Scoreending in0 (10, 20,30, etc)Turkey: 3strikes in arow (sameplayer)SpareKingpin -the headpin or the #5 pin down9 PinsDownGameScoreLess Than1007 PinsDown2 PinsDownMiss - amissedspare6 PinsDownSplitDeuce:Total GameScore Over2008 PinsDownGameScoreover 200Strike1 PinDownScoreending inan OddNumber3 PinsDown5 PinsDownLastRoundStrike4 PinsDownRap - whena single pinremainsstandingSecondSpare(sameplayer)GutterBallScoreending in0 (10, 20,30, etc)Turkey: 3strikes in arow (sameplayer)SpareKingpin -the headpin or the #5 pin down9 PinsDownGameScoreLess Than1007 PinsDown2 PinsDownMiss - amissedspare6 PinsDownSplitDeuce:Total GameScore Over2008 PinsDownGameScoreover 200Strike1 PinDownScoreending inan OddNumber3 PinsDown5 PinsDownLastRoundStrike4 PinsDownRap - whena single pinremainsstandingSecondSpare(sameplayer)GutterBall

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Score ending in 0 (10, 20, 30, etc)
  2. Turkey: 3 strikes in a row (same player)
  3. Spare
  4. Kingpin - the head pin or the # 5 pin down
  5. 9 Pins Down
  6. Game Score Less Than 100
  7. 7 Pins Down
  8. 2 Pins Down
  9. Miss - a missed spare
  10. 6 Pins Down
  11. Split
  12. Deuce: Total Game Score Over 200
  13. 8 Pins Down
  14. Game Score over 200
  15. Strike
  16. 1 Pin Down
  17. Score ending in an Odd Number
  18. 3 Pins Down
  19. 5 Pins Down
  20. Last Round Strike
  21. 4 Pins Down
  22. Rap - when a single pin remains standing
  23. Second Spare (same player)
  24. Gutter Ball