Author'sPurposeClimaxThemeDictionPersuasionSettingInternalConflictProtagonistAntagonistExternalConflictToneForeshadowingAnalysisMainIdeaTextualReferencePointofViewCompare&ContrastImageryIronySymbolismLiteralLanguageFigurativeLanguageAllusionAuthor'sGoalAuthor'sPurposeClimaxThemeDictionPersuasionSettingInternalConflictProtagonistAntagonistExternalConflictToneForeshadowingAnalysisMainIdeaTextualReferencePointofViewCompare&ContrastImageryIronySymbolismLiteralLanguageFigurativeLanguageAllusionAuthor'sGoal

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Author's Purpose
  2. Climax
  3. Theme
  4. Diction
  5. Persuasion
  6. Setting
  7. Internal Conflict
  8. Protagonist
  9. Antagonist
  10. External Conflict
  11. Tone
  12. Foreshadowing
  13. Analysis
  14. Main Idea
  15. Textual Reference
  16. Point of View
  17. Compare & Contrast
  18. Imagery
  19. Irony
  20. Symbolism
  21. Literal Language
  22. Figurative Language
  23. Allusion
  24. Author's Goal