FigurativeLanguageDictionImageryCompare&ContrastPointofViewTextualReferenceProtagonistIronyClimaxAllusionAuthor'sGoalInternalConflictSettingAnalysisPersuasionExternalConflictLiteralLanguageAntagonistToneThemeForeshadowingSymbolismAuthor'sPurposeMainIdeaFigurativeLanguageDictionImageryCompare&ContrastPointofViewTextualReferenceProtagonistIronyClimaxAllusionAuthor'sGoalInternalConflictSettingAnalysisPersuasionExternalConflictLiteralLanguageAntagonistToneThemeForeshadowingSymbolismAuthor'sPurposeMainIdea

Semester 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Diction
  3. Imagery
  4. Compare & Contrast
  5. Point of View
  6. Textual Reference
  7. Protagonist
  8. Irony
  9. Climax
  10. Allusion
  11. Author's Goal
  12. Internal Conflict
  13. Setting
  14. Analysis
  15. Persuasion
  16. External Conflict
  17. Literal Language
  18. Antagonist
  19. Tone
  20. Theme
  21. Foreshadowing
  22. Symbolism
  23. Author's Purpose
  24. Main Idea