touches lava finds ancient debris does a pillager raid kills a mob w/ environmental damage crafts a bed goes fishing mines emerald ore finds a desert pyramid finds a woodland mansion interacts with a wandering trader reflects a projectile finds buried treasure drinks milk completes an advancement finds a jungle "pyramid" loots a shipwreck crafts a firework rocket finds diamonds trades with a villager opens a new loot chest enters the nether finds a music disk finds an enchanted golden apple finds an end city gets a wither skeleton skull places a beacon calls something by the wrong name catches an axolotl brews a potion successful mlg water sees a jockey finds a bastion builds a redstone contraption enters the end walks in the wrong direction breeds animals crafts golden carrots finds a spawner kills a slime uses a name tag enchants an item gets below 3 hearts takes fall damage tames a horse finds an ocean monument tames a cat or dog barters with a piglin gets scared breaks an anvil cures a zombie villager forgets an item touches lava finds ancient debris does a pillager raid kills a mob w/ environmental damage crafts a bed goes fishing mines emerald ore finds a desert pyramid finds a woodland mansion interacts with a wandering trader reflects a projectile finds buried treasure drinks milk completes an advancement finds a jungle "pyramid" loots a shipwreck crafts a firework rocket finds diamonds trades with a villager opens a new loot chest enters the nether finds a music disk finds an enchanted golden apple finds an end city gets a wither skeleton skull places a beacon calls something by the wrong name catches an axolotl brews a potion successful mlg water sees a jockey finds a bastion builds a redstone contraption enters the end walks in the wrong direction breeds animals crafts golden carrots finds a spawner kills a slime uses a name tag enchants an item gets below 3 hearts takes fall damage tames a horse finds an ocean monument tames a cat or dog barters with a piglin gets scared breaks an anvil cures a zombie villager forgets an item
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
touches
lava
finds
ancient
debris
does a
pillager
raid
kills a mob w/
environmental
damage
crafts
a bed
goes
fishing
mines
emerald
ore
finds a
desert
pyramid
finds a
woodland
mansion
interacts
with a
wandering
trader
reflects a
projectile
finds
buried
treasure
drinks
milk
completes an
advancement
finds a
jungle
"pyramid"
loots a
shipwreck
crafts a
firework
rocket
finds
diamonds
trades
with a
villager
opens
a new
loot chest
enters
the
nether
finds a
music
disk
finds an
enchanted
golden
apple
finds an
end city
gets a
wither
skeleton
skull
places a
beacon
calls
something
by the
wrong name
catches
an axolotl
brews
a potion
successful
mlg water
sees a
jockey
finds a
bastion
builds a
redstone
contraption
enters
the end
walks in
the wrong
direction
breeds
animals
crafts
golden
carrots
finds a
spawner
kills a
slime
uses a
name tag
enchants
an item
gets
below
3 hearts
takes
fall
damage
tames
a horse
finds an
ocean
monument
tames a
cat or dog
barters
with a
piglin
gets
scared
breaks
an anvil
cures a
zombie
villager
forgets
an item