Somethingsuper wackyhappens atthe partyDeck ofmanythingsThe partyhappenswithoutanything crazyhappens*TrainNoises**TaserNoises*Roll 20mapNat20!Whisperedone isinteractedwithaconsumablemagic itemis usedWell ofmanyworldsusedSomeonefallsunconsciousTheLutgehr iscrackedopenLastWishis castTheguardsare calledDrugsaretakenThe partyenters adungeonPsychicdamageis dealtNat1...+5QuotesBooktimeCombathappensZaneshowsupTheWhisperedone issummonedMagicitem isused outof combatSomethingsuper wackyhappens atthe partyDeck ofmanythingsThe partyhappenswithoutanything crazyhappens*TrainNoises**TaserNoises*Roll 20mapNat20!Whisperedone isinteractedwithaconsumablemagic itemis usedWell ofmanyworldsusedSomeonefallsunconsciousTheLutgehr iscrackedopenLastWishis castTheguardsare calledDrugsaretakenThe partyenters adungeonPsychicdamageis dealtNat1...+5QuotesBooktimeCombathappensZaneshowsupTheWhisperedone issummonedMagicitem isused outof combat

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Something super wacky happens at the party
  2. Deck of many things
  3. The party happens without anything crazy happens
  4. *Train Noises*
  5. *Taser Noises*
  6. Roll 20 map
  7. Nat 20!
  8. Whispered one is interacted with
  9. a consumable magic item is used
  10. Well of many worlds used
  11. Someone falls unconscious
  12. The Lutgehr is cracked open
  13. Last Wish is cast
  14. The guards are called
  15. Drugs are taken
  16. The party enters a dungeon
  17. Psychic damage is dealt
  18. Nat 1...
  19. +5 Quotes
  20. Book time
  21. Combat happens
  22. Zane shows up
  23. The Whispered one is summoned
  24. Magic item is used out of combat