PointofViewFigurativeLanguageProtagonistMainIdeaTextualReferenceAntagonistAuthor'sPurposeAllusionPersuasionExternalConflictForeshadowingSymbolismLiteralLanguageImageryAuthor'sGoalThemeClimaxDictionIronyAnalysisSettingInternalConflictToneCompare&ContrastPointofViewFigurativeLanguageProtagonistMainIdeaTextualReferenceAntagonistAuthor'sPurposeAllusionPersuasionExternalConflictForeshadowingSymbolismLiteralLanguageImageryAuthor'sGoalThemeClimaxDictionIronyAnalysisSettingInternalConflictToneCompare&Contrast

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Point of View
  2. Figurative Language
  3. Protagonist
  4. Main Idea
  5. Textual Reference
  6. Antagonist
  7. Author's Purpose
  8. Allusion
  9. Persuasion
  10. External Conflict
  11. Foreshadowing
  12. Symbolism
  13. Literal Language
  14. Imagery
  15. Author's Goal
  16. Theme
  17. Climax
  18. Diction
  19. Irony
  20. Analysis
  21. Setting
  22. Internal Conflict
  23. Tone
  24. Compare & Contrast