(x-2,y+3)PrimeSymbolyaxis180degreesQuadrant490degreesclockwiseCenterofRotationOriginLine ofReflectionOrderedpairAlgebraicrepresentationFree!ReflectionRotationQuadrant3TranslationCoordinateplaneQuadrant2xaxisCoordinatePreimageTransformationDilationQuadrant1Image270counterclockwise(x+2,y-3)Congruent(x-2,y+3)PrimeSymbolyaxis180degreesQuadrant490degreesclockwiseCenterofRotationOriginLine ofReflectionOrderedpairAlgebraicrepresentationFree!ReflectionRotationQuadrant3TranslationCoordinateplaneQuadrant2xaxisCoordinatePreimageTransformationDilationQuadrant1Image270counterclockwise(x+2,y-3)Congruent

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (x-2, y+3)
  2. Prime Symbol
  3. y axis
  4. 180 degrees
  5. Quadrant 4
  6. 90 degrees clockwise
  7. Center of Rotation
  8. Origin
  9. Line of Reflection
  10. Ordered pair
  11. Algebraic representation
  12. Free!
  13. Reflection
  14. Rotation
  15. Quadrant 3
  16. Translation
  17. Coordinate plane
  18. Quadrant 2
  19. x axis
  20. Coordinate
  21. Preimage
  22. Transformation
  23. Dilation
  24. Quadrant 1
  25. Image
  26. 270 counter clockwise
  27. (x+2, y-3)
  28. Congruent