1 PinDown4 PinsDownSplitSpareGameScoreLess Than100SecondSpare(sameplayer)Rap - whena single pinremainsstanding7 PinsDownGameScoreover 2009 PinsDownLastRoundStrike3 PinsDown6 PinsDownMiss - amissedspareScoreending inan OddNumber5 PinsDownStrike2 PinsDownTurkey: 3strikes in arow (sameplayer)Kingpin -the headpin or the #5 pin downDeuce:Total GameScore Over2008 PinsDownGutterBallScoreending in0 (10, 20,30, etc)1 PinDown4 PinsDownSplitSpareGameScoreLess Than100SecondSpare(sameplayer)Rap - whena single pinremainsstanding7 PinsDownGameScoreover 2009 PinsDownLastRoundStrike3 PinsDown6 PinsDownMiss - amissedspareScoreending inan OddNumber5 PinsDownStrike2 PinsDownTurkey: 3strikes in arow (sameplayer)Kingpin -the headpin or the #5 pin downDeuce:Total GameScore Over2008 PinsDownGutterBallScoreending in0 (10, 20,30, etc)

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1 Pin Down
  2. 4 Pins Down
  3. Split
  4. Spare
  5. Game Score Less Than 100
  6. Second Spare (same player)
  7. Rap - when a single pin remains standing
  8. 7 Pins Down
  9. Game Score over 200
  10. 9 Pins Down
  11. Last Round Strike
  12. 3 Pins Down
  13. 6 Pins Down
  14. Miss - a missed spare
  15. Score ending in an Odd Number
  16. 5 Pins Down
  17. Strike
  18. 2 Pins Down
  19. Turkey: 3 strikes in a row (same player)
  20. Kingpin - the head pin or the # 5 pin down
  21. Deuce: Total Game Score Over 200
  22. 8 Pins Down
  23. Gutter Ball
  24. Score ending in 0 (10, 20, 30, etc)