5 MAILPROCESSINGCATEGORIESMACHINABLEPARCELSPRIORITYMAILNON-MAILABLESELLINGMAXIMUMVALUEEDDMNON-MACHINABLESURCHARGEOUTSIDEPARCELSPOSTOFFICEBOXESDIVERSITYREALITYGREETIRREGULRPARCELSINQUIRE4POUNDSWEIGHTBALLOONRATENEED6-10DAYSRECEIPTPRIORITYANDSTANDARDMAILGLOBALEXPRESSGUARAN-TEEDHAZMAT20POUNDS5 MAILPROCESSINGCATEGORIESMACHINABLEPARCELSPRIORITYMAILNON-MAILABLESELLINGMAXIMUMVALUEEDDMNON-MACHINABLESURCHARGEOUTSIDEPARCELSPOSTOFFICEBOXESDIVERSITYREALITYGREETIRREGULRPARCELSINQUIRE4POUNDSWEIGHTBALLOONRATENEED6-10DAYSRECEIPTPRIORITYANDSTANDARDMAILGLOBALEXPRESSGUARAN-TEEDHAZMAT20POUNDS

SSA ACADEMY MODULES 17-24 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 MAIL PROCESSING CATEGORIES
  2. MACHINABLE PARCELS
  3. PRIORITY MAIL
  4. NON-MAILABLE
  5. SELLING MAXIMUM VALUE
  6. EDDM
  7. NON-MACHINABLE SURCHARGE
  8. OUTSIDE PARCELS
  9. POST OFFICE BOXES
  10. DIVERSITY
  11. REALITY
  12. GREET
  13. IRREGULR PARCELS
  14. INQUIRE
  15. 4 POUNDS
  16. WEIGHT
  17. BALLOON RATE
  18. NEED
  19. 6-10 DAYS
  20. RECEIPT
  21. PRIORITY AND STANDARD MAIL
  22. GLOBAL EXPRESS GUARAN-TEED
  23. HAZMAT
  24. 20 POUNDS