Killed by Hoglin Suffocation in solid blocks Killed by cactus thorns Walking into a Sweet Berry Bush Killed by firework rockets Having too many entities in the same space Killed by Ghast Killing oneself Killed by Zombie Attacking an Iron Golem Blown up by TNT Drowning Killed by another player Killed by Blaze Killed by Zombie Piglin Fire damage Killed by Drown Falling out of the world Killed by Husk By being struck by Lightning Killed by Polar Bear Dragon Breath Fall damage Killed by Spider Killed by Skeleton Killed by Stray Killed by Piglin Killed by Creeper Attacking a wolf Killed by a hostile mob Starvation Killed by Witch Attacking a llama Killed by End Crystal Crushed by a falling anvil Killed by Piglin Brute Bee Sting Ender Pearls Killed via potion effect Killed by "Intentional game design" Killed by Hoglin Suffocation in solid blocks Killed by cactus thorns Walking into a Sweet Berry Bush Killed by firework rockets Having too many entities in the same space Killed by Ghast Killing oneself Killed by Zombie Attacking an Iron Golem Blown up by TNT Drowning Killed by another player Killed by Blaze Killed by Zombie Piglin Fire damage Killed by Drown Falling out of the world Killed by Husk By being struck by Lightning Killed by Polar Bear Dragon Breath Fall damage Killed by Spider Killed by Skeleton Killed by Stray Killed by Piglin Killed by Creeper Attacking a wolf Killed by a hostile mob Starvation Killed by Witch Attacking a llama Killed by End Crystal Crushed by a falling anvil Killed by Piglin Brute Bee Sting Ender Pearls Killed via potion effect Killed by "Intentional game design"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Killed by Hoglin
Suffocation in solid blocks
Killed by cactus thorns
Walking into a Sweet Berry Bush
Killed by firework rockets
Having too many entities in the same space
Killed by Ghast
Killing oneself
Killed by Zombie
Attacking an Iron Golem
Blown up by TNT
Drowning
Killed by another player
Killed by Blaze
Killed by Zombie Piglin
Fire damage
Killed by Drown
Falling out of the world
Killed by Husk
By being struck by Lightning
Killed by Polar Bear
Dragon Breath
Fall damage
Killed by Spider
Killed by Skeleton
Killed by Stray
Killed by Piglin
Killed by Creeper
Attacking a wolf
Killed by a hostile mob
Starvation
Killed by Witch
Attacking a llama
Killed by End Crystal
Crushed by a falling anvil
Killed by Piglin Brute
Bee Sting
Ender Pearls
Killed via potion effect
Killed by "Intentional game design"