PRIORITYANDSTANDARDMAIL20POUNDSEDDMRECEIPTINQUIRENON-MAILABLE6-10DAYS4POUNDSPOSTOFFICEBOXESSELLINGMAXIMUMVALUE5 MAILPROCESSINGCATEGORIESBALLOONRATEDIVERSITYREALITYMACHINABLEPARCELSNON-MACHINABLESURCHARGEOUTSIDEPARCELSPRIORITYMAILWEIGHTNEEDIRREGULRPARCELSHAZMATGREETGLOBALEXPRESSGUARAN-TEEDPRIORITYANDSTANDARDMAIL20POUNDSEDDMRECEIPTINQUIRENON-MAILABLE6-10DAYS4POUNDSPOSTOFFICEBOXESSELLINGMAXIMUMVALUE5 MAILPROCESSINGCATEGORIESBALLOONRATEDIVERSITYREALITYMACHINABLEPARCELSNON-MACHINABLESURCHARGEOUTSIDEPARCELSPRIORITYMAILWEIGHTNEEDIRREGULRPARCELSHAZMATGREETGLOBALEXPRESSGUARAN-TEED

SSA ACADEMY MODULES 17-24 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PRIORITY AND STANDARD MAIL
  2. 20 POUNDS
  3. EDDM
  4. RECEIPT
  5. INQUIRE
  6. NON-MAILABLE
  7. 6-10 DAYS
  8. 4 POUNDS
  9. POST OFFICE BOXES
  10. SELLING MAXIMUM VALUE
  11. 5 MAIL PROCESSING CATEGORIES
  12. BALLOON RATE
  13. DIVERSITY
  14. REALITY
  15. MACHINABLE PARCELS
  16. NON-MACHINABLE SURCHARGE
  17. OUTSIDE PARCELS
  18. PRIORITY MAIL
  19. WEIGHT
  20. NEED
  21. IRREGULR PARCELS
  22. HAZMAT
  23. GREET
  24. GLOBAL EXPRESS GUARAN-TEED