CombathappensWhisperedone isinteractedwithaconsumablemagic itemis usedSomethingsuper wackyhappens atthe partyNat20!Roll 20map*TrainNoises*Deck ofmanythingsTheLutgehr iscrackedopen*TaserNoises*Drugsaretaken+5QuotesTheguardsare calledLastWishis castWell ofmanyworldsusedSomeonefallsunconsciousPsychicdamageis dealtZaneshowsupTheWhisperedone issummonedBooktimeThe partyenters adungeonThe partyhappenswithoutanything crazyhappensMagicitem isused outof combatNat1...CombathappensWhisperedone isinteractedwithaconsumablemagic itemis usedSomethingsuper wackyhappens atthe partyNat20!Roll 20map*TrainNoises*Deck ofmanythingsTheLutgehr iscrackedopen*TaserNoises*Drugsaretaken+5QuotesTheguardsare calledLastWishis castWell ofmanyworldsusedSomeonefallsunconsciousPsychicdamageis dealtZaneshowsupTheWhisperedone issummonedBooktimeThe partyenters adungeonThe partyhappenswithoutanything crazyhappensMagicitem isused outof combatNat1...

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Combat happens
  2. Whispered one is interacted with
  3. a consumable magic item is used
  4. Something super wacky happens at the party
  5. Nat 20!
  6. Roll 20 map
  7. *Train Noises*
  8. Deck of many things
  9. The Lutgehr is cracked open
  10. *Taser Noises*
  11. Drugs are taken
  12. +5 Quotes
  13. The guards are called
  14. Last Wish is cast
  15. Well of many worlds used
  16. Someone falls unconscious
  17. Psychic damage is dealt
  18. Zane shows up
  19. The Whispered one is summoned
  20. Book time
  21. The party enters a dungeon
  22. The party happens without anything crazy happens
  23. Magic item is used out of combat
  24. Nat 1...