InternalConflictIronyProtagonistAllusionPointof ViewThemeMainIdeaTextualReferenceToneAnalysisSymbolismLiteralLanguageSettingDictionClimaxFigurativeLanguageAuthor'sPurposeForeshadowingPersuasionExternalConflictAntagonistImageryCompare&ContrastAuthor'sGoalInternalConflictIronyProtagonistAllusionPointof ViewThemeMainIdeaTextualReferenceToneAnalysisSymbolismLiteralLanguageSettingDictionClimaxFigurativeLanguageAuthor'sPurposeForeshadowingPersuasionExternalConflictAntagonistImageryCompare&ContrastAuthor'sGoal

Semester 1 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Internal Conflict
  2. Irony
  3. Protagonist
  4. Allusion
  5. Point of View
  6. Theme
  7. Main Idea
  8. Textual Reference
  9. Tone
  10. Analysis
  11. Symbolism
  12. Literal Language
  13. Setting
  14. Diction
  15. Climax
  16. Figurative Language
  17. Author's Purpose
  18. Foreshadowing
  19. Persuasion
  20. External Conflict
  21. Antagonist
  22. Imagery
  23. Compare & Contrast
  24. Author's Goal