motivatedsequenceindirectpersuasionarg. adverecun-diamfallacyActuateevidenceposthocfallacytargetaudienceconvincingadhominemfallacypropositionof factlatitude ofnoncommitmentpropositionof policylatitudeofrejectionfallacyemotionalevidenceeither-orfallacylatitude ofacceptancearg. adpopulumfallacypropositionof valueethicalpersuassionanchordirectpersuasioncredibilitysocialjudgmenttheorymotivatedsequenceindirectpersuasionarg. adverecun-diamfallacyActuateevidenceposthocfallacytargetaudienceconvincingadhominemfallacypropositionof factlatitude ofnoncommitmentpropositionof policylatitudeofrejectionfallacyemotionalevidenceeither-orfallacylatitude ofacceptancearg. adpopulumfallacypropositionof valueethicalpersuassionanchordirectpersuasioncredibilitysocialjudgmenttheory

CHAPTER 14 - KEY TERMS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. motivated sequence
  2. indirect persuasion
  3. arg. ad verecun-diam fallacy
  4. Actuate
  5. evidence
  6. post hoc fallacy
  7. target audience
  8. convincing
  9. ad hominem fallacy
  10. proposition of fact
  11. latitude of non commitment
  12. proposition of policy
  13. latitude of rejection
  14. fallacy
  15. emotional evidence
  16. either-or fallacy
  17. latitude of acceptance
  18. arg. ad populum fallacy
  19. proposition of value
  20. ethical persuassion
  21. anchor
  22. direct persuasion
  23. credibility
  24. social judgment theory