SymbolismAntagonistCompare&ContrastPointofViewProtagonistForeshadowingExternalConflictDictionAuthor'sGoalMainIdeaFigurativeLanguageSettingThemeAnalysisAuthor'sPurposePersuasionImageryAllusionTextualReferenceInternalConflictLiteralLanguageToneClimaxIronySymbolismAntagonistCompare&ContrastPointofViewProtagonistForeshadowingExternalConflictDictionAuthor'sGoalMainIdeaFigurativeLanguageSettingThemeAnalysisAuthor'sPurposePersuasionImageryAllusionTextualReferenceInternalConflictLiteralLanguageToneClimaxIrony

Semester 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Symbolism
  2. Antagonist
  3. Compare & Contrast
  4. Point of View
  5. Protagonist
  6. Foreshadowing
  7. External Conflict
  8. Diction
  9. Author's Goal
  10. Main Idea
  11. Figurative Language
  12. Setting
  13. Theme
  14. Analysis
  15. Author's Purpose
  16. Persuasion
  17. Imagery
  18. Allusion
  19. Textual Reference
  20. Internal Conflict
  21. Literal Language
  22. Tone
  23. Climax
  24. Irony