LackingintelligencetenementornithopterPhysicalvs.learningdisabilityPurseexpelFriendscan helpyou in life.onomatopoeiaGrimandGramFirstpersonLorettaLeeman vssocietyFreakandMaxFairGwenforeshadowingAlliterationconfidentHedoesn'ttrust him.climaxcharactersexpositionMainideamanvs.manfirstpersonhyperboleLackingintelligencetenementornithopterPhysicalvs.learningdisabilityPurseexpelFriendscan helpyou in life.onomatopoeiaGrimandGramFirstpersonLorettaLeeman vssocietyFreakandMaxFairGwenforeshadowingAlliterationconfidentHedoesn'ttrust him.climaxcharactersexpositionMainideamanvs.manfirstpersonhyperbole

Freak the Mighty - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
N
4
G
5
O
6
O
7
N
8
I
9
B
10
N
11
I
12
B
13
G
14
B
15
O
16
G
17
O
18
B
19
N
20
I
21
I
22
G
23
G
24
N
25
O
  1. B-Lacking intelligence
  2. I-tenement
  3. N-ornithopter
  4. G-Physical vs. learning disability
  5. O-Purse
  6. O-expel
  7. N-Friends can help you in life.
  8. I-onomatopoeia
  9. B-Grim and Gram
  10. N-First person
  11. I-Loretta Lee
  12. B-man vs society
  13. G-Freak and Max
  14. B-Fair Gwen
  15. O-foreshadowing
  16. G-Alliteration
  17. O-confident
  18. B-He doesn't trust him.
  19. N-climax
  20. I-characters
  21. I-exposition
  22. G-Main idea
  23. G-man vs. man
  24. N-first person
  25. O-hyperbole