IronyInternalConflictAuthor'sGoalAnalysisExternalConflictProtagonistMainIdeaFigurativeLanguageClimaxSettingPointof ViewAuthor'sPurposeThemeToneLiteralLanguageDictionAntagonistPersuasionCompare&ContrastSymbolismForeshadowingAllusionImageryTextualReferenceIronyInternalConflictAuthor'sGoalAnalysisExternalConflictProtagonistMainIdeaFigurativeLanguageClimaxSettingPointof ViewAuthor'sPurposeThemeToneLiteralLanguageDictionAntagonistPersuasionCompare&ContrastSymbolismForeshadowingAllusionImageryTextualReference

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Irony
  2. Internal Conflict
  3. Author's Goal
  4. Analysis
  5. External Conflict
  6. Protagonist
  7. Main Idea
  8. Figurative Language
  9. Climax
  10. Setting
  11. Point of View
  12. Author's Purpose
  13. Theme
  14. Tone
  15. Literal Language
  16. Diction
  17. Antagonist
  18. Persuasion
  19. Compare & Contrast
  20. Symbolism
  21. Foreshadowing
  22. Allusion
  23. Imagery
  24. Textual Reference