ToneSettingProtagonistPointofViewPersuasionAuthor'sPurposeForeshadowingAllusionImageryAuthor'sGoalMainIdeaAntagonistTextualReferenceCompare&ContrastDictionExternalConflictAnalysisInternalConflictFigurativeLanguageIronyThemeSymbolismLiteralLanguageClimaxToneSettingProtagonistPointofViewPersuasionAuthor'sPurposeForeshadowingAllusionImageryAuthor'sGoalMainIdeaAntagonistTextualReferenceCompare&ContrastDictionExternalConflictAnalysisInternalConflictFigurativeLanguageIronyThemeSymbolismLiteralLanguageClimax

Semester 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Setting
  3. Protagonist
  4. Point of View
  5. Persuasion
  6. Author's Purpose
  7. Foreshadowing
  8. Allusion
  9. Imagery
  10. Author's Goal
  11. Main Idea
  12. Antagonist
  13. Textual Reference
  14. Compare & Contrast
  15. Diction
  16. External Conflict
  17. Analysis
  18. Internal Conflict
  19. Figurative Language
  20. Irony
  21. Theme
  22. Symbolism
  23. Literal Language
  24. Climax