PersuasionSettingToneImageryAllusionMainIdeaInternalConflictAuthor'sPurposeDictionAnalysisFigurativeLanguageClimaxAntagonistForeshadowingTextualReferenceThemeProtagonistIronyCompare&ContrastSymbolismLiteralLanguagePointof ViewExternalConflictAuthor'sGoalPersuasionSettingToneImageryAllusionMainIdeaInternalConflictAuthor'sPurposeDictionAnalysisFigurativeLanguageClimaxAntagonistForeshadowingTextualReferenceThemeProtagonistIronyCompare&ContrastSymbolismLiteralLanguagePointof ViewExternalConflictAuthor'sGoal

Semester 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Persuasion
  2. Setting
  3. Tone
  4. Imagery
  5. Allusion
  6. Main Idea
  7. Internal Conflict
  8. Author's Purpose
  9. Diction
  10. Analysis
  11. Figurative Language
  12. Climax
  13. Antagonist
  14. Foreshadowing
  15. Textual Reference
  16. Theme
  17. Protagonist
  18. Irony
  19. Compare & Contrast
  20. Symbolism
  21. Literal Language
  22. Point of View
  23. External Conflict
  24. Author's Goal