Normanwears thatone tie withthe shieldson itNormanleaves theclassroomfor morethan 5 minsNormansays'wave ifyou agree'Normanasksquestionsaround theroomNormansays'disco'Norman triesto get Graceto say"disco"Normangives apersonalanecdoteNormangetshis wirestangledNormangigglesNorman askssomeonewhat theequation ofsomething isNormantalksaboutprefixesNormansayssomethingin a funnywayNormanrefers to theproblemsolvingmethodNormangets aphone callNormansays "howgoes"NormantalksaboutnightclubsMr Normanleaves theclassroom formore than 10minutesNormangivessomeone'points'Normanrefuses totell thesnail storyNormanhas beefwith ateacherNormandoesn'tnotice Felixplay on hisphoneNormanpushes uphisglassesNormanmakes ared dwarfreferenceMr Normantalks aboutskydivingNormanwears thatone tie withthe shieldson itNormanleaves theclassroomfor morethan 5 minsNormansays'wave ifyou agree'Normanasksquestionsaround theroomNormansays'disco'Norman triesto get Graceto say"disco"Normangives apersonalanecdoteNormangetshis wirestangledNormangigglesNorman askssomeonewhat theequation ofsomething isNormantalksaboutprefixesNormansayssomethingin a funnywayNormanrefers to theproblemsolvingmethodNormangets aphone callNormansays "howgoes"NormantalksaboutnightclubsMr Normanleaves theclassroom formore than 10minutesNormangivessomeone'points'Normanrefuses totell thesnail storyNormanhas beefwith ateacherNormandoesn'tnotice Felixplay on hisphoneNormanpushes uphisglassesNormanmakes ared dwarfreferenceMr Normantalks aboutskydiving

Mr Norman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Norman wears that one tie with the shields on it
  2. Norman leaves the classroom for more than 5 mins
  3. Norman says 'wave if you agree'
  4. Norman asks questions around the room
  5. Norman says 'disco'
  6. Norman tries to get Grace to say "disco"
  7. Norman gives a personal anecdote
  8. Norman gets his wires tangled
  9. Norman giggles
  10. Norman asks someone what the equation of something is
  11. Norman talks about prefixes
  12. Norman says something in a funny way
  13. Norman refers to the problem solving method
  14. Norman gets a phone call
  15. Norman says "how goes"
  16. Norman talks about nightclubs
  17. Mr Norman leaves the classroom for more than 10 minutes
  18. Norman gives someone 'points'
  19. Norman refuses to tell the snail story
  20. Norman has beef with a teacher
  21. Norman doesn't notice Felix play on his phone
  22. Norman pushes up his glasses
  23. Norman makes a red dwarf reference
  24. Mr Norman talks about skydiving