ToneAntagonistAnalysisAuthor'sPurposeSymbolismPointof ViewMainIdeaProtagonistAuthor'sGoalDictionSettingInternalConflictThemeTextualReferenceFigurativeLanguageCompare&ContrastExternalConflictIronyClimaxLiteralLanguageForeshadowingPersuasionImageryAllusionToneAntagonistAnalysisAuthor'sPurposeSymbolismPointof ViewMainIdeaProtagonistAuthor'sGoalDictionSettingInternalConflictThemeTextualReferenceFigurativeLanguageCompare&ContrastExternalConflictIronyClimaxLiteralLanguageForeshadowingPersuasionImageryAllusion

Semester 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Antagonist
  3. Analysis
  4. Author's Purpose
  5. Symbolism
  6. Point of View
  7. Main Idea
  8. Protagonist
  9. Author's Goal
  10. Diction
  11. Setting
  12. Internal Conflict
  13. Theme
  14. Textual Reference
  15. Figurative Language
  16. Compare & Contrast
  17. External Conflict
  18. Irony
  19. Climax
  20. Literal Language
  21. Foreshadowing
  22. Persuasion
  23. Imagery
  24. Allusion