Quadrant1Line ofReflectionCoordinateplaneCongruentPreimageRotationAlgebraicrepresentationReflection270counterclockwiseCenterofRotation(x-2,y+3)OrderedpairOrigin180degreesFree!DilationPrimeSymbolQuadrant3Quadrant4Quadrant2TranslationCoordinateImageyaxis90degreesclockwiseTransformation(x+2,y-3)xaxisQuadrant1Line ofReflectionCoordinateplaneCongruentPreimageRotationAlgebraicrepresentationReflection270counterclockwiseCenterofRotation(x-2,y+3)OrderedpairOrigin180degreesFree!DilationPrimeSymbolQuadrant3Quadrant4Quadrant2TranslationCoordinateImageyaxis90degreesclockwiseTransformation(x+2,y-3)xaxis

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. Quadrant 1
  2. Line of Reflection
  3. Coordinate plane
  4. Congruent
  5. Preimage
  6. Rotation
  7. Algebraic representation
  8. Reflection
  9. 270 counter clockwise
  10. Center of Rotation
  11. (x-2, y+3)
  12. Ordered pair
  13. Origin
  14. 180 degrees
  15. Free!
  16. Dilation
  17. Prime Symbol
  18. Quadrant 3
  19. Quadrant 4
  20. Quadrant 2
  21. Translation
  22. Coordinate
  23. Image
  24. y axis
  25. 90 degrees clockwise
  26. Transformation
  27. (x+2, y-3)
  28. x axis