First toobserve andrecord theLaws ofPhysicsV =d/tMotion ofa movingobjectThe rate ofspeed thatan objectchangespositionAn object inmotion will stayin motion untilanother forceacts upon itQuantity thatincludesmagnitudebut nodirectionHow muchspace anobject takesup - itsweightWhen forceson an objectare acting inoppositedirectionsPush orpull onan object-9.8m/s2f =m*aVisual ofan objectat rest orin motionA device thatcan launchobjectsthrough theairForce thatattractsobjects tothe center ofthe EarthForce actingopposite ofmotion whenan object isin the air45degreesFor everyaction thereis an equalbut oppositereactionQuantitythat hasmagnitude+ directionWhen allforces on anobject arebalancedNm/sThe rateat whichan objectcan moveStarts orstopsmotion ofan objectAccelerationdepends onmass andnet forceFirst toobserve andrecord theLaws ofPhysicsV =d/tMotion ofa movingobjectThe rate ofspeed thatan objectchangespositionAn object inmotion will stayin motion untilanother forceacts upon itQuantity thatincludesmagnitudebut nodirectionHow muchspace anobject takesup - itsweightWhen forceson an objectare acting inoppositedirectionsPush orpull onan object-9.8m/s2f =m*aVisual ofan objectat rest orin motionA device thatcan launchobjectsthrough theairForce thatattractsobjects tothe center ofthe EarthForce actingopposite ofmotion whenan object isin the air45degreesFor everyaction thereis an equalbut oppositereactionQuantitythat hasmagnitude+ directionWhen allforces on anobject arebalancedNm/sThe rateat whichan objectcan moveStarts orstopsmotion ofan objectAccelerationdepends onmass andnet force

KP Physics Units 1-2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First to observe and record the Laws of Physics
  2. V = d/t
  3. Motion of a moving object
  4. The rate of speed that an object changes position
  5. An object in motion will stay in motion until another force acts upon it
  6. Quantity that includes magnitude but no direction
  7. How much space an object takes up - its weight
  8. When forces on an object are acting in opposite directions
  9. Push or pull on an object
  10. -9.8 m/s2
  11. f = m*a
  12. Visual of an object at rest or in motion
  13. A device that can launch objects through the air
  14. Force that attracts objects to the center of the Earth
  15. Force acting opposite of motion when an object is in the air
  16. 45 degrees
  17. For every action there is an equal but opposite reaction
  18. Quantity that has magnitude + direction
  19. When all forces on an object are balanced
  20. N
  21. m/s
  22. The rate at which an object can move
  23. Starts or stops motion of an object
  24. Acceleration depends on mass and net force