Normangetshis wirestangledNormansays'disco'NormantalksaboutprefixesNorman askssomeonewhat theequation ofsomething isNormansays "howgoes"Normangets aphone callNormanhas beefwith ateacherMr Normantalks aboutskydivingNorman triesto get Graceto say"disco"Normanrefers to theproblemsolvingmethodMr Normanleaves theclassroom formore than 10minutesNormanrefuses totell thesnail storyNormanmakes ared dwarfreferenceNormanasksquestionsaround theroomNormansays'wave ifyou agree'NormantalksaboutnightclubsNormanwears thatone tie withthe shieldson itNormanleaves theclassroomfor morethan 5 minsNormanpushes uphisglassesNormangives apersonalanecdoteNormansayssomethingin a funnywayNormangivessomeone'points'Normandoesn'tnotice Felixplay on hisphoneNormangigglesNormangetshis wirestangledNormansays'disco'NormantalksaboutprefixesNorman askssomeonewhat theequation ofsomething isNormansays "howgoes"Normangets aphone callNormanhas beefwith ateacherMr Normantalks aboutskydivingNorman triesto get Graceto say"disco"Normanrefers to theproblemsolvingmethodMr Normanleaves theclassroom formore than 10minutesNormanrefuses totell thesnail storyNormanmakes ared dwarfreferenceNormanasksquestionsaround theroomNormansays'wave ifyou agree'NormantalksaboutnightclubsNormanwears thatone tie withthe shieldson itNormanleaves theclassroomfor morethan 5 minsNormanpushes uphisglassesNormangives apersonalanecdoteNormansayssomethingin a funnywayNormangivessomeone'points'Normandoesn'tnotice Felixplay on hisphoneNormangiggles

Mr Norman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Norman gets his wires tangled
  2. Norman says 'disco'
  3. Norman talks about prefixes
  4. Norman asks someone what the equation of something is
  5. Norman says "how goes"
  6. Norman gets a phone call
  7. Norman has beef with a teacher
  8. Mr Norman talks about skydiving
  9. Norman tries to get Grace to say "disco"
  10. Norman refers to the problem solving method
  11. Mr Norman leaves the classroom for more than 10 minutes
  12. Norman refuses to tell the snail story
  13. Norman makes a red dwarf reference
  14. Norman asks questions around the room
  15. Norman says 'wave if you agree'
  16. Norman talks about nightclubs
  17. Norman wears that one tie with the shields on it
  18. Norman leaves the classroom for more than 5 mins
  19. Norman pushes up his glasses
  20. Norman gives a personal anecdote
  21. Norman says something in a funny way
  22. Norman gives someone 'points'
  23. Norman doesn't notice Felix play on his phone
  24. Norman giggles