expelexpositionFirstpersonLorettaLeeFreakandMaxFriendscan helpyou in life.confidentclimaxmanvs.manornithopterhyperboleGrimandGramHedoesn'ttrust him.charactersfirstpersonLackingintelligenceonomatopoeiaPhysicalvs.learningdisabilityAlliterationFairGwenman vssocietyPursetenementforeshadowingMainideaexpelexpositionFirstpersonLorettaLeeFreakandMaxFriendscan helpyou in life.confidentclimaxmanvs.manornithopterhyperboleGrimandGramHedoesn'ttrust him.charactersfirstpersonLackingintelligenceonomatopoeiaPhysicalvs.learningdisabilityAlliterationFairGwenman vssocietyPursetenementforeshadowingMainidea

Freak the Mighty - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
N
4
I
5
G
6
N
7
O
8
N
9
G
10
N
11
O
12
B
13
B
14
I
15
N
16
B
17
I
18
G
19
G
20
B
21
B
22
O
23
I
24
O
25
G
  1. O-expel
  2. I-exposition
  3. N-First person
  4. I-Loretta Lee
  5. G-Freak and Max
  6. N-Friends can help you in life.
  7. O-confident
  8. N-climax
  9. G-man vs. man
  10. N-ornithopter
  11. O-hyperbole
  12. B-Grim and Gram
  13. B-He doesn't trust him.
  14. I-characters
  15. N-first person
  16. B-Lacking intelligence
  17. I-onomatopoeia
  18. G-Physical vs. learning disability
  19. G-Alliteration
  20. B-Fair Gwen
  21. B-man vs society
  22. O-Purse
  23. I-tenement
  24. O-foreshadowing
  25. G-Main idea