man vssocietyGrimandGramPhysicalvs.learningdisabilityAlliterationforeshadowingLorettaLeecharactersornithopteronomatopoeiaclimaxFreakandMaxLackingintelligencePursehyperboleFirstpersonHedoesn'ttrust him.tenementFriendscan helpyou in life.manvs.manFairGwenexpelconfidentfirstpersonexpositionMainideaman vssocietyGrimandGramPhysicalvs.learningdisabilityAlliterationforeshadowingLorettaLeecharactersornithopteronomatopoeiaclimaxFreakandMaxLackingintelligencePursehyperboleFirstpersonHedoesn'ttrust him.tenementFriendscan helpyou in life.manvs.manFairGwenexpelconfidentfirstpersonexpositionMainidea

Freak the Mighty - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
G
4
G
5
O
6
I
7
I
8
N
9
I
10
N
11
G
12
B
13
O
14
O
15
N
16
B
17
I
18
N
19
G
20
B
21
O
22
O
23
N
24
I
25
G
  1. B-man vs society
  2. B-Grim and Gram
  3. G-Physical vs. learning disability
  4. G-Alliteration
  5. O-foreshadowing
  6. I-Loretta Lee
  7. I-characters
  8. N-ornithopter
  9. I-onomatopoeia
  10. N-climax
  11. G-Freak and Max
  12. B-Lacking intelligence
  13. O-Purse
  14. O-hyperbole
  15. N-First person
  16. B-He doesn't trust him.
  17. I-tenement
  18. N-Friends can help you in life.
  19. G-man vs. man
  20. B-Fair Gwen
  21. O-expel
  22. O-confident
  23. N-first person
  24. I-exposition
  25. G-Main idea