4 PinsDown1 PinDownGameScoreLess Than1007 PinsDown3 PinsDownStrikeSplitTurkey: 3strikes in arow (sameplayer)5 PinsDownScoreending inan OddNumber2 PinsDownMiss - amissedspare6 PinsDownSecondSpare(sameplayer)LastRoundStrike9 PinsDownRap - whena single pinremainsstandingKingpin -the headpin or the #5 pin downGutterBallGameScoreover 200Spare8 PinsDownDeuce:TotalGameScoreOver 200Scoreending in0 (10, 20,30, etc)4 PinsDown1 PinDownGameScoreLess Than1007 PinsDown3 PinsDownStrikeSplitTurkey: 3strikes in arow (sameplayer)5 PinsDownScoreending inan OddNumber2 PinsDownMiss - amissedspare6 PinsDownSecondSpare(sameplayer)LastRoundStrike9 PinsDownRap - whena single pinremainsstandingKingpin -the headpin or the #5 pin downGutterBallGameScoreover 200Spare8 PinsDownDeuce:TotalGameScoreOver 200Scoreending in0 (10, 20,30, etc)

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4 Pins Down
  2. 1 Pin Down
  3. Game Score Less Than 100
  4. 7 Pins Down
  5. 3 Pins Down
  6. Strike
  7. Split
  8. Turkey: 3 strikes in a row (same player)
  9. 5 Pins Down
  10. Score ending in an Odd Number
  11. 2 Pins Down
  12. Miss - a missed spare
  13. 6 Pins Down
  14. Second Spare (same player)
  15. Last Round Strike
  16. 9 Pins Down
  17. Rap - when a single pin remains standing
  18. Kingpin - the head pin or the # 5 pin down
  19. Gutter Ball
  20. Game Score over 200
  21. Spare
  22. 8 Pins Down
  23. Deuce: Total Game Score Over 200
  24. Score ending in 0 (10, 20, 30, etc)