DIVERSITYRECEIPTMACHINABLEPARCELSWEIGHTGLOBALEXPRESSGUARAN-TEEDEDDMNON-MAILABLEBALLOONRATEGREETPOSTOFFICEBOXES4POUNDSINQUIREOUTSIDEPARCELSHAZMATPRIORITYANDSTANDARDMAIL6-10DAYS5 MAILPROCESSINGCATEGORIESIRREGULRPARCELSNEEDNON-MACHINABLESURCHARGEPRIORITYMAIL20POUNDSSELLINGMAXIMUMVALUEREALITYDIVERSITYRECEIPTMACHINABLEPARCELSWEIGHTGLOBALEXPRESSGUARAN-TEEDEDDMNON-MAILABLEBALLOONRATEGREETPOSTOFFICEBOXES4POUNDSINQUIREOUTSIDEPARCELSHAZMATPRIORITYANDSTANDARDMAIL6-10DAYS5 MAILPROCESSINGCATEGORIESIRREGULRPARCELSNEEDNON-MACHINABLESURCHARGEPRIORITYMAIL20POUNDSSELLINGMAXIMUMVALUEREALITY

SSA ACADEMY MODULES 17-24 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DIVERSITY
  2. RECEIPT
  3. MACHINABLE PARCELS
  4. WEIGHT
  5. GLOBAL EXPRESS GUARAN-TEED
  6. EDDM
  7. NON-MAILABLE
  8. BALLOON RATE
  9. GREET
  10. POST OFFICE BOXES
  11. 4 POUNDS
  12. INQUIRE
  13. OUTSIDE PARCELS
  14. HAZMAT
  15. PRIORITY AND STANDARD MAIL
  16. 6-10 DAYS
  17. 5 MAIL PROCESSING CATEGORIES
  18. IRREGULR PARCELS
  19. NEED
  20. NON-MACHINABLE SURCHARGE
  21. PRIORITY MAIL
  22. 20 POUNDS
  23. SELLING MAXIMUM VALUE
  24. REALITY