CenterofRotationReflection(x+2,y-3)CoordinateplaneOrderedpairPreimageQuadrant4xaxisOriginLine ofReflectionFree!Quadrant1CoordinatePrimeSymbol90degreesclockwiseCongruentRotationQuadrant3Translation270counterclockwiseTransformation180degreesQuadrant2(x-2,y+3)DilationImageAlgebraicrepresentationyaxisCenterofRotationReflection(x+2,y-3)CoordinateplaneOrderedpairPreimageQuadrant4xaxisOriginLine ofReflectionFree!Quadrant1CoordinatePrimeSymbol90degreesclockwiseCongruentRotationQuadrant3Translation270counterclockwiseTransformation180degreesQuadrant2(x-2,y+3)DilationImageAlgebraicrepresentationyaxis

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Center of Rotation
  2. Reflection
  3. (x+2, y-3)
  4. Coordinate plane
  5. Ordered pair
  6. Preimage
  7. Quadrant 4
  8. x axis
  9. Origin
  10. Line of Reflection
  11. Free!
  12. Quadrant 1
  13. Coordinate
  14. Prime Symbol
  15. 90 degrees clockwise
  16. Congruent
  17. Rotation
  18. Quadrant 3
  19. Translation
  20. 270 counter clockwise
  21. Transformation
  22. 180 degrees
  23. Quadrant 2
  24. (x-2, y+3)
  25. Dilation
  26. Image
  27. Algebraic representation
  28. y axis