180degreesxaxisRotationQuadrant3ReflectionImagePrimeSymbol(x+2,y-3)Quadrant2Free!Line ofReflectionCenterofRotationDilationTransformationQuadrant490degreesclockwiseOrigin270counterclockwiseOrderedpairyaxisQuadrant1(x-2,y+3)AlgebraicrepresentationCongruentPreimageTranslationCoordinateplaneCoordinate180degreesxaxisRotationQuadrant3ReflectionImagePrimeSymbol(x+2,y-3)Quadrant2Free!Line ofReflectionCenterofRotationDilationTransformationQuadrant490degreesclockwiseOrigin270counterclockwiseOrderedpairyaxisQuadrant1(x-2,y+3)AlgebraicrepresentationCongruentPreimageTranslationCoordinateplaneCoordinate

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 180 degrees
  2. x axis
  3. Rotation
  4. Quadrant 3
  5. Reflection
  6. Image
  7. Prime Symbol
  8. (x+2, y-3)
  9. Quadrant 2
  10. Free!
  11. Line of Reflection
  12. Center of Rotation
  13. Dilation
  14. Transformation
  15. Quadrant 4
  16. 90 degrees clockwise
  17. Origin
  18. 270 counter clockwise
  19. Ordered pair
  20. y axis
  21. Quadrant 1
  22. (x-2, y+3)
  23. Algebraic representation
  24. Congruent
  25. Preimage
  26. Translation
  27. Coordinate plane
  28. Coordinate