AlgebraicrepresentationCoordinateFree!TranslationLine ofReflectionxaxisOrderedpairCongruentRotationQuadrant2Quadrant3PrimeSymbolQuadrant190degreesclockwiseTransformation(x-2,y+3)PreimageCenterofRotationCoordinateplaneyaxisDilation(x+2,y-3)180degreesOriginImage270counterclockwiseReflectionQuadrant4AlgebraicrepresentationCoordinateFree!TranslationLine ofReflectionxaxisOrderedpairCongruentRotationQuadrant2Quadrant3PrimeSymbolQuadrant190degreesclockwiseTransformation(x-2,y+3)PreimageCenterofRotationCoordinateplaneyaxisDilation(x+2,y-3)180degreesOriginImage270counterclockwiseReflectionQuadrant4

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Algebraic representation
  2. Coordinate
  3. Free!
  4. Translation
  5. Line of Reflection
  6. x axis
  7. Ordered pair
  8. Congruent
  9. Rotation
  10. Quadrant 2
  11. Quadrant 3
  12. Prime Symbol
  13. Quadrant 1
  14. 90 degrees clockwise
  15. Transformation
  16. (x-2, y+3)
  17. Preimage
  18. Center of Rotation
  19. Coordinate plane
  20. y axis
  21. Dilation
  22. (x+2, y-3)
  23. 180 degrees
  24. Origin
  25. Image
  26. 270 counter clockwise
  27. Reflection
  28. Quadrant 4