Reflection180degreesxaxisTransformation270counterclockwiseFree!Line ofReflectionOriginOrderedpair(x-2,y+3)CoordinateRotationCoordinateplaneAlgebraicrepresentationTranslation(x+2,y-3)Image90degreesclockwiseCenterofRotationQuadrant3Quadrant1PreimageDilationQuadrant4Quadrant2PrimeSymbolyaxisCongruentReflection180degreesxaxisTransformation270counterclockwiseFree!Line ofReflectionOriginOrderedpair(x-2,y+3)CoordinateRotationCoordinateplaneAlgebraicrepresentationTranslation(x+2,y-3)Image90degreesclockwiseCenterofRotationQuadrant3Quadrant1PreimageDilationQuadrant4Quadrant2PrimeSymbolyaxisCongruent

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflection
  2. 180 degrees
  3. x axis
  4. Transformation
  5. 270 counter clockwise
  6. Free!
  7. Line of Reflection
  8. Origin
  9. Ordered pair
  10. (x-2, y+3)
  11. Coordinate
  12. Rotation
  13. Coordinate plane
  14. Algebraic representation
  15. Translation
  16. (x+2, y-3)
  17. Image
  18. 90 degrees clockwise
  19. Center of Rotation
  20. Quadrant 3
  21. Quadrant 1
  22. Preimage
  23. Dilation
  24. Quadrant 4
  25. Quadrant 2
  26. Prime Symbol
  27. y axis
  28. Congruent