Friendscan helpyou in life.onomatopoeiaexpositiontenementAlliterationconfidentfirstpersonLorettaLeePurseclimaxhyperbolecharactersFreakandMaxLackingintelligencePhysicalvs.learningdisabilityHedoesn'ttrust him.foreshadowingGrimandGrammanvs.manFirstpersonornithopterFairGwenexpelMainideaman vssocietyFriendscan helpyou in life.onomatopoeiaexpositiontenementAlliterationconfidentfirstpersonLorettaLeePurseclimaxhyperbolecharactersFreakandMaxLackingintelligencePhysicalvs.learningdisabilityHedoesn'ttrust him.foreshadowingGrimandGrammanvs.manFirstpersonornithopterFairGwenexpelMainideaman vssociety

Freak the Mighty - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
I
4
I
5
G
6
O
7
N
8
I
9
O
10
N
11
O
12
I
13
G
14
B
15
G
16
B
17
O
18
B
19
G
20
N
21
N
22
B
23
O
24
G
25
B
  1. N-Friends can help you in life.
  2. I-onomatopoeia
  3. I-exposition
  4. I-tenement
  5. G-Alliteration
  6. O-confident
  7. N-first person
  8. I-Loretta Lee
  9. O-Purse
  10. N-climax
  11. O-hyperbole
  12. I-characters
  13. G-Freak and Max
  14. B-Lacking intelligence
  15. G-Physical vs. learning disability
  16. B-He doesn't trust him.
  17. O-foreshadowing
  18. B-Grim and Gram
  19. G-man vs. man
  20. N-First person
  21. N-ornithopter
  22. B-Fair Gwen
  23. O-expel
  24. G-Main idea
  25. B-man vs society