Mr Normanleaves theclassroom formore than 10minutesNormangigglesNormanasksquestionsaround theroomNormangets aphone callNormansays'wave ifyou agree'NormantalksaboutprefixesNorman askssomeonewhat theequation ofsomething isNormansays "howgoes"Norman triesto get Graceto say"disco"Mr Normantalks aboutskydivingNormanhas beefwith ateacherNormanrefuses totell thesnail storyNormandoesn'tnotice Felixplay on hisphoneNormanrefers to theproblemsolvingmethodNormangives apersonalanecdoteNormanleaves theclassroomfor morethan 5 minsNormansays'disco'Normangetshis wirestangledNormanpushes uphisglassesNormanwears thatone tie withthe shieldson itNormanmakes ared dwarfreferenceNormansayssomethingin a funnywayNormangivessomeone'points'NormantalksaboutnightclubsMr Normanleaves theclassroom formore than 10minutesNormangigglesNormanasksquestionsaround theroomNormangets aphone callNormansays'wave ifyou agree'NormantalksaboutprefixesNorman askssomeonewhat theequation ofsomething isNormansays "howgoes"Norman triesto get Graceto say"disco"Mr Normantalks aboutskydivingNormanhas beefwith ateacherNormanrefuses totell thesnail storyNormandoesn'tnotice Felixplay on hisphoneNormanrefers to theproblemsolvingmethodNormangives apersonalanecdoteNormanleaves theclassroomfor morethan 5 minsNormansays'disco'Normangetshis wirestangledNormanpushes uphisglassesNormanwears thatone tie withthe shieldson itNormanmakes ared dwarfreferenceNormansayssomethingin a funnywayNormangivessomeone'points'Normantalksaboutnightclubs

Mr Norman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Mr Norman leaves the classroom for more than 10 minutes
  2. Norman giggles
  3. Norman asks questions around the room
  4. Norman gets a phone call
  5. Norman says 'wave if you agree'
  6. Norman talks about prefixes
  7. Norman asks someone what the equation of something is
  8. Norman says "how goes"
  9. Norman tries to get Grace to say "disco"
  10. Mr Norman talks about skydiving
  11. Norman has beef with a teacher
  12. Norman refuses to tell the snail story
  13. Norman doesn't notice Felix play on his phone
  14. Norman refers to the problem solving method
  15. Norman gives a personal anecdote
  16. Norman leaves the classroom for more than 5 mins
  17. Norman says 'disco'
  18. Norman gets his wires tangled
  19. Norman pushes up his glasses
  20. Norman wears that one tie with the shields on it
  21. Norman makes a red dwarf reference
  22. Norman says something in a funny way
  23. Norman gives someone 'points'
  24. Norman talks about nightclubs