PRIORITYANDSTANDARDMAILPRIORITYMAILMACHINABLEPARCELSGLOBALEXPRESSGUARAN-TEEDRECEIPTEDDMGREETOUTSIDEPARCELS20POUNDS4POUNDSNON-MAILABLEINQUIRENEED6-10DAYSWEIGHTBALLOONRATENON-MACHINABLESURCHARGEHAZMATSELLINGMAXIMUMVALUE5 MAILPROCESSINGCATEGORIESPOSTOFFICEBOXESREALITYDIVERSITYIRREGULRPARCELSPRIORITYANDSTANDARDMAILPRIORITYMAILMACHINABLEPARCELSGLOBALEXPRESSGUARAN-TEEDRECEIPTEDDMGREETOUTSIDEPARCELS20POUNDS4POUNDSNON-MAILABLEINQUIRENEED6-10DAYSWEIGHTBALLOONRATENON-MACHINABLESURCHARGEHAZMATSELLINGMAXIMUMVALUE5 MAILPROCESSINGCATEGORIESPOSTOFFICEBOXESREALITYDIVERSITYIRREGULRPARCELS

SSA ACADEMY MODULES 17-24 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PRIORITY AND STANDARD MAIL
  2. PRIORITY MAIL
  3. MACHINABLE PARCELS
  4. GLOBAL EXPRESS GUARAN-TEED
  5. RECEIPT
  6. EDDM
  7. GREET
  8. OUTSIDE PARCELS
  9. 20 POUNDS
  10. 4 POUNDS
  11. NON-MAILABLE
  12. INQUIRE
  13. NEED
  14. 6-10 DAYS
  15. WEIGHT
  16. BALLOON RATE
  17. NON-MACHINABLE SURCHARGE
  18. HAZMAT
  19. SELLING MAXIMUM VALUE
  20. 5 MAIL PROCESSING CATEGORIES
  21. POST OFFICE BOXES
  22. REALITY
  23. DIVERSITY
  24. IRREGULR PARCELS