2 PinsDownGutterBallScoreending inan OddNumberTurkey: 3strikes in arow (sameplayer)9 PinsDown6 PinsDownSecondSpare(sameplayer)5 PinsDownSplitSpareDeuce:Total GameScore Over200Kingpin -the headpin or the #5 pin downMiss - amissedspare8 PinsDownRap - whena single pinremainsstandingLastRoundStrike4 PinsDown7 PinsDownGameScoreover 200Scoreending in0 (10, 20,30, etc)StrikeGameScoreLess Than1003 PinsDown1 PinDown2 PinsDownGutterBallScoreending inan OddNumberTurkey: 3strikes in arow (sameplayer)9 PinsDown6 PinsDownSecondSpare(sameplayer)5 PinsDownSplitSpareDeuce:Total GameScore Over200Kingpin -the headpin or the #5 pin downMiss - amissedspare8 PinsDownRap - whena single pinremainsstandingLastRoundStrike4 PinsDown7 PinsDownGameScoreover 200Scoreending in0 (10, 20,30, etc)StrikeGameScoreLess Than1003 PinsDown1 PinDown

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 Pins Down
  2. Gutter Ball
  3. Score ending in an Odd Number
  4. Turkey: 3 strikes in a row (same player)
  5. 9 Pins Down
  6. 6 Pins Down
  7. Second Spare (same player)
  8. 5 Pins Down
  9. Split
  10. Spare
  11. Deuce: Total Game Score Over 200
  12. Kingpin - the head pin or the # 5 pin down
  13. Miss - a missed spare
  14. 8 Pins Down
  15. Rap - when a single pin remains standing
  16. Last Round Strike
  17. 4 Pins Down
  18. 7 Pins Down
  19. Game Score over 200
  20. Score ending in 0 (10, 20, 30, etc)
  21. Strike
  22. Game Score Less Than 100
  23. 3 Pins Down
  24. 1 Pin Down