Quadrant1RotationDilation(x-2,y+3)ImageOrderedpairLine ofReflectionTranslationPrimeSymbolPreimageCoordinateplaneQuadrant3CenterofRotationyaxisOrigin270counterclockwisexaxisQuadrant2(x+2,y-3)Algebraicrepresentation90degreesclockwiseReflectionCongruentFree!Transformation180degreesQuadrant4CoordinateQuadrant1RotationDilation(x-2,y+3)ImageOrderedpairLine ofReflectionTranslationPrimeSymbolPreimageCoordinateplaneQuadrant3CenterofRotationyaxisOrigin270counterclockwisexaxisQuadrant2(x+2,y-3)Algebraicrepresentation90degreesclockwiseReflectionCongruentFree!Transformation180degreesQuadrant4Coordinate

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quadrant 1
  2. Rotation
  3. Dilation
  4. (x-2, y+3)
  5. Image
  6. Ordered pair
  7. Line of Reflection
  8. Translation
  9. Prime Symbol
  10. Preimage
  11. Coordinate plane
  12. Quadrant 3
  13. Center of Rotation
  14. y axis
  15. Origin
  16. 270 counter clockwise
  17. x axis
  18. Quadrant 2
  19. (x+2, y-3)
  20. Algebraic representation
  21. 90 degrees clockwise
  22. Reflection
  23. Congruent
  24. Free!
  25. Transformation
  26. 180 degrees
  27. Quadrant 4
  28. Coordinate