engrish / bad translation blurry/no textures store / merchant "YOU DIED" or similar text on death no intro shortcuts eye bleach visuals dragon enemy Dodge Roll pretty visuals (mostly) No music Plain font death pits Crappy Camera basic looking menus/UI Castle cave or sewer level Weapon bigger than character Doggo enemy Booba Or Cocka T pose "bonfire" "undead" enemy borked sound unbeatable first boss health potion /estus broken animations game crashes magic mimic enemy Rag doll raisin looking player character physics based traps engrish / bad translation blurry/no textures store / merchant "YOU DIED" or similar text on death no intro shortcuts eye bleach visuals dragon enemy Dodge Roll pretty visuals (mostly) No music Plain font death pits Crappy Camera basic looking menus/UI Castle cave or sewer level Weapon bigger than character Doggo enemy Booba Or Cocka T pose "bonfire" "undead" enemy borked sound unbeatable first boss health potion /estus broken animations game crashes magic mimic enemy Rag doll raisin looking player character physics based traps
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
engrish / bad translation
blurry/no textures
store / merchant
"YOU DIED" or similar text on death
no intro
shortcuts
eye bleach
visuals
dragon enemy
Dodge Roll
pretty visuals
(mostly) No music
Plain font
death pits
Crappy Camera
basic looking menus/UI
Castle
cave or sewer level
Weapon bigger than character
Doggo enemy
Booba Or Cocka
T pose
"bonfire"
"undead" enemy
borked sound
unbeatable first boss
health potion /estus
broken animations
game crashes
magic
mimic enemy
Rag doll
raisin looking player character
physics based traps