>strugglesto getpast thetutorial>says somethingabout the smgreload, magazinedoesn't come out>getsstuck>Spends toolong doingthe samething lookingfor a bugI'mstuck"Itdoesn'twork""Whatdo Ido?""I can seethroughthis wall"Itslagging"is thissupposedtohappen?" >says thedeathscreen uilooks uglyThere'snosound>findsa printstring>doesn'tmake it tothe firstbossI founda bugI can getout of themapMapsfeelempty"Can isave andquit?""veryCthulhulike"It's likedoom>overanalysesthe art>mentionssomethingabout the UIon theportals"What'sthenarrative?"It's toohardIt's tooeasy"Whatbutton doI have topress""the timerdoesntwork">strugglesto getpast thetutorial>says somethingabout the smgreload, magazinedoesn't come out>getsstuck>Spends toolong doingthe samething lookingfor a bugI'mstuck"Itdoesn'twork""Whatdo Ido?""I can seethroughthis wall"Itslagging"is thissupposedtohappen?" >says thedeathscreen uilooks uglyThere'snosound>findsa printstring>doesn'tmake it tothe firstbossI founda bugI can getout of themapMapsfeelempty"Can isave andquit?""veryCthulhulike"It's likedoom>overanalysesthe art>mentionssomethingabout the UIon theportals"What'sthenarrative?"It's toohardIt's tooeasy"Whatbutton doI have topress""the timerdoesntwork"

Alpha Test Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. >struggles to get past the tutorial
  2. >says something about the smg reload, magazine doesn't come out
  3. >gets stuck
  4. >Spends too long doing the same thing looking for a bug
  5. I'm stuck
  6. "It doesn't work"
  7. "What do I do?"
  8. "I can see through this wall"
  9. Its lagging
  10. "is this supposed to happen?"
  11. >says the death screen ui looks ugly
  12. There's no sound
  13. >finds a print string
  14. >doesn't make it to the first boss
  15. I found a bug
  16. I can get out of the map
  17. Maps feel empty
  18. "Can i save and quit?"
  19. "very Cthulhu like"
  20. It's like doom
  21. >over analyses the art
  22. >mentions something about the UI on the portals
  23. "What's the narrative?"
  24. It's too hard
  25. It's too easy
  26. "What button do I have to press"
  27. "the timer doesnt work"