manvs.manPhysicalvs.learningdisabilityHedoesn'ttrust him.FreakandMaxAlliterationLackingintelligenceFairGwenman vssocietyonomatopoeiatenementexpositionLorettaLeeFriendscan helpyou in life.expelGrimandGramconfidentclimaxornithopterFirstpersonfirstpersonforeshadowingcharactersPurseMainideahyperbolemanvs.manPhysicalvs.learningdisabilityHedoesn'ttrust him.FreakandMaxAlliterationLackingintelligenceFairGwenman vssocietyonomatopoeiatenementexpositionLorettaLeeFriendscan helpyou in life.expelGrimandGramconfidentclimaxornithopterFirstpersonfirstpersonforeshadowingcharactersPurseMainideahyperbole

Freak the Mighty - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
B
4
G
5
G
6
B
7
B
8
B
9
I
10
I
11
I
12
I
13
N
14
O
15
B
16
O
17
N
18
N
19
N
20
N
21
O
22
I
23
O
24
G
25
O
  1. G-man vs. man
  2. G-Physical vs. learning disability
  3. B-He doesn't trust him.
  4. G-Freak and Max
  5. G-Alliteration
  6. B-Lacking intelligence
  7. B-Fair Gwen
  8. B-man vs society
  9. I-onomatopoeia
  10. I-tenement
  11. I-exposition
  12. I-Loretta Lee
  13. N-Friends can help you in life.
  14. O-expel
  15. B-Grim and Gram
  16. O-confident
  17. N-climax
  18. N-ornithopter
  19. N-First person
  20. N-first person
  21. O-foreshadowing
  22. I-characters
  23. O-Purse
  24. G-Main idea
  25. O-hyperbole