7 PinsDownGutterBall4 PinsDownLastRoundStrike2 PinsDown5 PinsDownStrikeScoreending inan OddNumberSplit1 PinDownKingpin -the headpin or the #5 pin down8 PinsDown9 PinsDownMiss - amissedspareTurkey: 3strikes in arow (sameplayer)Scoreending in0 (10, 20,30, etc)Rap - whena single pinremainsstandingDeuce:TotalGameScoreOver 200SecondSpare(sameplayer)3 PinsDown6 PinsDownGameScoreLess Than100SpareGameScoreover 2007 PinsDownGutterBall4 PinsDownLastRoundStrike2 PinsDown5 PinsDownStrikeScoreending inan OddNumberSplit1 PinDownKingpin -the headpin or the #5 pin down8 PinsDown9 PinsDownMiss - amissedspareTurkey: 3strikes in arow (sameplayer)Scoreending in0 (10, 20,30, etc)Rap - whena single pinremainsstandingDeuce:TotalGameScoreOver 200SecondSpare(sameplayer)3 PinsDown6 PinsDownGameScoreLess Than100SpareGameScoreover 200

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 7 Pins Down
  2. Gutter Ball
  3. 4 Pins Down
  4. Last Round Strike
  5. 2 Pins Down
  6. 5 Pins Down
  7. Strike
  8. Score ending in an Odd Number
  9. Split
  10. 1 Pin Down
  11. Kingpin - the head pin or the # 5 pin down
  12. 8 Pins Down
  13. 9 Pins Down
  14. Miss - a missed spare
  15. Turkey: 3 strikes in a row (same player)
  16. Score ending in 0 (10, 20, 30, etc)
  17. Rap - when a single pin remains standing
  18. Deuce: Total Game Score Over 200
  19. Second Spare (same player)
  20. 3 Pins Down
  21. 6 Pins Down
  22. Game Score Less Than 100
  23. Spare
  24. Game Score over 200