductsAdvantageouslyKnowFullRangeSituationalPowerNegotiableInventoryLollipopConcessionPlanInformationPowerOpeningTargetPowerAnalysisManagingTensionPrimary,Alternate,ElegantCostSavingsvs. RevGenBrief,Compelling,RepeatableTradeonValueSlowsHitsSlow &ReluctantTest andSummarizeMakeDemandsMakeTradesUnifiedStrategyBuyingVisionWalk-awayMartiniCreativePracticevs. GameTimeTest &SummarizeCompetitiveRangeofReasonCustomerMessaging3LeggedStoolAsk OpenEndedQuestionsAvalancheCollaborativeRiskSKIPOPPlanningPowerConditioningConcedeAccordingto PlanWreckingBallIceCreamConeValueManageInfoSkillfullySetHighTargetsSatisfyNeedsOverWantsAnchorOrganizationalPowerProposeConditionallyPersonalPowerPositionProductsAdvantageouslyKnowFullRangeSituationalPowerNegotiableInventoryLollipopConcessionPlanInformationPowerOpeningTargetPowerAnalysisManagingTensionPrimary,Alternate,ElegantCostSavingsvs. RevGenBrief,Compelling,RepeatableTradeonValueSlowsHitsSlow &ReluctantTest andSummarizeMakeDemandsMakeTradesUnifiedStrategyBuyingVisionWalk-awayMartiniCreativePracticevs. GameTimeTest &SummarizeCompetitiveRangeofReasonCustomerMessaging3LeggedStoolAsk OpenEndedQuestionsAvalancheCollaborativeRiskSKIPOPPlanningPowerConditioningConcedeAccordingto PlanWreckingBallIceCreamConeValueManageInfoSkillfullySetHighTargetsSatisfyNeedsOverWantsAnchor

DRQ - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Organizational Power
  2. Propose Conditionally
  3. Personal Power
  4. Position Products Advantageously
  5. Know Full Range
  6. Situational Power
  7. Negotiable Inventory
  8. Lollipop
  9. Concession Plan
  10. Information Power
  11. Opening
  12. Target
  13. Power Analysis
  14. Managing Tension
  15. Primary, Alternate, Elegant
  16. Cost Savings vs. Rev Gen
  17. Brief, Compelling, Repeatable
  18. Trade on Value
  19. Slows Hits
  20. Slow & Reluctant
  21. Test and Summarize
  22. Make Demands
  23. Make Trades
  24. Unified Strategy
  25. Buying Vision
  26. Walk-away
  27. Martini
  28. Creative
  29. Practice vs. Game Time
  30. Test & Summarize
  31. Competitive
  32. Range of Reason
  33. Customer Messaging
  34. 3 Legged Stool
  35. Ask Open Ended Questions
  36. Avalanche
  37. Collaborative
  38. Risk
  39. SKIPOP
  40. Planning Power
  41. Conditioning
  42. Concede According to Plan
  43. Wrecking Ball
  44. Ice Cream Cone
  45. Value
  46. Manage Info Skillfully
  47. Set High Targets
  48. Satisfy Needs Over Wants
  49. Anchor