(x-2,y+3)CongruentTranslationOrderedpairQuadrant3Origin(x+2,y-3)AlgebraicrepresentationDilation180degrees90degreesclockwiseQuadrant4RotationTransformationQuadrant1Quadrant2Coordinate270counterclockwiseImageLine ofReflectionFree!xaxisCoordinateplaneyaxisPreimagePrimeSymbolReflectionCenterofRotation(x-2,y+3)CongruentTranslationOrderedpairQuadrant3Origin(x+2,y-3)AlgebraicrepresentationDilation180degrees90degreesclockwiseQuadrant4RotationTransformationQuadrant1Quadrant2Coordinate270counterclockwiseImageLine ofReflectionFree!xaxisCoordinateplaneyaxisPreimagePrimeSymbolReflectionCenterofRotation

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (x-2, y+3)
  2. Congruent
  3. Translation
  4. Ordered pair
  5. Quadrant 3
  6. Origin
  7. (x+2, y-3)
  8. Algebraic representation
  9. Dilation
  10. 180 degrees
  11. 90 degrees clockwise
  12. Quadrant 4
  13. Rotation
  14. Transformation
  15. Quadrant 1
  16. Quadrant 2
  17. Coordinate
  18. 270 counter clockwise
  19. Image
  20. Line of Reflection
  21. Free!
  22. x axis
  23. Coordinate plane
  24. y axis
  25. Preimage
  26. Prime Symbol
  27. Reflection
  28. Center of Rotation