Well ofmanyworldsusedPsychicdamageis dealt*TaserNoises*+5QuotesWhisperedone isinteractedwithCombathappensMagicitem isused outof combatTheguardsare calledDrugsaretaken*TrainNoises*Deck ofmanythingsLastWishis castThe partyenters adungeonBooktimeTheLutgehr iscrackedopenTheWhisperedone issummonedSomethingsuper wackyhappens atthe partyNat20!SomeonefallsunconsciousThe partyhappenswithoutanything crazyhappensNat1...aconsumablemagic itemis usedRoll 20mapZaneshowsupWell ofmanyworldsusedPsychicdamageis dealt*TaserNoises*+5QuotesWhisperedone isinteractedwithCombathappensMagicitem isused outof combatTheguardsare calledDrugsaretaken*TrainNoises*Deck ofmanythingsLastWishis castThe partyenters adungeonBooktimeTheLutgehr iscrackedopenTheWhisperedone issummonedSomethingsuper wackyhappens atthe partyNat20!SomeonefallsunconsciousThe partyhappenswithoutanything crazyhappensNat1...aconsumablemagic itemis usedRoll 20mapZaneshowsup

Session 42: The Penultimate session - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Well of many worlds used
  2. Psychic damage is dealt
  3. *Taser Noises*
  4. +5 Quotes
  5. Whispered one is interacted with
  6. Combat happens
  7. Magic item is used out of combat
  8. The guards are called
  9. Drugs are taken
  10. *Train Noises*
  11. Deck of many things
  12. Last Wish is cast
  13. The party enters a dungeon
  14. Book time
  15. The Lutgehr is cracked open
  16. The Whispered one is summoned
  17. Something super wacky happens at the party
  18. Nat 20!
  19. Someone falls unconscious
  20. The party happens without anything crazy happens
  21. Nat 1...
  22. a consumable magic item is used
  23. Roll 20 map
  24. Zane shows up