They getexcited fornothingTheystartsingingOne ofthe boysdieA dooropens fordoorleoneTheystartarguingSomeonesays scuffwhen notscuffCopiumtheoriesCBcommsRealprogress“Yes, Mr.Lang”desperationvoiceTheystartmoaningCasinorobsthemActualscuffResourcesendYuno oneshotsVARPolicein thecasinoMartyone shotsthermiteSomeonegetscaughtDeanbreaksChangingplans midheistCG inthecasinoDoorleoneat it againShootingrandomstuffFazing upin lockedroomsSomeonefalls offthe roofThey getexcited fornothingTheystartsingingOne ofthe boysdieA dooropens fordoorleoneTheystartarguingSomeonesays scuffwhen notscuffCopiumtheoriesCBcommsRealprogress“Yes, Mr.Lang”desperationvoiceTheystartmoaningCasinorobsthemActualscuffResourcesendYuno oneshotsVARPolicein thecasinoMartyone shotsthermiteSomeonegetscaughtDeanbreaksChangingplans midheistCG inthecasinoDoorleoneat it againShootingrandomstuffFazing upin lockedroomsSomeonefalls offthe roof

CB GAZINO HEIST - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. They get excited for nothing
  2. They start singing
  3. One of the boys die
  4. A door opens for doorleone
  5. They start arguing
  6. Someone says scuff when not scuff
  7. Copium theories
  8. CB comms
  9. Real progress
  10. “Yes, Mr. Lang” desperation voice
  11. They start moaning
  12. Casino robs them
  13. Actual scuff
  14. Resources end
  15. Yuno one shots VAR
  16. Police in the casino
  17. Marty one shots thermite
  18. Someone gets caught
  19. Dean breaks
  20. Changing plans mid heist
  21. CG in the casino
  22. Doorleone at it again
  23. Shooting random stuff
  24. Fazing up in locked rooms
  25. Someone falls off the roof