What'sthematter?Shecanswim.singcanbedroomflyjumpCan youcarry abox forme, Tom?danceShe canswim, butI can't.ofcoursedrawYou cansee withyour eyes.seerunheavycan'tThe boycan'tsing.whereCantheyjump?He cannotsee.swimYou canrun withyour legs.carryYou canswim inthe sea.What'sthematter?Shecanswim.singcanbedroomflyjumpCan youcarry abox forme, Tom?danceShe canswim, butI can't.ofcoursedrawYou cansee withyour eyes.seerunheavycan'tThe boycan'tsing.whereCantheyjump?He cannotsee.swimYou canrun withyour legs.carryYou canswim inthe sea.

VanThink 1B Lesson 20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. What's the matter?
  2. She can swim.
  3. sing
  4. can
  5. bedroom
  6. fly
  7. jump
  8. Can you carry a box for me, Tom?
  9. dance
  10. She can swim, but I can't.
  11. of course
  12. draw
  13. You can see with your eyes.
  14. see
  15. run
  16. heavy
  17. can't
  18. The boy can't sing.
  19. where
  20. Can they jump?
  21. He can not see.
  22. swim
  23. You can run with your legs.
  24. carry
  25. You can swim in the sea.