Congruent(x+2,y-3)CoordinateplaneCenterofRotation90degreesclockwiseTransformationQuadrant3Reflectionxaxis(x-2,y+3)270counterclockwiseImageQuadrant2AlgebraicrepresentationPrimeSymbolOrderedpairFree!yaxisLine ofReflectionCoordinateRotationPreimageQuadrant4TranslationQuadrant1180degreesDilationOriginCongruent(x+2,y-3)CoordinateplaneCenterofRotation90degreesclockwiseTransformationQuadrant3Reflectionxaxis(x-2,y+3)270counterclockwiseImageQuadrant2AlgebraicrepresentationPrimeSymbolOrderedpairFree!yaxisLine ofReflectionCoordinateRotationPreimageQuadrant4TranslationQuadrant1180degreesDilationOrigin

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Congruent
  2. (x+2, y-3)
  3. Coordinate plane
  4. Center of Rotation
  5. 90 degrees clockwise
  6. Transformation
  7. Quadrant 3
  8. Reflection
  9. x axis
  10. (x-2, y+3)
  11. 270 counter clockwise
  12. Image
  13. Quadrant 2
  14. Algebraic representation
  15. Prime Symbol
  16. Ordered pair
  17. Free!
  18. y axis
  19. Line of Reflection
  20. Coordinate
  21. Rotation
  22. Preimage
  23. Quadrant 4
  24. Translation
  25. Quadrant 1
  26. 180 degrees
  27. Dilation
  28. Origin