Someonefallsunconscious*TaserNoises*Roll 20mapNat1...TheLutgehr iscrackedopenDeck ofmanythingsTheWhisperedone issummonedaconsumablemagic itemis usedWhisperedone isinteractedwithBooktimeDrugsaretakenLastWishis castZaneshowsupTheguardsare calledThe partyhappenswithoutanything crazyhappensPsychicdamageis dealtMagicitem isused outof combatWell ofmanyworldsusedCombathappens+5QuotesSomethingsuper wackyhappens atthe party*TrainNoises*Nat20!The partyenters adungeonSomeonefallsunconscious*TaserNoises*Roll 20mapNat1...TheLutgehr iscrackedopenDeck ofmanythingsTheWhisperedone issummonedaconsumablemagic itemis usedWhisperedone isinteractedwithBooktimeDrugsaretakenLastWishis castZaneshowsupTheguardsare calledThe partyhappenswithoutanything crazyhappensPsychicdamageis dealtMagicitem isused outof combatWell ofmanyworldsusedCombathappens+5QuotesSomethingsuper wackyhappens atthe party*TrainNoises*Nat20!The partyenters adungeon

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone falls unconscious
  2. *Taser Noises*
  3. Roll 20 map
  4. Nat 1...
  5. The Lutgehr is cracked open
  6. Deck of many things
  7. The Whispered one is summoned
  8. a consumable magic item is used
  9. Whispered one is interacted with
  10. Book time
  11. Drugs are taken
  12. Last Wish is cast
  13. Zane shows up
  14. The guards are called
  15. The party happens without anything crazy happens
  16. Psychic damage is dealt
  17. Magic item is used out of combat
  18. Well of many worlds used
  19. Combat happens
  20. +5 Quotes
  21. Something super wacky happens at the party
  22. *Train Noises*
  23. Nat 20!
  24. The party enters a dungeon