basic looking menus/UI cave or sewer level dragon enemy game crashes Castle physics based traps no intro shortcuts blurry/no textures store / merchant "undead" enemy T pose raisin looking player character borked sound unbeatable first boss (mostly) No music "bonfire" Dodge Roll Crappy Camera Doggo enemy engrish / bad translation Weapon bigger than character Plain font broken animations health potion /estus pretty visuals Booba Or Cocka "YOU DIED" or similar text on death Rag doll eye bleach visuals magic mimic enemy death pits basic looking menus/UI cave or sewer level dragon enemy game crashes Castle physics based traps no intro shortcuts blurry/no textures store / merchant "undead" enemy T pose raisin looking player character borked sound unbeatable first boss (mostly) No music "bonfire" Dodge Roll Crappy Camera Doggo enemy engrish / bad translation Weapon bigger than character Plain font broken animations health potion /estus pretty visuals Booba Or Cocka "YOU DIED" or similar text on death Rag doll eye bleach visuals magic mimic enemy death pits
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
basic looking menus/UI
cave or sewer level
dragon enemy
game crashes
Castle
physics based traps
no intro
shortcuts
blurry/no textures
store / merchant
"undead" enemy
T pose
raisin looking player character
borked sound
unbeatable first boss
(mostly) No music
"bonfire"
Dodge Roll
Crappy Camera
Doggo enemy
engrish / bad translation
Weapon bigger than character
Plain font
broken animations
health potion /estus
pretty visuals
Booba Or Cocka
"YOU DIED" or similar text on death
Rag doll
eye bleach
visuals
magic
mimic enemy
death pits