HyberboleSimileSarcasmProtagonistMetaphorImageryPersonificationMoodAllusionExternalConflictOxymoronAlliterationExpositionToneSymbolRhymeShiftThemeCentralideaInternalConflictRisingactionFlashbackClimaxAntagonistSettingRepetitionForeshadowingOnomatopoeiaVerbalIronyHyberboleSimileSarcasmProtagonistMetaphorImageryPersonificationMoodAllusionExternalConflictOxymoronAlliterationExpositionToneSymbolRhymeShiftThemeCentralideaInternalConflictRisingactionFlashbackClimaxAntagonistSettingRepetitionForeshadowingOnomatopoeiaVerbalIrony

8th Grade Fig. Language Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyberbole
  2. Simile
  3. Sarcasm
  4. Protagonist
  5. Metaphor
  6. Imagery
  7. Personification
  8. Mood
  9. Allusion
  10. External Conflict
  11. Oxymoron
  12. Alliteration
  13. Exposition
  14. Tone
  15. Symbol
  16. Rhyme
  17. Shift
  18. Theme
  19. Central idea
  20. Internal Conflict
  21. Rising action
  22. Flashback
  23. Climax
  24. Antagonist
  25. Setting
  26. Repetition
  27. Foreshadowing
  28. Onomatopoeia
  29. Verbal Irony