ExternalConflictOnomatopoeiaInternalConflictProtagonistSarcasmSimileAllusionRhymeClimaxAntagonistMetaphorAlliterationMoodFlashbackRisingactionVerbalIronyOxymoronTonePersonificationSymbolSettingExpositionRepetitionCentralideaThemeForeshadowingImageryShiftHyberboleExternalConflictOnomatopoeiaInternalConflictProtagonistSarcasmSimileAllusionRhymeClimaxAntagonistMetaphorAlliterationMoodFlashbackRisingactionVerbalIronyOxymoronTonePersonificationSymbolSettingExpositionRepetitionCentralideaThemeForeshadowingImageryShiftHyberbole

8th Grade Fig. Language Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Onomatopoeia
  3. Internal Conflict
  4. Protagonist
  5. Sarcasm
  6. Simile
  7. Allusion
  8. Rhyme
  9. Climax
  10. Antagonist
  11. Metaphor
  12. Alliteration
  13. Mood
  14. Flashback
  15. Rising action
  16. Verbal Irony
  17. Oxymoron
  18. Tone
  19. Personification
  20. Symbol
  21. Setting
  22. Exposition
  23. Repetition
  24. Central idea
  25. Theme
  26. Foreshadowing
  27. Imagery
  28. Shift
  29. Hyberbole