TheystartsingingYuno oneshotsVARResourcesendSomeonesays scuffwhen notscuffPolicein thecasinoFazing upin lockedroomsActualscuffDoorleoneat it againSomeonegetscaught“Yes, Mr.Lang”desperationvoiceCopiumtheoriesTheystartmoaningThey getexcited fornothingRealprogressMartyone shotsthermiteDeanbreaksCBcommsCasinorobsthemSomeonefalls offthe roofA dooropens fordoorleoneCG inthecasinoOne ofthe boysdieChangingplans midheistTheystartarguingShootingrandomstuffTheystartsingingYuno oneshotsVARResourcesendSomeonesays scuffwhen notscuffPolicein thecasinoFazing upin lockedroomsActualscuffDoorleoneat it againSomeonegetscaught“Yes, Mr.Lang”desperationvoiceCopiumtheoriesTheystartmoaningThey getexcited fornothingRealprogressMartyone shotsthermiteDeanbreaksCBcommsCasinorobsthemSomeonefalls offthe roofA dooropens fordoorleoneCG inthecasinoOne ofthe boysdieChangingplans midheistTheystartarguingShootingrandomstuff

CB GAZINO HEIST - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. They start singing
  2. Yuno one shots VAR
  3. Resources end
  4. Someone says scuff when not scuff
  5. Police in the casino
  6. Fazing up in locked rooms
  7. Actual scuff
  8. Doorleone at it again
  9. Someone gets caught
  10. “Yes, Mr. Lang” desperation voice
  11. Copium theories
  12. They start moaning
  13. They get excited for nothing
  14. Real progress
  15. Marty one shots thermite
  16. Dean breaks
  17. CB comms
  18. Casino robs them
  19. Someone falls off the roof
  20. A door opens for doorleone
  21. CG in the casino
  22. One of the boys die
  23. Changing plans mid heist
  24. They start arguing
  25. Shooting random stuff