Hedoesn'ttrust him.expositionman vssocietytenementhyperboleclimaxornithopteronomatopoeiaPhysicalvs.learningdisabilityforeshadowingPurseLorettaLeeFairGwenGrimandGramFreakandMaxcharactersmanvs.manexpelLackingintelligenceMainideaFirstpersonAlliterationFriendscan helpyou in life.firstpersonconfidentHedoesn'ttrust him.expositionman vssocietytenementhyperboleclimaxornithopteronomatopoeiaPhysicalvs.learningdisabilityforeshadowingPurseLorettaLeeFairGwenGrimandGramFreakandMaxcharactersmanvs.manexpelLackingintelligenceMainideaFirstpersonAlliterationFriendscan helpyou in life.firstpersonconfident

Freak the Mighty - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
B
4
I
5
O
6
N
7
N
8
I
9
G
10
O
11
O
12
I
13
B
14
B
15
G
16
I
17
G
18
O
19
B
20
G
21
N
22
G
23
N
24
N
25
O
  1. B-He doesn't trust him.
  2. I-exposition
  3. B-man vs society
  4. I-tenement
  5. O-hyperbole
  6. N-climax
  7. N-ornithopter
  8. I-onomatopoeia
  9. G-Physical vs. learning disability
  10. O-foreshadowing
  11. O-Purse
  12. I-Loretta Lee
  13. B-Fair Gwen
  14. B-Grim and Gram
  15. G-Freak and Max
  16. I-characters
  17. G-man vs. man
  18. O-expel
  19. B-Lacking intelligence
  20. G-Main idea
  21. N-First person
  22. G-Alliteration
  23. N-Friends can help you in life.
  24. N-first person
  25. O-confident