"SoD&D"Dorashsays"UhhmmaCtUaLy..."Expects anon-combatsolution, isdisappointedThe partymakesEvan talkto himselfFails to quieteveryoneand start thegameAwkwardlysplits upattacksPlans aredelayed fromthe partyarguingDoes avaguelyracist NPCvoice"Ok,anythingelse?"Introducesan importantNPC wedon't careaboutSomeonerandomlyknowsTomakForgetssimple PCability thatruins anencounter"Soanyways..."IstalkedoverReusesan NPCvoiceNPCirritatesQuintonThreatens aTPK for theleastdangerousfightVastlyunderestimatesthe party"Lets notget intopolitics"Thegamestarts lateDoesn'thave aname foran NPCIntroduces arandom NPCwe hyperfixate on"Guyslet Joespeak"Vastlyoverestimatesthe party"SoD&D"Dorashsays"UhhmmaCtUaLy..."Expects anon-combatsolution, isdisappointedThe partymakesEvan talkto himselfFails to quieteveryoneand start thegameAwkwardlysplits upattacksPlans aredelayed fromthe partyarguingDoes avaguelyracist NPCvoice"Ok,anythingelse?"Introducesan importantNPC wedon't careaboutSomeonerandomlyknowsTomakForgetssimple PCability thatruins anencounter"Soanyways..."IstalkedoverReusesan NPCvoiceNPCirritatesQuintonThreatens aTPK for theleastdangerousfightVastlyunderestimatesthe party"Lets notget intopolitics"Thegamestarts lateDoesn'thave aname foran NPCIntroduces arandom NPCwe hyperfixate on"Guyslet Joespeak"Vastlyoverestimatesthe party

Evan Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "So D&D"
  2. Dorash says "Uhhmm aCtUaLy..."
  3. Expects a non-combat solution, is disappointed
  4. The party makes Evan talk to himself
  5. Fails to quiet everyone and start the game
  6. Awkwardly splits up attacks
  7. Plans are delayed from the party arguing
  8. Does a vaguely racist NPC voice
  9. "Ok, anything else?"
  10. Introduces an important NPC we don't care about
  11. Someone randomly knows Tomak
  12. Forgets simple PC ability that ruins an encounter
  13. "So anyways..."
  14. Is talked over
  15. Reuses an NPC voice
  16. NPC irritates Quinton
  17. Threatens a TPK for the least dangerous fight
  18. Vastly under estimates the party
  19. "Lets not get into politics"
  20. The game starts late
  21. Doesn't have a name for an NPC
  22. Introduces a random NPC we hyper fixate on
  23. "Guys let Joe speak"
  24. Vastly over estimates the party