Vastlyunderestimatesthe party"Lets notget intopolitics"Threatens aTPK for theleastdangerousfightDoes avaguelyracist NPCvoiceThegamestarts lateDorashsays"UhhmmaCtUaLy..."Introducesan importantNPC wedon't careaboutThe partymakesEvan talkto himselfVastlyoverestimatesthe partyForgetssimple PCability thatruins anencounterReusesan NPCvoiceNPCirritatesQuintonSomeonerandomlyknowsTomakFails to quieteveryoneand start thegameAwkwardlysplits upattacks"SoD&D"Doesn'thave aname foran NPC"Soanyways..."Plans aredelayed fromthe partyarguingIntroduces arandom NPCwe hyperfixate on"Guyslet Joespeak""Ok,anythingelse?"IstalkedoverExpects anon-combatsolution, isdisappointedVastlyunderestimatesthe party"Lets notget intopolitics"Threatens aTPK for theleastdangerousfightDoes avaguelyracist NPCvoiceThegamestarts lateDorashsays"UhhmmaCtUaLy..."Introducesan importantNPC wedon't careaboutThe partymakesEvan talkto himselfVastlyoverestimatesthe partyForgetssimple PCability thatruins anencounterReusesan NPCvoiceNPCirritatesQuintonSomeonerandomlyknowsTomakFails to quieteveryoneand start thegameAwkwardlysplits upattacks"SoD&D"Doesn'thave aname foran NPC"Soanyways..."Plans aredelayed fromthe partyarguingIntroduces arandom NPCwe hyperfixate on"Guyslet Joespeak""Ok,anythingelse?"IstalkedoverExpects anon-combatsolution, isdisappointed

Evan Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vastly under estimates the party
  2. "Lets not get into politics"
  3. Threatens a TPK for the least dangerous fight
  4. Does a vaguely racist NPC voice
  5. The game starts late
  6. Dorash says "Uhhmm aCtUaLy..."
  7. Introduces an important NPC we don't care about
  8. The party makes Evan talk to himself
  9. Vastly over estimates the party
  10. Forgets simple PC ability that ruins an encounter
  11. Reuses an NPC voice
  12. NPC irritates Quinton
  13. Someone randomly knows Tomak
  14. Fails to quiet everyone and start the game
  15. Awkwardly splits up attacks
  16. "So D&D"
  17. Doesn't have a name for an NPC
  18. "So anyways..."
  19. Plans are delayed from the party arguing
  20. Introduces a random NPC we hyper fixate on
  21. "Guys let Joe speak"
  22. "Ok, anything else?"
  23. Is talked over
  24. Expects a non-combat solution, is disappointed