4 PinsDownSecondSpare(sameplayer)Rap - whena single pinremainsstandingScoreending in0 (10, 20,30, etc)Deuce:Total GameScore Over2001 PinDownTurkey: 3strikes in arow (sameplayer)5 PinsDownMiss - amissedspareStrikeGameScoreover 200Spare7 PinsDownSplit3 PinsDownGutterBall9 PinsDown6 PinsDown8 PinsDownGameScoreLess Than1002 PinsDownLastRoundStrikeScoreending inan OddNumberKingpin -the headpin or the #5 pin down4 PinsDownSecondSpare(sameplayer)Rap - whena single pinremainsstandingScoreending in0 (10, 20,30, etc)Deuce:Total GameScore Over2001 PinDownTurkey: 3strikes in arow (sameplayer)5 PinsDownMiss - amissedspareStrikeGameScoreover 200Spare7 PinsDownSplit3 PinsDownGutterBall9 PinsDown6 PinsDown8 PinsDownGameScoreLess Than1002 PinsDownLastRoundStrikeScoreending inan OddNumberKingpin -the headpin or the #5 pin down

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4 Pins Down
  2. Second Spare (same player)
  3. Rap - when a single pin remains standing
  4. Score ending in 0 (10, 20, 30, etc)
  5. Deuce: Total Game Score Over 200
  6. 1 Pin Down
  7. Turkey: 3 strikes in a row (same player)
  8. 5 Pins Down
  9. Miss - a missed spare
  10. Strike
  11. Game Score over 200
  12. Spare
  13. 7 Pins Down
  14. Split
  15. 3 Pins Down
  16. Gutter Ball
  17. 9 Pins Down
  18. 6 Pins Down
  19. 8 Pins Down
  20. Game Score Less Than 100
  21. 2 Pins Down
  22. Last Round Strike
  23. Score ending in an Odd Number
  24. Kingpin - the head pin or the # 5 pin down