NormantalksaboutnightclubsNormansayssomethingin a funnywayNormanasksquestionsaround theroomMr Normantalks aboutskydivingNormansays'wave ifyou agree'NormantalksaboutprefixesNormanwears thatone tie withthe shieldson itNorman askssomeonewhat theequation ofsomething isNorman triesto get Graceto say"disco"NormangigglesNormanrefers to theproblemsolvingmethodNormanhas beefwith ateacherNormansays'disco'Normandoesn'tnotice Felixplay on hisphoneNormanpushes uphisglassesNormansays "howgoes"Normanmakes ared dwarfreferenceNormangivessomeone'points'Normangives apersonalanecdoteMr Normanleaves theclassroom formore than 10minutesNormanleaves theclassroomfor morethan 5 minsNormangetshis wirestangledNormanrefuses totell thesnail storyNormangets aphone callNormantalksaboutnightclubsNormansayssomethingin a funnywayNormanasksquestionsaround theroomMr Normantalks aboutskydivingNormansays'wave ifyou agree'NormantalksaboutprefixesNormanwears thatone tie withthe shieldson itNorman askssomeonewhat theequation ofsomething isNorman triesto get Graceto say"disco"NormangigglesNormanrefers to theproblemsolvingmethodNormanhas beefwith ateacherNormansays'disco'Normandoesn'tnotice Felixplay on hisphoneNormanpushes uphisglassesNormansays "howgoes"Normanmakes ared dwarfreferenceNormangivessomeone'points'Normangives apersonalanecdoteMr Normanleaves theclassroom formore than 10minutesNormanleaves theclassroomfor morethan 5 minsNormangetshis wirestangledNormanrefuses totell thesnail storyNormangets aphone call

Mr Norman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Norman talks about nightclubs
  2. Norman says something in a funny way
  3. Norman asks questions around the room
  4. Mr Norman talks about skydiving
  5. Norman says 'wave if you agree'
  6. Norman talks about prefixes
  7. Norman wears that one tie with the shields on it
  8. Norman asks someone what the equation of something is
  9. Norman tries to get Grace to say "disco"
  10. Norman giggles
  11. Norman refers to the problem solving method
  12. Norman has beef with a teacher
  13. Norman says 'disco'
  14. Norman doesn't notice Felix play on his phone
  15. Norman pushes up his glasses
  16. Norman says "how goes"
  17. Norman makes a red dwarf reference
  18. Norman gives someone 'points'
  19. Norman gives a personal anecdote
  20. Mr Norman leaves the classroom for more than 10 minutes
  21. Norman leaves the classroom for more than 5 mins
  22. Norman gets his wires tangled
  23. Norman refuses to tell the snail story
  24. Norman gets a phone call