AllusionPointofViewProtagonistAuthor'sPurposeClimaxAntagonistTextualReferenceSettingExternalConflictInternalConflictLiteralLanguageThemeAnalysisImageryToneSymbolismDictionFigurativeLanguagePersuasionCompare&ContrastAuthor'sGoalIronyMainIdeaForeshadowingAllusionPointofViewProtagonistAuthor'sPurposeClimaxAntagonistTextualReferenceSettingExternalConflictInternalConflictLiteralLanguageThemeAnalysisImageryToneSymbolismDictionFigurativeLanguagePersuasionCompare&ContrastAuthor'sGoalIronyMainIdeaForeshadowing

Semester 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusion
  2. Point of View
  3. Protagonist
  4. Author's Purpose
  5. Climax
  6. Antagonist
  7. Textual Reference
  8. Setting
  9. External Conflict
  10. Internal Conflict
  11. Literal Language
  12. Theme
  13. Analysis
  14. Imagery
  15. Tone
  16. Symbolism
  17. Diction
  18. Figurative Language
  19. Persuasion
  20. Compare & Contrast
  21. Author's Goal
  22. Irony
  23. Main Idea
  24. Foreshadowing