Someone randomly knows Tomak The party makes Evan talk to himself "So D&D" Is talked over Plans are delayed from the party arguing Fails to quiet everyone and start the game The game starts late "Ok, anything else?" Reuses an NPC voice Introduces a random NPC we hyper fixate on Forgets simple PC ability that ruins an encounter "So anyways..." "Lets not get into politics" Vastly under estimates the party Doesn't have a name for an NPC Threatens a TPK for the least dangerous fight Introduces an important NPC we don't care about Dorash says "Uhhmm aCtUaLy..." Expects a non-combat solution, is disappointed "Guys let Joe speak" NPC irritates Quinton Does a vaguely racist NPC voice Vastly over estimates the party Awkwardly splits up attacks Someone randomly knows Tomak The party makes Evan talk to himself "So D&D" Is talked over Plans are delayed from the party arguing Fails to quiet everyone and start the game The game starts late "Ok, anything else?" Reuses an NPC voice Introduces a random NPC we hyper fixate on Forgets simple PC ability that ruins an encounter "So anyways..." "Lets not get into politics" Vastly under estimates the party Doesn't have a name for an NPC Threatens a TPK for the least dangerous fight Introduces an important NPC we don't care about Dorash says "Uhhmm aCtUaLy..." Expects a non-combat solution, is disappointed "Guys let Joe speak" NPC irritates Quinton Does a vaguely racist NPC voice Vastly over estimates the party Awkwardly splits up attacks
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Someone randomly knows Tomak
The party makes Evan talk to himself
"So D&D"
Is talked over
Plans are delayed from the party arguing
Fails to quiet everyone and start the game
The game starts late
"Ok, anything else?"
Reuses an NPC voice
Introduces a random NPC we hyper fixate on
Forgets simple PC ability that ruins an encounter
"So anyways..."
"Lets not get into politics"
Vastly under estimates the party
Doesn't have a name for an NPC
Threatens a TPK for the least dangerous fight
Introduces an important NPC we don't care about
Dorash says "Uhhmm aCtUaLy..."
Expects a non-combat solution, is disappointed
"Guys let Joe speak"
NPC irritates Quinton
Does a vaguely racist NPC voice
Vastly over estimates the party
Awkwardly splits up attacks