TransformationQuadrant2(x+2,y-3)Line ofReflectionCongruent90degreesclockwiseyaxisOriginPrimeSymbolDilation180degreesTranslationCoordinateplane270counterclockwiseQuadrant3CenterofRotationRotation(x-2,y+3)AlgebraicrepresentationQuadrant1Quadrant4ReflectionFree!CoordinatexaxisPreimageImageOrderedpairTransformationQuadrant2(x+2,y-3)Line ofReflectionCongruent90degreesclockwiseyaxisOriginPrimeSymbolDilation180degreesTranslationCoordinateplane270counterclockwiseQuadrant3CenterofRotationRotation(x-2,y+3)AlgebraicrepresentationQuadrant1Quadrant4ReflectionFree!CoordinatexaxisPreimageImageOrderedpair

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transformation
  2. Quadrant 2
  3. (x+2, y-3)
  4. Line of Reflection
  5. Congruent
  6. 90 degrees clockwise
  7. y axis
  8. Origin
  9. Prime Symbol
  10. Dilation
  11. 180 degrees
  12. Translation
  13. Coordinate plane
  14. 270 counter clockwise
  15. Quadrant 3
  16. Center of Rotation
  17. Rotation
  18. (x-2, y+3)
  19. Algebraic representation
  20. Quadrant 1
  21. Quadrant 4
  22. Reflection
  23. Free!
  24. Coordinate
  25. x axis
  26. Preimage
  27. Image
  28. Ordered pair