7 PinsDownSplit1 PinDown3 PinsDown9 PinsDownMiss - amissedspare5 PinsDownLastRoundStrike8 PinsDownSecondSpare(sameplayer)2 PinsDownRap - whena single pinremainsstandingGutterBallDeuce:Total GameScore Over200Scoreending in0 (10, 20,30, etc)GameScoreLess Than100Kingpin -the headpin or the #5 pin downGameScoreover 2004 PinsDownTurkey: 3strikes in arow (sameplayer)Spare6 PinsDownScoreending inan OddNumberStrike7 PinsDownSplit1 PinDown3 PinsDown9 PinsDownMiss - amissedspare5 PinsDownLastRoundStrike8 PinsDownSecondSpare(sameplayer)2 PinsDownRap - whena single pinremainsstandingGutterBallDeuce:Total GameScore Over200Scoreending in0 (10, 20,30, etc)GameScoreLess Than100Kingpin -the headpin or the #5 pin downGameScoreover 2004 PinsDownTurkey: 3strikes in arow (sameplayer)Spare6 PinsDownScoreending inan OddNumberStrike

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 7 Pins Down
  2. Split
  3. 1 Pin Down
  4. 3 Pins Down
  5. 9 Pins Down
  6. Miss - a missed spare
  7. 5 Pins Down
  8. Last Round Strike
  9. 8 Pins Down
  10. Second Spare (same player)
  11. 2 Pins Down
  12. Rap - when a single pin remains standing
  13. Gutter Ball
  14. Deuce: Total Game Score Over 200
  15. Score ending in 0 (10, 20, 30, etc)
  16. Game Score Less Than 100
  17. Kingpin - the head pin or the # 5 pin down
  18. Game Score over 200
  19. 4 Pins Down
  20. Turkey: 3 strikes in a row (same player)
  21. Spare
  22. 6 Pins Down
  23. Score ending in an Odd Number
  24. Strike