Don'treach pf'sprog pointon first pulldies todoublebirdchargedarkfireplumesexplodespreadout wrongondarkplumeconfusedwhere tostand markerassignmentdie toraidwidenot doingElmostrat FoA"whatsneo-elmo?"somehowdie todivebomba trapin yourpartywipe midpull fromlockouttimerdie todeathstolldie torecycledmechs atthe endcant getpast progpoint in afull lockoutspend 3+minutesdiscussingstrats beforefirst fulldie to baddarkfireplacementfail a mechbecause atank isdeadtank diesfromautossomeonegoes towrongspotpartystuckon FoF"letsfocusup"die to theaddphaseenrageDRK diesfrom livingdeadproc.playerpointlesslyharassingsomeone overa mechanicDon'treach pf'sprog pointon first pulldies todoublebirdchargedarkfireplumesexplodespreadout wrongondarkplumeconfusedwhere tostand markerassignmentdie toraidwidenot doingElmostrat FoA"whatsneo-elmo?"somehowdie todivebomba trapin yourpartywipe midpull fromlockouttimerdie todeathstolldie torecycledmechs atthe endcant getpast progpoint in afull lockoutspend 3+minutesdiscussingstrats beforefirst fulldie to baddarkfireplacementfail a mechbecause atank isdeadtank diesfromautossomeonegoes towrongspotpartystuckon FoF"letsfocusup"die to theaddphaseenrageDRK diesfrom livingdeadproc.playerpointlesslyharassingsomeone overa mechanic

P3S Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Don't reach pf's prog point on first pull
  2. dies to double bird charge
  3. dark fireplumes explode
  4. spread out wrong on darkplume
  5. confused where to stand marker assignment
  6. die to raidwide
  7. not doing Elmo strat FoA
  8. "whats neo-elmo?"
  9. somehow die to divebomb
  10. a trap in your party
  11. wipe mid pull from lockout timer
  12. die to deaths toll
  13. die to recycled mechs at the end
  14. cant get past prog point in a full lockout
  15. spend 3+ minutes discussing strats before first full
  16. die to bad darkfire placement
  17. fail a mech because a tank is dead
  18. tank dies from autos
  19. someone goes to wrong spot
  20. party stuck on FoF
  21. "lets focus up"
  22. die to the add phase enrage
  23. DRK dies from living dead proc.
  24. player pointlessly harassing someone over a mechanic