ProtagonistSettingInternalConflictSymbolismAuthor'sPurposeToneCompare&ContrastPersuasionClimaxLiteralLanguageTextualReferenceExternalConflictForeshadowingMainIdeaThemeAllusionFigurativeLanguageDictionAntagonistImageryPointofViewIronyAnalysisAuthor'sGoalProtagonistSettingInternalConflictSymbolismAuthor'sPurposeToneCompare&ContrastPersuasionClimaxLiteralLanguageTextualReferenceExternalConflictForeshadowingMainIdeaThemeAllusionFigurativeLanguageDictionAntagonistImageryPointofViewIronyAnalysisAuthor'sGoal

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Setting
  3. Internal Conflict
  4. Symbolism
  5. Author's Purpose
  6. Tone
  7. Compare & Contrast
  8. Persuasion
  9. Climax
  10. Literal Language
  11. Textual Reference
  12. External Conflict
  13. Foreshadowing
  14. Main Idea
  15. Theme
  16. Allusion
  17. Figurative Language
  18. Diction
  19. Antagonist
  20. Imagery
  21. Point of View
  22. Irony
  23. Analysis
  24. Author's Goal