Normanasksquestionsaround theroomNormandoesn'tnotice Felixplay on hisphoneNormansays "howgoes"Mr Normanleaves theclassroom formore than 10minutesNormanrefuses totell thesnail storyNorman askssomeonewhat theequation ofsomething isNormansays'wave ifyou agree'NormantalksaboutnightclubsNormangigglesNormanleaves theclassroomfor morethan 5 minsNormangetshis wirestangledNormanhas beefwith ateacherNormangets aphone callNormansays'disco'Normangivessomeone'points'Normanpushes uphisglassesNormantalksaboutprefixesNormangives apersonalanecdoteNormanrefers to theproblemsolvingmethodNormansayssomethingin a funnywayNormanmakes ared dwarfreferenceNormanwears thatone tie withthe shieldson itNorman triesto get Graceto say"disco"Mr Normantalks aboutskydivingNormanasksquestionsaround theroomNormandoesn'tnotice Felixplay on hisphoneNormansays "howgoes"Mr Normanleaves theclassroom formore than 10minutesNormanrefuses totell thesnail storyNorman askssomeonewhat theequation ofsomething isNormansays'wave ifyou agree'NormantalksaboutnightclubsNormangigglesNormanleaves theclassroomfor morethan 5 minsNormangetshis wirestangledNormanhas beefwith ateacherNormangets aphone callNormansays'disco'Normangivessomeone'points'Normanpushes uphisglassesNormantalksaboutprefixesNormangives apersonalanecdoteNormanrefers to theproblemsolvingmethodNormansayssomethingin a funnywayNormanmakes ared dwarfreferenceNormanwears thatone tie withthe shieldson itNorman triesto get Graceto say"disco"Mr Normantalks aboutskydiving

Mr Norman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Norman asks questions around the room
  2. Norman doesn't notice Felix play on his phone
  3. Norman says "how goes"
  4. Mr Norman leaves the classroom for more than 10 minutes
  5. Norman refuses to tell the snail story
  6. Norman asks someone what the equation of something is
  7. Norman says 'wave if you agree'
  8. Norman talks about nightclubs
  9. Norman giggles
  10. Norman leaves the classroom for more than 5 mins
  11. Norman gets his wires tangled
  12. Norman has beef with a teacher
  13. Norman gets a phone call
  14. Norman says 'disco'
  15. Norman gives someone 'points'
  16. Norman pushes up his glasses
  17. Norman talks about prefixes
  18. Norman gives a personal anecdote
  19. Norman refers to the problem solving method
  20. Norman says something in a funny way
  21. Norman makes a red dwarf reference
  22. Norman wears that one tie with the shields on it
  23. Norman tries to get Grace to say "disco"
  24. Mr Norman talks about skydiving