aconsumablemagic itemis usedTheguardsare calledMagicitem isused outof combatDeck ofmanythingsLastWishis castWell ofmanyworldsused+5Quotes*TrainNoises*Somethingsuper wackyhappens atthe partyTheLutgehr iscrackedopenWhisperedone isinteractedwithDrugsaretakenTheWhisperedone issummoned*TaserNoises*Nat1...Psychicdamageis dealtSomeonefallsunconsciousNat20!The partyhappenswithoutanything crazyhappensBooktimeZaneshowsupCombathappensRoll 20mapThe partyenters adungeonaconsumablemagic itemis usedTheguardsare calledMagicitem isused outof combatDeck ofmanythingsLastWishis castWell ofmanyworldsused+5Quotes*TrainNoises*Somethingsuper wackyhappens atthe partyTheLutgehr iscrackedopenWhisperedone isinteractedwithDrugsaretakenTheWhisperedone issummoned*TaserNoises*Nat1...Psychicdamageis dealtSomeonefallsunconsciousNat20!The partyhappenswithoutanything crazyhappensBooktimeZaneshowsupCombathappensRoll 20mapThe partyenters adungeon

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a consumable magic item is used
  2. The guards are called
  3. Magic item is used out of combat
  4. Deck of many things
  5. Last Wish is cast
  6. Well of many worlds used
  7. +5 Quotes
  8. *Train Noises*
  9. Something super wacky happens at the party
  10. The Lutgehr is cracked open
  11. Whispered one is interacted with
  12. Drugs are taken
  13. The Whispered one is summoned
  14. *Taser Noises*
  15. Nat 1...
  16. Psychic damage is dealt
  17. Someone falls unconscious
  18. Nat 20!
  19. The party happens without anything crazy happens
  20. Book time
  21. Zane shows up
  22. Combat happens
  23. Roll 20 map
  24. The party enters a dungeon