5 PinsDownGutterBallTurkey: 3strikes in arow (sameplayer)3 PinsDownRap - whena single pinremainsstandingScoreending in0 (10, 20,30, etc)GameScoreLess Than1007 PinsDown1 PinDownKingpin -the headpin or the #5 pin downGameScoreover 2004 PinsDown9 PinsDownMiss - amissedspareLastRoundStrike2 PinsDownSecondSpare(sameplayer)SplitSpare8 PinsDownStrike6 PinsDownScoreending inan OddNumberDeuce:TotalGameScoreOver 2005 PinsDownGutterBallTurkey: 3strikes in arow (sameplayer)3 PinsDownRap - whena single pinremainsstandingScoreending in0 (10, 20,30, etc)GameScoreLess Than1007 PinsDown1 PinDownKingpin -the headpin or the #5 pin downGameScoreover 2004 PinsDown9 PinsDownMiss - amissedspareLastRoundStrike2 PinsDownSecondSpare(sameplayer)SplitSpare8 PinsDownStrike6 PinsDownScoreending inan OddNumberDeuce:TotalGameScoreOver 200

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 Pins Down
  2. Gutter Ball
  3. Turkey: 3 strikes in a row (same player)
  4. 3 Pins Down
  5. Rap - when a single pin remains standing
  6. Score ending in 0 (10, 20, 30, etc)
  7. Game Score Less Than 100
  8. 7 Pins Down
  9. 1 Pin Down
  10. Kingpin - the head pin or the # 5 pin down
  11. Game Score over 200
  12. 4 Pins Down
  13. 9 Pins Down
  14. Miss - a missed spare
  15. Last Round Strike
  16. 2 Pins Down
  17. Second Spare (same player)
  18. Split
  19. Spare
  20. 8 Pins Down
  21. Strike
  22. 6 Pins Down
  23. Score ending in an Odd Number
  24. Deuce: Total Game Score Over 200