String ofFatechangesnothingGuardianleaves assoon as itappearsATK50 ormore atG.F.20 orearlier3+ Cursesat thesame time25%ATKhits atleast 2peopleAscensionBow / BlackHole missesat least 1personDeathwithinG.F. 10Start withno ATKitemsGameends atG.F. 20 orearlierDeathby SellAccidentalkill toyourself75% ATKmisseseveryone3 or more ofthe sameitem in yourdeckDeath byDangerousMortar +DangerousPestlePing-Pongwith 3 ormore Reflector BounceitemsGameends atG.F. 150or laterMaximuminventoryspace atG.F. 60 orearlierATK150 ormoreFunnybotname20+ElementalATK getsfully blockedDeath bya25%ATKitemDeath bya bounceto selfMiraclespam (4or moreturns)Start withno DEFitemsWastedMagicalStick (20ATKor less)String ofFatechangesnothingGuardianleaves assoon as itappearsATK50 ormore atG.F.20 orearlier3+ Cursesat thesame time25%ATKhits atleast 2peopleAscensionBow / BlackHole missesat least 1personDeathwithinG.F. 10Start withno ATKitemsGameends atG.F. 20 orearlierDeathby SellAccidentalkill toyourself75% ATKmisseseveryone3 or more ofthe sameitem in yourdeckDeath byDangerousMortar +DangerousPestlePing-Pongwith 3 ormore Reflector BounceitemsGameends atG.F. 150or laterMaximuminventoryspace atG.F. 60 orearlierATK150 ormoreFunnybotname20+ElementalATK getsfully blockedDeath bya25%ATKitemDeath bya bounceto selfMiraclespam (4or moreturns)Start withno DEFitemsWastedMagicalStick (20ATKor less)

God Field Bingo EXPANDED (Training, 5 trainees, Apocalypse: None; if you fail to get a bingo within 10 battles you lose) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. String of Fate changes nothing
  2. Guardian leaves as soon as it appears
  3. ATK50 or more at G.F.20 or earlier
  4. 3+ Curses at the same time
  5. 25%ATK hits at least 2 people
  6. Ascension Bow / Black Hole misses at least 1 person
  7. Death within G.F. 10
  8. Start with no ATK items
  9. Game ends at G.F. 20 or earlier
  10. Death by Sell
  11. Accidental kill to yourself
  12. 75% ATK misses everyone
  13. 3 or more of the same item in your deck
  14. Death by Dangerous Mortar + Dangerous Pestle
  15. Ping-Pong with 3 or more Reflect or Bounce items
  16. Game ends at G.F. 150 or later
  17. Maximum inventory space at G.F. 60 or earlier
  18. ATK 150 or more
  19. Funny bot name
  20. 20+ Elemental ATK gets fully blocked
  21. Death by a 25%ATK item
  22. Death by a bounce to self
  23. Miracle spam (4 or more turns)
  24. Start with no DEF items
  25. Wasted Magical Stick (20ATK or less)