Deck ofmanythingsPsychicdamageis dealtSomethingsuper wackyhappens atthe partyNat1...Whisperedone isinteractedwithWell ofmanyworldsusedThe partyhappenswithoutanything crazyhappensRoll 20mapBooktime*TaserNoises*TheLutgehr iscrackedopen+5QuotesMagicitem isused outof combatDrugsaretakenThe partyenters adungeonTheWhisperedone issummonedaconsumablemagic itemis usedTheguardsare calledSomeonefallsunconsciousNat20!ZaneshowsupLastWishis castCombathappens*TrainNoises*Deck ofmanythingsPsychicdamageis dealtSomethingsuper wackyhappens atthe partyNat1...Whisperedone isinteractedwithWell ofmanyworldsusedThe partyhappenswithoutanything crazyhappensRoll 20mapBooktime*TaserNoises*TheLutgehr iscrackedopen+5QuotesMagicitem isused outof combatDrugsaretakenThe partyenters adungeonTheWhisperedone issummonedaconsumablemagic itemis usedTheguardsare calledSomeonefallsunconsciousNat20!ZaneshowsupLastWishis castCombathappens*TrainNoises*

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deck of many things
  2. Psychic damage is dealt
  3. Something super wacky happens at the party
  4. Nat 1...
  5. Whispered one is interacted with
  6. Well of many worlds used
  7. The party happens without anything crazy happens
  8. Roll 20 map
  9. Book time
  10. *Taser Noises*
  11. The Lutgehr is cracked open
  12. +5 Quotes
  13. Magic item is used out of combat
  14. Drugs are taken
  15. The party enters a dungeon
  16. The Whispered one is summoned
  17. a consumable magic item is used
  18. The guards are called
  19. Someone falls unconscious
  20. Nat 20!
  21. Zane shows up
  22. Last Wish is cast
  23. Combat happens
  24. *Train Noises*