DRK diesfrom livingdeadproc.playerpointlesslyharassingsomeone overa mechanicdie todeathstollfail a mechbecause atank isdeadpartystuckon FoFsomehowdie todivebombdie to theaddphaseenrageconfusedwhere tostand markerassignment"letsfocusup"Don'treach pf'sprog pointon first pullsomeonegoes towrongspotnot doingElmostrat FoAcant getpast progpoint in afull lockoutdie to baddarkfireplacementspend 3+minutesdiscussingstrats beforefirst full"whatsneo-elmo?"wipe midpull fromlockouttimertank diesfromautosdie torecycledmechs atthe enda trapin yourpartyspreadout wrongondarkplumedarkfireplumesexplodedie toraidwidedies todoublebirdchargeDRK diesfrom livingdeadproc.playerpointlesslyharassingsomeone overa mechanicdie todeathstollfail a mechbecause atank isdeadpartystuckon FoFsomehowdie todivebombdie to theaddphaseenrageconfusedwhere tostand markerassignment"letsfocusup"Don'treach pf'sprog pointon first pullsomeonegoes towrongspotnot doingElmostrat FoAcant getpast progpoint in afull lockoutdie to baddarkfireplacementspend 3+minutesdiscussingstrats beforefirst full"whatsneo-elmo?"wipe midpull fromlockouttimertank diesfromautosdie torecycledmechs atthe enda trapin yourpartyspreadout wrongondarkplumedarkfireplumesexplodedie toraidwidedies todoublebirdcharge

P3S Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DRK dies from living dead proc.
  2. player pointlessly harassing someone over a mechanic
  3. die to deaths toll
  4. fail a mech because a tank is dead
  5. party stuck on FoF
  6. somehow die to divebomb
  7. die to the add phase enrage
  8. confused where to stand marker assignment
  9. "lets focus up"
  10. Don't reach pf's prog point on first pull
  11. someone goes to wrong spot
  12. not doing Elmo strat FoA
  13. cant get past prog point in a full lockout
  14. die to bad darkfire placement
  15. spend 3+ minutes discussing strats before first full
  16. "whats neo-elmo?"
  17. wipe mid pull from lockout timer
  18. tank dies from autos
  19. die to recycled mechs at the end
  20. a trap in your party
  21. spread out wrong on darkplume
  22. dark fireplumes explode
  23. die to raidwide
  24. dies to double bird charge