1 PinDownSecondSpare(sameplayer)LastRoundStrike5 PinsDown6 PinsDownStrike7 PinsDownGutterBallGameScoreover 200Rap - whena single pinremainsstanding2 PinsDownTurkey: 3strikes in arow (sameplayer)SpareDeuce:Total GameScore Over200Miss - amissedspare4 PinsDownScoreending in0 (10, 20,30, etc)Kingpin -the headpin or the #5 pin downGameScoreLess Than1008 PinsDown9 PinsDownScoreending inan OddNumber3 PinsDownSplit1 PinDownSecondSpare(sameplayer)LastRoundStrike5 PinsDown6 PinsDownStrike7 PinsDownGutterBallGameScoreover 200Rap - whena single pinremainsstanding2 PinsDownTurkey: 3strikes in arow (sameplayer)SpareDeuce:Total GameScore Over200Miss - amissedspare4 PinsDownScoreending in0 (10, 20,30, etc)Kingpin -the headpin or the #5 pin downGameScoreLess Than1008 PinsDown9 PinsDownScoreending inan OddNumber3 PinsDownSplit

DMS BINGO BASH - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1 Pin Down
  2. Second Spare (same player)
  3. Last Round Strike
  4. 5 Pins Down
  5. 6 Pins Down
  6. Strike
  7. 7 Pins Down
  8. Gutter Ball
  9. Game Score over 200
  10. Rap - when a single pin remains standing
  11. 2 Pins Down
  12. Turkey: 3 strikes in a row (same player)
  13. Spare
  14. Deuce: Total Game Score Over 200
  15. Miss - a missed spare
  16. 4 Pins Down
  17. Score ending in 0 (10, 20, 30, etc)
  18. Kingpin - the head pin or the # 5 pin down
  19. Game Score Less Than 100
  20. 8 Pins Down
  21. 9 Pins Down
  22. Score ending in an Odd Number
  23. 3 Pins Down
  24. Split