can'trunYou cansee withyour eyes.swimbedroomCantheyjump?canHe cannotsee.singflyThe boycan'tsing.drawheavycarryseejumpdanceYou canswim inthe sea.ofcourseYou canrun withyour legs.She canswim, butI can't.Can youcarry abox forme, Tom?whereWhat'sthematter?Shecanswim.can'trunYou cansee withyour eyes.swimbedroomCantheyjump?canHe cannotsee.singflyThe boycan'tsing.drawheavycarryseejumpdanceYou canswim inthe sea.ofcourseYou canrun withyour legs.She canswim, butI can't.Can youcarry abox forme, Tom?whereWhat'sthematter?Shecanswim.

VanThink 1B Lesson 20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. can't
  2. run
  3. You can see with your eyes.
  4. swim
  5. bedroom
  6. Can they jump?
  7. can
  8. He can not see.
  9. sing
  10. fly
  11. The boy can't sing.
  12. draw
  13. heavy
  14. carry
  15. see
  16. jump
  17. dance
  18. You can swim in the sea.
  19. of course
  20. You can run with your legs.
  21. She can swim, but I can't.
  22. Can you carry a box for me, Tom?
  23. where
  24. What's the matter?
  25. She can swim.