RhymeShiftPersonificationAlliterationThemeSimileAllusionMoodCentralideaFlashbackToneHyberboleRisingactionMetaphorInternalConflictImageryExternalConflictOxymoronOnomatopoeiaSettingExpositionAntagonistSymbolSarcasmForeshadowingClimaxRepetitionVerbalIronyProtagonistRhymeShiftPersonificationAlliterationThemeSimileAllusionMoodCentralideaFlashbackToneHyberboleRisingactionMetaphorInternalConflictImageryExternalConflictOxymoronOnomatopoeiaSettingExpositionAntagonistSymbolSarcasmForeshadowingClimaxRepetitionVerbalIronyProtagonist

8th Grade Fig. Language Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rhyme
  2. Shift
  3. Personification
  4. Alliteration
  5. Theme
  6. Simile
  7. Allusion
  8. Mood
  9. Central idea
  10. Flashback
  11. Tone
  12. Hyberbole
  13. Rising action
  14. Metaphor
  15. Internal Conflict
  16. Imagery
  17. External Conflict
  18. Oxymoron
  19. Onomatopoeia
  20. Setting
  21. Exposition
  22. Antagonist
  23. Symbol
  24. Sarcasm
  25. Foreshadowing
  26. Climax
  27. Repetition
  28. Verbal Irony
  29. Protagonist