“Yes, Mr.Lang”desperationvoiceSomeonesays scuffwhen notscuffShootingrandomstuffActualscuffDoorleoneat it againTheystartmoaningSomeonefalls offthe roofCopiumtheoriesResourcesendRealprogressYuno oneshotsVARDeanbreaksA dooropens fordoorleoneCBcommsFazing upin lockedroomsMartyone shotsthermiteTheystartarguingCG inthecasinoOne ofthe boysdieSomeonegetscaughtThey getexcited fornothingPolicein thecasinoChangingplans midheistCasinorobsthemTheystartsinging“Yes, Mr.Lang”desperationvoiceSomeonesays scuffwhen notscuffShootingrandomstuffActualscuffDoorleoneat it againTheystartmoaningSomeonefalls offthe roofCopiumtheoriesResourcesendRealprogressYuno oneshotsVARDeanbreaksA dooropens fordoorleoneCBcommsFazing upin lockedroomsMartyone shotsthermiteTheystartarguingCG inthecasinoOne ofthe boysdieSomeonegetscaughtThey getexcited fornothingPolicein thecasinoChangingplans midheistCasinorobsthemTheystartsinging

CB GAZINO HEIST - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. “Yes, Mr. Lang” desperation voice
  2. Someone says scuff when not scuff
  3. Shooting random stuff
  4. Actual scuff
  5. Doorleone at it again
  6. They start moaning
  7. Someone falls off the roof
  8. Copium theories
  9. Resources end
  10. Real progress
  11. Yuno one shots VAR
  12. Dean breaks
  13. A door opens for doorleone
  14. CB comms
  15. Fazing up in locked rooms
  16. Marty one shots thermite
  17. They start arguing
  18. CG in the casino
  19. One of the boys die
  20. Someone gets caught
  21. They get excited for nothing
  22. Police in the casino
  23. Changing plans mid heist
  24. Casino robs them
  25. They start singing