ProtagonistAuthor'sPurposeImagerySettingToneCompare&ContrastAntagonistThemeSymbolismAuthor'sGoalPersuasionClimaxIronyPointof ViewAnalysisAllusionMainIdeaExternalConflictTextualReferenceForeshadowingDictionFigurativeLanguageInternalConflictLiteralLanguageProtagonistAuthor'sPurposeImagerySettingToneCompare&ContrastAntagonistThemeSymbolismAuthor'sGoalPersuasionClimaxIronyPointof ViewAnalysisAllusionMainIdeaExternalConflictTextualReferenceForeshadowingDictionFigurativeLanguageInternalConflictLiteralLanguage

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Author's Purpose
  3. Imagery
  4. Setting
  5. Tone
  6. Compare & Contrast
  7. Antagonist
  8. Theme
  9. Symbolism
  10. Author's Goal
  11. Persuasion
  12. Climax
  13. Irony
  14. Point of View
  15. Analysis
  16. Allusion
  17. Main Idea
  18. External Conflict
  19. Textual Reference
  20. Foreshadowing
  21. Diction
  22. Figurative Language
  23. Internal Conflict
  24. Literal Language