MainIdeaAnalysisSymbolismAuthor'sGoalLiteralLanguageAntagonistSettingExternalConflictImageryAllusionFigurativeLanguagePointofViewClimaxIronyInternalConflictAuthor'sPurposeThemeProtagonistForeshadowingTonePersuasionDictionTextualReferenceCompare&ContrastMainIdeaAnalysisSymbolismAuthor'sGoalLiteralLanguageAntagonistSettingExternalConflictImageryAllusionFigurativeLanguagePointofViewClimaxIronyInternalConflictAuthor'sPurposeThemeProtagonistForeshadowingTonePersuasionDictionTextualReferenceCompare&Contrast

Semester 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Main Idea
  2. Analysis
  3. Symbolism
  4. Author's Goal
  5. Literal Language
  6. Antagonist
  7. Setting
  8. External Conflict
  9. Imagery
  10. Allusion
  11. Figurative Language
  12. Point of View
  13. Climax
  14. Irony
  15. Internal Conflict
  16. Author's Purpose
  17. Theme
  18. Protagonist
  19. Foreshadowing
  20. Tone
  21. Persuasion
  22. Diction
  23. Textual Reference
  24. Compare & Contrast