ShootingrandomstuffThey getexcited fornothingRealprogressMartyone shotsthermiteCopiumtheoriesDeanbreaksSomeonesays scuffwhen notscuffCG inthecasino“Yes, Mr.Lang”desperationvoiceYuno oneshotsVARSomeonefalls offthe roofActualscuffTheystartarguingPolicein thecasinoTheystartsingingResourcesendA dooropens fordoorleoneSomeonegetscaughtDoorleoneat it againChangingplans midheistCBcommsTheystartmoaningFazing upin lockedroomsCasinorobsthemOne ofthe boysdieShootingrandomstuffThey getexcited fornothingRealprogressMartyone shotsthermiteCopiumtheoriesDeanbreaksSomeonesays scuffwhen notscuffCG inthecasino“Yes, Mr.Lang”desperationvoiceYuno oneshotsVARSomeonefalls offthe roofActualscuffTheystartarguingPolicein thecasinoTheystartsingingResourcesendA dooropens fordoorleoneSomeonegetscaughtDoorleoneat it againChangingplans midheistCBcommsTheystartmoaningFazing upin lockedroomsCasinorobsthemOne ofthe boysdie

CB GAZINO HEIST - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shooting random stuff
  2. They get excited for nothing
  3. Real progress
  4. Marty one shots thermite
  5. Copium theories
  6. Dean breaks
  7. Someone says scuff when not scuff
  8. CG in the casino
  9. “Yes, Mr. Lang” desperation voice
  10. Yuno one shots VAR
  11. Someone falls off the roof
  12. Actual scuff
  13. They start arguing
  14. Police in the casino
  15. They start singing
  16. Resources end
  17. A door opens for doorleone
  18. Someone gets caught
  19. Doorleone at it again
  20. Changing plans mid heist
  21. CB comms
  22. They start moaning
  23. Fazing up in locked rooms
  24. Casino robs them
  25. One of the boys die