POSTOFFICEBOXES5 MAILPROCESSINGCATEGORIESMACHINABLEPARCELSOUTSIDEPARCELSBALLOONRATEINQUIREWEIGHTNEED20POUNDSPRIORITYANDSTANDARDMAILGREETGLOBALEXPRESSGUARAN-TEEDIRREGULRPARCELSSELLINGMAXIMUMVALUERECEIPT6-10DAYSEDDM4POUNDSNON-MAILABLEHAZMATPRIORITYMAILDIVERSITYNON-MACHINABLESURCHARGEREALITYPOSTOFFICEBOXES5 MAILPROCESSINGCATEGORIESMACHINABLEPARCELSOUTSIDEPARCELSBALLOONRATEINQUIREWEIGHTNEED20POUNDSPRIORITYANDSTANDARDMAILGREETGLOBALEXPRESSGUARAN-TEEDIRREGULRPARCELSSELLINGMAXIMUMVALUERECEIPT6-10DAYSEDDM4POUNDSNON-MAILABLEHAZMATPRIORITYMAILDIVERSITYNON-MACHINABLESURCHARGEREALITY

SSA ACADEMY MODULES 17-24 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. POST OFFICE BOXES
  2. 5 MAIL PROCESSING CATEGORIES
  3. MACHINABLE PARCELS
  4. OUTSIDE PARCELS
  5. BALLOON RATE
  6. INQUIRE
  7. WEIGHT
  8. NEED
  9. 20 POUNDS
  10. PRIORITY AND STANDARD MAIL
  11. GREET
  12. GLOBAL EXPRESS GUARAN-TEED
  13. IRREGULR PARCELS
  14. SELLING MAXIMUM VALUE
  15. RECEIPT
  16. 6-10 DAYS
  17. EDDM
  18. 4 POUNDS
  19. NON-MAILABLE
  20. HAZMAT
  21. PRIORITY MAIL
  22. DIVERSITY
  23. NON-MACHINABLE SURCHARGE
  24. REALITY