TheLutgehr iscrackedopenCombathappensWell ofmanyworldsused+5QuotesPsychicdamageis dealtRoll 20map*TrainNoises*Theguardsare called*TaserNoises*BooktimeLastWishis castDrugsaretakenMagicitem isused outof combatDeck ofmanythingsSomethingsuper wackyhappens atthe partyNat1...ZaneshowsupThe partyenters adungeonThe partyhappenswithoutanything crazyhappensTheWhisperedone issummonedWhisperedone isinteractedwithNat20!aconsumablemagic itemis usedSomeonefallsunconsciousTheLutgehr iscrackedopenCombathappensWell ofmanyworldsused+5QuotesPsychicdamageis dealtRoll 20map*TrainNoises*Theguardsare called*TaserNoises*BooktimeLastWishis castDrugsaretakenMagicitem isused outof combatDeck ofmanythingsSomethingsuper wackyhappens atthe partyNat1...ZaneshowsupThe partyenters adungeonThe partyhappenswithoutanything crazyhappensTheWhisperedone issummonedWhisperedone isinteractedwithNat20!aconsumablemagic itemis usedSomeonefallsunconscious

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Lutgehr is cracked open
  2. Combat happens
  3. Well of many worlds used
  4. +5 Quotes
  5. Psychic damage is dealt
  6. Roll 20 map
  7. *Train Noises*
  8. The guards are called
  9. *Taser Noises*
  10. Book time
  11. Last Wish is cast
  12. Drugs are taken
  13. Magic item is used out of combat
  14. Deck of many things
  15. Something super wacky happens at the party
  16. Nat 1...
  17. Zane shows up
  18. The party enters a dungeon
  19. The party happens without anything crazy happens
  20. The Whispered one is summoned
  21. Whispered one is interacted with
  22. Nat 20!
  23. a consumable magic item is used
  24. Someone falls unconscious