Pointof ViewClimaxFigurativeLanguageAuthor'sGoalSymbolismCompare&ContrastExternalConflictSettingAnalysisTextualReferenceIronyInternalConflictThemeAuthor'sPurposeLiteralLanguageAntagonistProtagonistAllusionImageryPersuasionForeshadowingToneMainIdeaDictionPointof ViewClimaxFigurativeLanguageAuthor'sGoalSymbolismCompare&ContrastExternalConflictSettingAnalysisTextualReferenceIronyInternalConflictThemeAuthor'sPurposeLiteralLanguageAntagonistProtagonistAllusionImageryPersuasionForeshadowingToneMainIdeaDiction

Semester 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Point of View
  2. Climax
  3. Figurative Language
  4. Author's Goal
  5. Symbolism
  6. Compare & Contrast
  7. External Conflict
  8. Setting
  9. Analysis
  10. Textual Reference
  11. Irony
  12. Internal Conflict
  13. Theme
  14. Author's Purpose
  15. Literal Language
  16. Antagonist
  17. Protagonist
  18. Allusion
  19. Imagery
  20. Persuasion
  21. Foreshadowing
  22. Tone
  23. Main Idea
  24. Diction