EndBehaviorMaximumValueDomain DiscontinuousFunctionPositiveIntervalFree!MinimumValuex-intercepty-interceptRoots/ZerosNegativeIntervalContinuousFunctionRangeEndBehaviorMaximumValueDomain DiscontinuousFunctionPositiveIntervalFree!MinimumValuex-intercepty-interceptRoots/ZerosNegativeIntervalContinuousFunctionRange

Connect 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. End Behavior
  2. Maximum Value
  3. Domain
  4. Discontinuous Function
  5. Positive Interval
  6. Free!
  7. Minimum Value
  8. x-intercept
  9. y-intercept
  10. Roots/Zeros
  11. Negative Interval
  12. Continuous Function
  13. Range