aconsumablemagic itemis usedThe partyenters adungeonSomeonefallsunconsciousMagicitem isused outof combat*TrainNoises*+5QuotesCombathappensNat1...Whisperedone isinteractedwithRoll 20mapPsychicdamageis dealtDeck ofmanythingsThe partyhappenswithoutanything crazyhappensBooktimeNat20!ZaneshowsupTheguardsare calledWell ofmanyworldsusedTheLutgehr iscrackedopenLastWishis castDrugsaretakenSomethingsuper wackyhappens atthe party*TaserNoises*TheWhisperedone issummonedaconsumablemagic itemis usedThe partyenters adungeonSomeonefallsunconsciousMagicitem isused outof combat*TrainNoises*+5QuotesCombathappensNat1...Whisperedone isinteractedwithRoll 20mapPsychicdamageis dealtDeck ofmanythingsThe partyhappenswithoutanything crazyhappensBooktimeNat20!ZaneshowsupTheguardsare calledWell ofmanyworldsusedTheLutgehr iscrackedopenLastWishis castDrugsaretakenSomethingsuper wackyhappens atthe party*TaserNoises*TheWhisperedone issummoned

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a consumable magic item is used
  2. The party enters a dungeon
  3. Someone falls unconscious
  4. Magic item is used out of combat
  5. *Train Noises*
  6. +5 Quotes
  7. Combat happens
  8. Nat 1...
  9. Whispered one is interacted with
  10. Roll 20 map
  11. Psychic damage is dealt
  12. Deck of many things
  13. The party happens without anything crazy happens
  14. Book time
  15. Nat 20!
  16. Zane shows up
  17. The guards are called
  18. Well of many worlds used
  19. The Lutgehr is cracked open
  20. Last Wish is cast
  21. Drugs are taken
  22. Something super wacky happens at the party
  23. *Taser Noises*
  24. The Whispered one is summoned