Gameends atG.F. 20 orearlier3+ Cursesat thesame timeAscensionBow /Black HolemissesPing-Pongwith 3+Reflect orBounceitemsGameends atG.F. 150or later75% ATKmisseseveryoneDeath bya bounceto selfNE ATK50+within G.F.20or earlierDeathby SellStart withno DEFitemsWastedMagicalStickMiraclespam (4+turns)20+ElementalATK getsfully blockedDeathwithinG.F. 10Accidentalkill toyourselfDeath byDangerousMortar +DangerousPestleGameends atG.F. 20 orearlier3+ Cursesat thesame timeAscensionBow /Black HolemissesPing-Pongwith 3+Reflect orBounceitemsGameends atG.F. 150or later75% ATKmisseseveryoneDeath bya bounceto selfNE ATK50+within G.F.20or earlierDeathby SellStart withno DEFitemsWastedMagicalStickMiraclespam (4+turns)20+ElementalATK getsfully blockedDeathwithinG.F. 10Accidentalkill toyourselfDeath byDangerousMortar +DangerousPestle

God Field Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Game ends at G.F. 20 or earlier
  2. 3+ Curses at the same time
  3. Ascension Bow / Black Hole misses
  4. Ping-Pong with 3+ Reflect or Bounce items
  5. Game ends at G.F. 150 or later
  6. 75% ATK misses everyone
  7. Death by a bounce to self
  8. NE ATK50+ within G.F.20 or earlier
  9. Death by Sell
  10. Start with no DEF items
  11. Wasted Magical Stick
  12. Miracle spam (4+ turns)
  13. 20+ Elemental ATK gets fully blocked
  14. Death within G.F. 10
  15. Accidental kill to yourself
  16. Death by Dangerous Mortar + Dangerous Pestle