"So D&D" Dorash says "Uhhmm aCtUaLy..." Expects a non-combat solution, is disappointed The party makes Evan talk to himself Fails to quiet everyone and start the game Awkwardly splits up attacks Plans are delayed from the party arguing Does a vaguely racist NPC voice "Ok, anything else?" Introduces an important NPC we don't care about Someone randomly knows Tomak Forgets simple PC ability that ruins an encounter "So anyways..." Is talked over Reuses an NPC voice NPC irritates Quinton Threatens a TPK for the least dangerous fight Vastly under estimates the party "Lets not get into politics" The game starts late Doesn't have a name for an NPC Introduces a random NPC we hyper fixate on "Guys let Joe speak" Vastly over estimates the party "So D&D" Dorash says "Uhhmm aCtUaLy..." Expects a non-combat solution, is disappointed The party makes Evan talk to himself Fails to quiet everyone and start the game Awkwardly splits up attacks Plans are delayed from the party arguing Does a vaguely racist NPC voice "Ok, anything else?" Introduces an important NPC we don't care about Someone randomly knows Tomak Forgets simple PC ability that ruins an encounter "So anyways..." Is talked over Reuses an NPC voice NPC irritates Quinton Threatens a TPK for the least dangerous fight Vastly under estimates the party "Lets not get into politics" The game starts late Doesn't have a name for an NPC Introduces a random NPC we hyper fixate on "Guys let Joe speak" Vastly over estimates the party
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"So D&D"
Dorash says "Uhhmm aCtUaLy..."
Expects a non-combat solution, is disappointed
The party makes Evan talk to himself
Fails to quiet everyone and start the game
Awkwardly splits up attacks
Plans are delayed from the party arguing
Does a vaguely racist NPC voice
"Ok, anything else?"
Introduces an important NPC we don't care about
Someone randomly knows Tomak
Forgets simple PC ability that ruins an encounter
"So anyways..."
Is talked over
Reuses an NPC voice
NPC irritates Quinton
Threatens a TPK for the least dangerous fight
Vastly under estimates the party
"Lets not get into politics"
The game starts late
Doesn't have a name for an NPC
Introduces a random NPC we hyper fixate on
"Guys let Joe speak"
Vastly over estimates the party