GutterBallScoreending inan OddNumberTurkey: 3strikes in arow (sameplayer)SecondSpare(sameplayer)3 PinsDown1 PinDown7 PinsDownLastRoundStrike8 PinsDown5 PinsDownScoreending in0 (10, 20,30, etc)Kingpin -the headpin or the #5 pin down6 PinsDown2 PinsDownDeuce:TotalGameScoreOver 200StrikeSplitSpare9 PinsDownGameScoreLess Than100Rap - whena single pinremainsstanding4 PinsDownGameScoreover 200Miss - amissedspareGutterBallScoreending inan OddNumberTurkey: 3strikes in arow (sameplayer)SecondSpare(sameplayer)3 PinsDown1 PinDown7 PinsDownLastRoundStrike8 PinsDown5 PinsDownScoreending in0 (10, 20,30, etc)Kingpin -the headpin or the #5 pin down6 PinsDown2 PinsDownDeuce:TotalGameScoreOver 200StrikeSplitSpare9 PinsDownGameScoreLess Than100Rap - whena single pinremainsstanding4 PinsDownGameScoreover 200Miss - amissedspare

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gutter Ball
  2. Score ending in an Odd Number
  3. Turkey: 3 strikes in a row (same player)
  4. Second Spare (same player)
  5. 3 Pins Down
  6. 1 Pin Down
  7. 7 Pins Down
  8. Last Round Strike
  9. 8 Pins Down
  10. 5 Pins Down
  11. Score ending in 0 (10, 20, 30, etc)
  12. Kingpin - the head pin or the # 5 pin down
  13. 6 Pins Down
  14. 2 Pins Down
  15. Deuce: Total Game Score Over 200
  16. Strike
  17. Split
  18. Spare
  19. 9 Pins Down
  20. Game Score Less Than 100
  21. Rap - when a single pin remains standing
  22. 4 Pins Down
  23. Game Score over 200
  24. Miss - a missed spare