ImageOriginAlgebraicrepresentationReflectionDilation270counterclockwise(x+2,y-3)Quadrant1TransformationRotationQuadrant4CenterofRotationQuadrant2180degreesOrderedpairTranslationyaxisCoordinateplane(x-2,y+3)90degreesclockwiseLine ofReflectionCongruentQuadrant3PreimagePrimeSymbolCoordinateFree!xaxisImageOriginAlgebraicrepresentationReflectionDilation270counterclockwise(x+2,y-3)Quadrant1TransformationRotationQuadrant4CenterofRotationQuadrant2180degreesOrderedpairTranslationyaxisCoordinateplane(x-2,y+3)90degreesclockwiseLine ofReflectionCongruentQuadrant3PreimagePrimeSymbolCoordinateFree!xaxis

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Image
  2. Origin
  3. Algebraic representation
  4. Reflection
  5. Dilation
  6. 270 counter clockwise
  7. (x+2, y-3)
  8. Quadrant 1
  9. Transformation
  10. Rotation
  11. Quadrant 4
  12. Center of Rotation
  13. Quadrant 2
  14. 180 degrees
  15. Ordered pair
  16. Translation
  17. y axis
  18. Coordinate plane
  19. (x-2, y+3)
  20. 90 degrees clockwise
  21. Line of Reflection
  22. Congruent
  23. Quadrant 3
  24. Preimage
  25. Prime Symbol
  26. Coordinate
  27. Free!
  28. x axis