Amplitude Longitudinal Wave Medium Compression Wavelength Resonance Rarefaction Frequency Constructive Interference Interference Loudness (Volume) Crest Mechanical Wave Reflection Gases Pitch Transmission Diffraction Cooler Solids Refraction Trough Absorption Destructive Interference Warmer Amplitude Longitudinal Wave Medium Compression Wavelength Resonance Rarefaction Frequency Constructive Interference Interference Loudness (Volume) Crest Mechanical Wave Reflection Gases Pitch Transmission Diffraction Cooler Solids Refraction Trough Absorption Destructive Interference Warmer
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Amplitude
I-Longitudinal Wave
B-Medium
G-Compression
B-Wavelength
O-Resonance
O-Rarefaction
N-Frequency
I-Constructive Interference
B-Interference
O-Loudness (Volume)
B-Crest
N-Mechanical Wave
B-Reflection
B-Gases
G-Pitch
I- Transmission
O-Diffraction
G-Cooler
O-Solids
G-Refraction
I-Trough
N-Absorption
G-Destructive Interference
N-Warmer