Destructive Interference Warmer Loudness (Volume) Refraction Transmission Resonance Pitch Reflection Frequency Crest Interference Constructive Interference Longitudinal Wave Diffraction Wavelength Gases Mechanical Wave Trough Amplitude Solids Compression Absorption Rarefaction Medium Cooler Destructive Interference Warmer Loudness (Volume) Refraction Transmission Resonance Pitch Reflection Frequency Crest Interference Constructive Interference Longitudinal Wave Diffraction Wavelength Gases Mechanical Wave Trough Amplitude Solids Compression Absorption Rarefaction Medium Cooler
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Destructive Interference
N-Warmer
O-Loudness (Volume)
G-Refraction
I- Transmission
O-Resonance
G-Pitch
B-Reflection
N-Frequency
B-Crest
B-Interference
I-Constructive Interference
I-Longitudinal Wave
O-Diffraction
B-Wavelength
B-Gases
N-Mechanical Wave
I-Trough
I-Amplitude
O-Solids
G-Compression
N-Absorption
O-Rarefaction
B-Medium
G-Cooler