man vssocietyHedoesn'ttrust him.charactersGrimandGramLackingintelligenceforeshadowinghyperboleclimaxconfidentFriendscan helpyou in life.FirstpersonMainideaornithopterexpelexpositionfirstpersonmanvs.manFairGwenPhysicalvs.learningdisabilityFreakandMaxtenementLorettaLeePurseAlliterationonomatopoeiaman vssocietyHedoesn'ttrust him.charactersGrimandGramLackingintelligenceforeshadowinghyperboleclimaxconfidentFriendscan helpyou in life.FirstpersonMainideaornithopterexpelexpositionfirstpersonmanvs.manFairGwenPhysicalvs.learningdisabilityFreakandMaxtenementLorettaLeePurseAlliterationonomatopoeia

Freak the Mighty - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
I
4
B
5
B
6
O
7
O
8
N
9
O
10
N
11
N
12
G
13
N
14
O
15
I
16
N
17
G
18
B
19
G
20
G
21
I
22
I
23
O
24
G
25
I
  1. B-man vs society
  2. B-He doesn't trust him.
  3. I-characters
  4. B-Grim and Gram
  5. B-Lacking intelligence
  6. O-foreshadowing
  7. O-hyperbole
  8. N-climax
  9. O-confident
  10. N-Friends can help you in life.
  11. N-First person
  12. G-Main idea
  13. N-ornithopter
  14. O-expel
  15. I-exposition
  16. N-first person
  17. G-man vs. man
  18. B-Fair Gwen
  19. G-Physical vs. learning disability
  20. G-Freak and Max
  21. I-tenement
  22. I-Loretta Lee
  23. O-Purse
  24. G-Alliteration
  25. I-onomatopoeia