Fails to quiet everyone and start the game Threatens a TPK for the least dangerous fight NPC irritates Quinton Does a vaguely racist NPC voice "So anyways..." Dorash says "Uhhmm aCtUaLy..." Forgets simple PC ability that ruins an encounter "Ok, anything else?" Vastly under estimates the party Someone randomly knows Tomak Reuses an NPC voice "Lets not get into politics" "So D&D" Vastly over estimates the party The game starts late The party makes Evan talk to himself Awkwardly splits up attacks Plans are delayed from the party arguing Introduces a random NPC we hyper fixate on Expects a non-combat solution, is disappointed Is talked over Introduces an important NPC we don't care about "Guys let Joe speak" Doesn't have a name for an NPC Fails to quiet everyone and start the game Threatens a TPK for the least dangerous fight NPC irritates Quinton Does a vaguely racist NPC voice "So anyways..." Dorash says "Uhhmm aCtUaLy..." Forgets simple PC ability that ruins an encounter "Ok, anything else?" Vastly under estimates the party Someone randomly knows Tomak Reuses an NPC voice "Lets not get into politics" "So D&D" Vastly over estimates the party The game starts late The party makes Evan talk to himself Awkwardly splits up attacks Plans are delayed from the party arguing Introduces a random NPC we hyper fixate on Expects a non-combat solution, is disappointed Is talked over Introduces an important NPC we don't care about "Guys let Joe speak" Doesn't have a name for an NPC
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fails to quiet everyone and start the game
Threatens a TPK for the least dangerous fight
NPC irritates Quinton
Does a vaguely racist NPC voice
"So anyways..."
Dorash says "Uhhmm aCtUaLy..."
Forgets simple PC ability that ruins an encounter
"Ok, anything else?"
Vastly under estimates the party
Someone randomly knows Tomak
Reuses an NPC voice
"Lets not get into politics"
"So D&D"
Vastly over estimates the party
The game starts late
The party makes Evan talk to himself
Awkwardly splits up attacks
Plans are delayed from the party arguing
Introduces a random NPC we hyper fixate on
Expects a non-combat solution, is disappointed
Is talked over
Introduces an important NPC we don't care about
"Guys let Joe speak"
Doesn't have a name for an NPC