Thegamestarts lateVastlyoverestimatesthe party"Guyslet Joespeak"NPCirritatesQuintonVastlyunderestimatesthe partyDoes avaguelyracist NPCvoiceIntroduces arandom NPCwe hyperfixate onFails to quieteveryoneand start thegameReusesan NPCvoiceIstalkedoverSomeonerandomlyknowsTomakExpects anon-combatsolution, isdisappointedAwkwardlysplits upattacksIntroducesan importantNPC wedon't careabout"Lets notget intopolitics"Threatens aTPK for theleastdangerousfightDoesn'thave aname foran NPC"Ok,anythingelse?"Forgetssimple PCability thatruins anencounter"Soanyways..."The partymakesEvan talkto himselfPlans aredelayed fromthe partyarguing"SoD&D"Dorashsays"UhhmmaCtUaLy..."Thegamestarts lateVastlyoverestimatesthe party"Guyslet Joespeak"NPCirritatesQuintonVastlyunderestimatesthe partyDoes avaguelyracist NPCvoiceIntroduces arandom NPCwe hyperfixate onFails to quieteveryoneand start thegameReusesan NPCvoiceIstalkedoverSomeonerandomlyknowsTomakExpects anon-combatsolution, isdisappointedAwkwardlysplits upattacksIntroducesan importantNPC wedon't careabout"Lets notget intopolitics"Threatens aTPK for theleastdangerousfightDoesn'thave aname foran NPC"Ok,anythingelse?"Forgetssimple PCability thatruins anencounter"Soanyways..."The partymakesEvan talkto himselfPlans aredelayed fromthe partyarguing"SoD&D"Dorashsays"UhhmmaCtUaLy..."

Evan Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The game starts late
  2. Vastly over estimates the party
  3. "Guys let Joe speak"
  4. NPC irritates Quinton
  5. Vastly under estimates the party
  6. Does a vaguely racist NPC voice
  7. Introduces a random NPC we hyper fixate on
  8. Fails to quiet everyone and start the game
  9. Reuses an NPC voice
  10. Is talked over
  11. Someone randomly knows Tomak
  12. Expects a non-combat solution, is disappointed
  13. Awkwardly splits up attacks
  14. Introduces an important NPC we don't care about
  15. "Lets not get into politics"
  16. Threatens a TPK for the least dangerous fight
  17. Doesn't have a name for an NPC
  18. "Ok, anything else?"
  19. Forgets simple PC ability that ruins an encounter
  20. "So anyways..."
  21. The party makes Evan talk to himself
  22. Plans are delayed from the party arguing
  23. "So D&D"
  24. Dorash says "Uhhmm aCtUaLy..."