NEEDSELLINGMAXIMUMVALUEREALITYWEIGHT4POUNDSPRIORITYANDSTANDARDMAIL6-10DAYSINQUIRENON-MACHINABLESURCHARGEBALLOONRATE5 MAILPROCESSINGCATEGORIESRECEIPTEDDMMACHINABLEPARCELSOUTSIDEPARCELS20POUNDSPOSTOFFICEBOXESPRIORITYMAILNON-MAILABLEDIVERSITYGREETIRREGULRPARCELSGLOBALEXPRESSGUARAN-TEEDHAZMATNEEDSELLINGMAXIMUMVALUEREALITYWEIGHT4POUNDSPRIORITYANDSTANDARDMAIL6-10DAYSINQUIRENON-MACHINABLESURCHARGEBALLOONRATE5 MAILPROCESSINGCATEGORIESRECEIPTEDDMMACHINABLEPARCELSOUTSIDEPARCELS20POUNDSPOSTOFFICEBOXESPRIORITYMAILNON-MAILABLEDIVERSITYGREETIRREGULRPARCELSGLOBALEXPRESSGUARAN-TEEDHAZMAT

SSA ACADEMY MODULES 17-24 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NEED
  2. SELLING MAXIMUM VALUE
  3. REALITY
  4. WEIGHT
  5. 4 POUNDS
  6. PRIORITY AND STANDARD MAIL
  7. 6-10 DAYS
  8. INQUIRE
  9. NON-MACHINABLE SURCHARGE
  10. BALLOON RATE
  11. 5 MAIL PROCESSING CATEGORIES
  12. RECEIPT
  13. EDDM
  14. MACHINABLE PARCELS
  15. OUTSIDE PARCELS
  16. 20 POUNDS
  17. POST OFFICE BOXES
  18. PRIORITY MAIL
  19. NON-MAILABLE
  20. DIVERSITY
  21. GREET
  22. IRREGULR PARCELS
  23. GLOBAL EXPRESS GUARAN-TEED
  24. HAZMAT