EndBehaviorNegativeIntervalRoots/ZerosMaximumValuePositiveIntervalFree! DiscontinuousFunctiony-interceptMinimumValueDomainRangex-interceptContinuousFunctionEndBehaviorNegativeIntervalRoots/ZerosMaximumValuePositiveIntervalFree! DiscontinuousFunctiony-interceptMinimumValueDomainRangex-interceptContinuousFunction

Connect 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. End Behavior
  2. Negative Interval
  3. Roots/Zeros
  4. Maximum Value
  5. Positive Interval
  6. Free!
  7. Discontinuous Function
  8. y-intercept
  9. Minimum Value
  10. Domain
  11. Range
  12. x-intercept
  13. Continuous Function