Exile aLibraryfrom thegameControl:An effect/s thatcauses you toSacrifice 4+permanentsOpponent:50+PowerSpite:Kill a player inresponse toyour ownimminentdeath.SingleTurn:Cast 5SorceriesOpponent:Gains 40LifeControl:20+sources ofManaSingle Turn:Storm Countof 12+Control:13 uniqueGoblinsCast aspell withmanavalue of 8+Draw 5+cards ina turnControl:10 snowpermanentsand 0 Non-SnowpermanentsWin withStyle:Mono ColorCommanderSingle Turn:Exile 3+permanents Unmorph 3creatures in asingle turn.Go, Go PowerRangers SingleTurn:Destroy 5+artifactsDeal 5 or moredamage to anopponent with aflying creature.Coalition Victory:Control a Landof each type,and a Creatureof each color.Control: 5Non-TokenArtifactsCause aplayer to losedue to cardsfrom theirown deck.Stop that -Interrupt an“infinite combo”and stop themfrom winning thegame that turn.Control:10+landsSingleTurn:Spend 15ManaDeal 10+Non-Combatdamage in asingle turn.Win withStyle:InfectDamageExile aLibraryfrom thegameControl:An effect/s thatcauses you toSacrifice 4+permanentsOpponent:50+PowerSpite:Kill a player inresponse toyour ownimminentdeath.SingleTurn:Cast 5SorceriesOpponent:Gains 40LifeControl:20+sources ofManaSingle Turn:Storm Countof 12+Control:13 uniqueGoblinsCast aspell withmanavalue of 8+Draw 5+cards ina turnControl:10 snowpermanentsand 0 Non-SnowpermanentsWin withStyle:Mono ColorCommanderSingle Turn:Exile 3+permanents Unmorph 3creatures in asingle turn.Go, Go PowerRangers SingleTurn:Destroy 5+artifactsDeal 5 or moredamage to anopponent with aflying creature.Coalition Victory:Control a Landof each type,and a Creatureof each color.Control: 5Non-TokenArtifactsCause aplayer to losedue to cardsfrom theirown deck.Stop that -Interrupt an“infinite combo”and stop themfrom winning thegame that turn.Control:10+landsSingleTurn:Spend 15ManaDeal 10+Non-Combatdamage in asingle turn.Win withStyle:InfectDamage

Urza's Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25