Spare3 PinsDownTurkey: 3strikes in arow (sameplayer)6 PinsDown7 PinsDown9 PinsDownScoreending in0 (10, 20,30, etc)Kingpin -the headpin or the #5 pin down2 PinsDownGutterBallScoreending inan OddNumber1 PinDown8 PinsDownSplitRap - whena single pinremainsstandingSecondSpare(sameplayer)GameScoreLess Than100Deuce:Total GameScore Over2005 PinsDown4 PinsDownLastRoundStrikeStrikeMiss - amissedspareGameScoreover 200Spare3 PinsDownTurkey: 3strikes in arow (sameplayer)6 PinsDown7 PinsDown9 PinsDownScoreending in0 (10, 20,30, etc)Kingpin -the headpin or the #5 pin down2 PinsDownGutterBallScoreending inan OddNumber1 PinDown8 PinsDownSplitRap - whena single pinremainsstandingSecondSpare(sameplayer)GameScoreLess Than100Deuce:Total GameScore Over2005 PinsDown4 PinsDownLastRoundStrikeStrikeMiss - amissedspareGameScoreover 200

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Spare
  2. 3 Pins Down
  3. Turkey: 3 strikes in a row (same player)
  4. 6 Pins Down
  5. 7 Pins Down
  6. 9 Pins Down
  7. Score ending in 0 (10, 20, 30, etc)
  8. Kingpin - the head pin or the # 5 pin down
  9. 2 Pins Down
  10. Gutter Ball
  11. Score ending in an Odd Number
  12. 1 Pin Down
  13. 8 Pins Down
  14. Split
  15. Rap - when a single pin remains standing
  16. Second Spare (same player)
  17. Game Score Less Than 100
  18. Deuce: Total Game Score Over 200
  19. 5 Pins Down
  20. 4 Pins Down
  21. Last Round Strike
  22. Strike
  23. Miss - a missed spare
  24. Game Score over 200