RangePositiveIntervalEndBehaviorMaximumValuex-interceptFree!MinimumValueDomain DiscontinuousFunctionNegativeIntervalRoots/Zerosy-interceptContinuousFunctionRangePositiveIntervalEndBehaviorMaximumValuex-interceptFree!MinimumValueDomain DiscontinuousFunctionNegativeIntervalRoots/Zerosy-interceptContinuousFunction

Connect 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Range
  2. Positive Interval
  3. End Behavior
  4. Maximum Value
  5. x-intercept
  6. Free!
  7. Minimum Value
  8. Domain
  9. Discontinuous Function
  10. Negative Interval
  11. Roots/Zeros
  12. y-intercept
  13. Continuous Function