One ofthe boysdieSomeonesays scuffwhen notscuffDeanbreaksSomeonegetscaughtFazing upin lockedroomsRealprogressPolicein thecasinoSomeonefalls offthe roofCopiumtheoriesCBcommsYuno oneshotsVAR“Yes, Mr.Lang”desperationvoiceThey getexcited fornothingMartyone shotsthermiteChangingplans midheistTheystartmoaningShootingrandomstuffA dooropens fordoorleoneTheystartarguingCG inthecasinoResourcesendActualscuffTheystartsingingCasinorobsthemDoorleoneat it againOne ofthe boysdieSomeonesays scuffwhen notscuffDeanbreaksSomeonegetscaughtFazing upin lockedroomsRealprogressPolicein thecasinoSomeonefalls offthe roofCopiumtheoriesCBcommsYuno oneshotsVAR“Yes, Mr.Lang”desperationvoiceThey getexcited fornothingMartyone shotsthermiteChangingplans midheistTheystartmoaningShootingrandomstuffA dooropens fordoorleoneTheystartarguingCG inthecasinoResourcesendActualscuffTheystartsingingCasinorobsthemDoorleoneat it again

CB GAZINO HEIST - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One of the boys die
  2. Someone says scuff when not scuff
  3. Dean breaks
  4. Someone gets caught
  5. Fazing up in locked rooms
  6. Real progress
  7. Police in the casino
  8. Someone falls off the roof
  9. Copium theories
  10. CB comms
  11. Yuno one shots VAR
  12. “Yes, Mr. Lang” desperation voice
  13. They get excited for nothing
  14. Marty one shots thermite
  15. Changing plans mid heist
  16. They start moaning
  17. Shooting random stuff
  18. A door opens for doorleone
  19. They start arguing
  20. CG in the casino
  21. Resources end
  22. Actual scuff
  23. They start singing
  24. Casino robs them
  25. Doorleone at it again