NormangigglesNormantalksaboutnightclubsNormanrefers to theproblemsolvingmethodNormanpushes uphisglassesNormanasksquestionsaround theroomNormanwears thatone tie withthe shieldson itNormansays "howgoes"Normanrefuses totell thesnail storyNormangives apersonalanecdoteNorman askssomeonewhat theequation ofsomething isMr Normantalks aboutskydivingNormansayssomethingin a funnywayNormanmakes ared dwarfreferenceNormansays'wave ifyou agree'NormantalksaboutprefixesNorman triesto get Graceto say"disco"Normangetshis wirestangledNormangets aphone callNormangivessomeone'points'Normandoesn'tnotice Felixplay on hisphoneNormanhas beefwith ateacherNormansays'disco'Normanleaves theclassroomfor morethan 5 minsMr Normanleaves theclassroom formore than 10minutesNormangigglesNormantalksaboutnightclubsNormanrefers to theproblemsolvingmethodNormanpushes uphisglassesNormanasksquestionsaround theroomNormanwears thatone tie withthe shieldson itNormansays "howgoes"Normanrefuses totell thesnail storyNormangives apersonalanecdoteNorman askssomeonewhat theequation ofsomething isMr Normantalks aboutskydivingNormansayssomethingin a funnywayNormanmakes ared dwarfreferenceNormansays'wave ifyou agree'NormantalksaboutprefixesNorman triesto get Graceto say"disco"Normangetshis wirestangledNormangets aphone callNormangivessomeone'points'Normandoesn'tnotice Felixplay on hisphoneNormanhas beefwith ateacherNormansays'disco'Normanleaves theclassroomfor morethan 5 minsMr Normanleaves theclassroom formore than 10minutes

Mr Norman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Norman giggles
  2. Norman talks about nightclubs
  3. Norman refers to the problem solving method
  4. Norman pushes up his glasses
  5. Norman asks questions around the room
  6. Norman wears that one tie with the shields on it
  7. Norman says "how goes"
  8. Norman refuses to tell the snail story
  9. Norman gives a personal anecdote
  10. Norman asks someone what the equation of something is
  11. Mr Norman talks about skydiving
  12. Norman says something in a funny way
  13. Norman makes a red dwarf reference
  14. Norman says 'wave if you agree'
  15. Norman talks about prefixes
  16. Norman tries to get Grace to say "disco"
  17. Norman gets his wires tangled
  18. Norman gets a phone call
  19. Norman gives someone 'points'
  20. Norman doesn't notice Felix play on his phone
  21. Norman has beef with a teacher
  22. Norman says 'disco'
  23. Norman leaves the classroom for more than 5 mins
  24. Mr Norman leaves the classroom for more than 10 minutes