180degreesCongruentTransformation(x+2,y-3)Line ofReflection90degreesclockwiseQuadrant4OrderedpairDilationFree!Translation(x-2,y+3)xaxisQuadrant3OriginyaxisRotationQuadrant2AlgebraicrepresentationImagePrimeSymbolCoordinateplanePreimageQuadrant1CenterofRotationReflectionCoordinate270counterclockwise180degreesCongruentTransformation(x+2,y-3)Line ofReflection90degreesclockwiseQuadrant4OrderedpairDilationFree!Translation(x-2,y+3)xaxisQuadrant3OriginyaxisRotationQuadrant2AlgebraicrepresentationImagePrimeSymbolCoordinateplanePreimageQuadrant1CenterofRotationReflectionCoordinate270counterclockwise

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 180 degrees
  2. Congruent
  3. Transformation
  4. (x+2, y-3)
  5. Line of Reflection
  6. 90 degrees clockwise
  7. Quadrant 4
  8. Ordered pair
  9. Dilation
  10. Free!
  11. Translation
  12. (x-2, y+3)
  13. x axis
  14. Quadrant 3
  15. Origin
  16. y axis
  17. Rotation
  18. Quadrant 2
  19. Algebraic representation
  20. Image
  21. Prime Symbol
  22. Coordinate plane
  23. Preimage
  24. Quadrant 1
  25. Center of Rotation
  26. Reflection
  27. Coordinate
  28. 270 counter clockwise