Somethingsuper wackyhappens atthe partyPsychicdamageis dealtNat20!*TrainNoises*CombathappensDrugsaretakenTheLutgehr iscrackedopenaconsumablemagic itemis usedThe partyenters adungeonDeck ofmanythingsTheWhisperedone issummonedLastWishis castThe partyhappenswithoutanything crazyhappens+5QuotesZaneshowsupWhisperedone isinteractedwithMagicitem isused outof combatBooktime*TaserNoises*Well ofmanyworldsusedNat1...SomeonefallsunconsciousRoll 20mapTheguardsare calledSomethingsuper wackyhappens atthe partyPsychicdamageis dealtNat20!*TrainNoises*CombathappensDrugsaretakenTheLutgehr iscrackedopenaconsumablemagic itemis usedThe partyenters adungeonDeck ofmanythingsTheWhisperedone issummonedLastWishis castThe partyhappenswithoutanything crazyhappens+5QuotesZaneshowsupWhisperedone isinteractedwithMagicitem isused outof combatBooktime*TaserNoises*Well ofmanyworldsusedNat1...SomeonefallsunconsciousRoll 20mapTheguardsare called

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something super wacky happens at the party
  2. Psychic damage is dealt
  3. Nat 20!
  4. *Train Noises*
  5. Combat happens
  6. Drugs are taken
  7. The Lutgehr is cracked open
  8. a consumable magic item is used
  9. The party enters a dungeon
  10. Deck of many things
  11. The Whispered one is summoned
  12. Last Wish is cast
  13. The party happens without anything crazy happens
  14. +5 Quotes
  15. Zane shows up
  16. Whispered one is interacted with
  17. Magic item is used out of combat
  18. Book time
  19. *Taser Noises*
  20. Well of many worlds used
  21. Nat 1...
  22. Someone falls unconscious
  23. Roll 20 map
  24. The guards are called