aconsumablemagic itemis used*TrainNoises*TheWhisperedone issummonedTheguardsare calledWhisperedone isinteractedwithDeck ofmanythingsThe partyenters adungeonSomethingsuper wackyhappens atthe partyMagicitem isused outof combatNat20!Nat1...*TaserNoises*Roll 20mapTheLutgehr iscrackedopenThe partyhappenswithoutanything crazyhappensBooktimeZaneshowsup+5QuotesWell ofmanyworldsusedLastWishis castDrugsaretakenCombathappensPsychicdamageis dealtSomeonefallsunconsciousaconsumablemagic itemis used*TrainNoises*TheWhisperedone issummonedTheguardsare calledWhisperedone isinteractedwithDeck ofmanythingsThe partyenters adungeonSomethingsuper wackyhappens atthe partyMagicitem isused outof combatNat20!Nat1...*TaserNoises*Roll 20mapTheLutgehr iscrackedopenThe partyhappenswithoutanything crazyhappensBooktimeZaneshowsup+5QuotesWell ofmanyworldsusedLastWishis castDrugsaretakenCombathappensPsychicdamageis dealtSomeonefallsunconscious

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a consumable magic item is used
  2. *Train Noises*
  3. The Whispered one is summoned
  4. The guards are called
  5. Whispered one is interacted with
  6. Deck of many things
  7. The party enters a dungeon
  8. Something super wacky happens at the party
  9. Magic item is used out of combat
  10. Nat 20!
  11. Nat 1...
  12. *Taser Noises*
  13. Roll 20 map
  14. The Lutgehr is cracked open
  15. The party happens without anything crazy happens
  16. Book time
  17. Zane shows up
  18. +5 Quotes
  19. Well of many worlds used
  20. Last Wish is cast
  21. Drugs are taken
  22. Combat happens
  23. Psychic damage is dealt
  24. Someone falls unconscious