6 or morecorrectSuckerPunchPredictionsHazardsvs HazardRemoval(HC)2 KOs fromOHKOmoves in agameHC teamwith twoof sameevo lineZoroarkabovelevel 90SeriesDecidedMonday6 OHKOsin agameBoth teammascotsin a gameTeam ties3 or moretimes overweeks 1-7Unowngets aKOBSSF winwithoutDynamaxLeadDugtriogets a KOWinswithMascotLossagainstmascotTripleProtect/MaxGuard3 or moreEevelutionsTeam endsweek 7with -20 orworse5+Hazardson onesideTimerLossFull StallBSSFUbersGroundmove onGengar3 differentweathersin onegame<10turngameGen 2lastingmore than120 turns6 or morecorrectSuckerPunchPredictionsHazardsvs HazardRemoval(HC)2 KOs fromOHKOmoves in agameHC teamwith twoof sameevo lineZoroarkabovelevel 90SeriesDecidedMonday6 OHKOsin agameBoth teammascotsin a gameTeam ties3 or moretimes overweeks 1-7Unowngets aKOBSSF winwithoutDynamaxLeadDugtriogets a KOWinswithMascotLossagainstmascotTripleProtect/MaxGuard3 or moreEevelutionsTeam endsweek 7with -20 orworse5+Hazardson onesideTimerLossFull StallBSSFUbersGroundmove onGengar3 differentweathersin onegame<10turngameGen 2lastingmore than120 turns

Chomper - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 6 or more correct Sucker Punch Predictions
  2. Hazards vs Hazard Removal (HC)
  3. 2 KOs from OHKO moves in a game
  4. HC team with two of same evo line
  5. Zoroark above level 90
  6. Series Decided Monday
  7. 6 OHKOs in a game
  8. Both team mascots in a game
  9. Team ties 3 or more times over weeks 1-7
  10. Unown gets a KO
  11. BSSF win without Dynamax
  12. Lead Dugtrio gets a KO
  13. Wins with Mascot
  14. Loss against mascot
  15. Triple Protect/Max Guard
  16. 3 or more Eevelutions
  17. Team ends week 7 with -20 or worse
  18. 5+ Hazards on one side
  19. Timer Loss
  20. Full Stall BSSF Ubers
  21. Ground move on Gengar
  22. 3 different weathers in one game
  23. <10 turn game
  24. Gen 2 lasting more than 120 turns