GutterBall1 PinDown5 PinsDownTurkey: 3strikes in arow (sameplayer)3 PinsDown9 PinsDown7 PinsDownScoreending inan OddNumberKingpin -the headpin or the #5 pin downSpareSplitScoreending in0 (10, 20,30, etc)LastRoundStrikeGameScoreLess Than100SecondSpare(sameplayer)Deuce:TotalGameScoreOver 200Strike8 PinsDownRap - whena single pinremainsstanding2 PinsDownMiss - amissedspareGameScoreover 2006 PinsDown4 PinsDownGutterBall1 PinDown5 PinsDownTurkey: 3strikes in arow (sameplayer)3 PinsDown9 PinsDown7 PinsDownScoreending inan OddNumberKingpin -the headpin or the #5 pin downSpareSplitScoreending in0 (10, 20,30, etc)LastRoundStrikeGameScoreLess Than100SecondSpare(sameplayer)Deuce:TotalGameScoreOver 200Strike8 PinsDownRap - whena single pinremainsstanding2 PinsDownMiss - amissedspareGameScoreover 2006 PinsDown4 PinsDown

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gutter Ball
  2. 1 Pin Down
  3. 5 Pins Down
  4. Turkey: 3 strikes in a row (same player)
  5. 3 Pins Down
  6. 9 Pins Down
  7. 7 Pins Down
  8. Score ending in an Odd Number
  9. Kingpin - the head pin or the # 5 pin down
  10. Spare
  11. Split
  12. Score ending in 0 (10, 20, 30, etc)
  13. Last Round Strike
  14. Game Score Less Than 100
  15. Second Spare (same player)
  16. Deuce: Total Game Score Over 200
  17. Strike
  18. 8 Pins Down
  19. Rap - when a single pin remains standing
  20. 2 Pins Down
  21. Miss - a missed spare
  22. Game Score over 200
  23. 6 Pins Down
  24. 4 Pins Down