PurplesideBottom3damageEnemyjunglerganks 4times ormoreLessthan 9kgoldGame endswith <2completeditems4 manbotMid / Topcomespre-6Failedtowerdive10+DeathsLessthan150 csDied inless than1 secondSupportkillstealwhencashout>100Junglergankslevel 33 killsor lessDied whilean enemy istankingtower / divedCuckedbyexhaustor healSomeonelived on 1hpDied ona 150+cashoutEnemytrashtalksCuckedbystopwatchSomeoneelse stealskill whencashout >100Died whilefarmingside laneDied whenchain cc-ed >3secondsDied whilesupportroaming orwardingPurplesideBottom3damageEnemyjunglerganks 4times ormoreLessthan 9kgoldGame endswith <2completeditems4 manbotMid / Topcomespre-6Failedtowerdive10+DeathsLessthan150 csDied inless than1 secondSupportkillstealwhencashout>100Junglergankslevel 33 killsor lessDied whilean enemy istankingtower / divedCuckedbyexhaustor healSomeonelived on 1hpDied ona 150+cashoutEnemytrashtalksCuckedbystopwatchSomeoneelse stealskill whencashout >100Died whilefarmingside laneDied whenchain cc-ed >3secondsDied whilesupportroaming orwarding

Thomas playing Draven - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Purple side
  2. Bottom 3 damage
  3. Enemy jungler ganks 4 times or more
  4. Less than 9k gold
  5. Game ends with <2 completed items
  6. 4 man bot
  7. Mid / Top comes pre-6
  8. Failed tower dive
  9. 10+ Deaths
  10. Less than 150 cs
  11. Died in less than 1 second
  12. Support killsteal when cashout >100
  13. Jungler ganks level 3
  14. 3 kills or less
  15. Died while an enemy is tanking tower / dived
  16. Cucked by exhaust or heal
  17. Someone lived on 1 hp
  18. Died on a 150+ cashout
  19. Enemy trash talks
  20. Cucked by stopwatch
  21. Someone else steals kill when cashout > 100
  22. Died while farming side lane
  23. Died when chain cc-ed >3 seconds
  24. Died while support roaming or warding