>says thedeathscreen uilooks ugly"Itdoesn'twork"I founda bugThere'snosound"I can seethroughthis wall""the timerdoesntwork">doesn'tmake it tothe firstboss>overanalysesthe art"veryCthulhulike"Itslagging"is thissupposedtohappen?" >says somethingabout the smgreload, magazinedoesn't come outI'mstuckMapsfeelempty"Whatdo Ido?""Can isave andquit?"It's tooeasyI can getout of themap>strugglesto getpast thetutorial"What'sthenarrative?">getsstuck>Spends toolong doingthe samething lookingfor a bugIt's likedoom>mentionssomethingabout the UIon theportals>findsa printstring"Whatbutton doI have topress"It's toohard>says thedeathscreen uilooks ugly"Itdoesn'twork"I founda bugThere'snosound"I can seethroughthis wall""the timerdoesntwork">doesn'tmake it tothe firstboss>overanalysesthe art"veryCthulhulike"Itslagging"is thissupposedtohappen?" >says somethingabout the smgreload, magazinedoesn't come outI'mstuckMapsfeelempty"Whatdo Ido?""Can isave andquit?"It's tooeasyI can getout of themap>strugglesto getpast thetutorial"What'sthenarrative?">getsstuck>Spends toolong doingthe samething lookingfor a bugIt's likedoom>mentionssomethingabout the UIon theportals>findsa printstring"Whatbutton doI have topress"It's toohard

Alpha Test Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. >says the death screen ui looks ugly
  2. "It doesn't work"
  3. I found a bug
  4. There's no sound
  5. "I can see through this wall"
  6. "the timer doesnt work"
  7. >doesn't make it to the first boss
  8. >over analyses the art
  9. "very Cthulhu like"
  10. Its lagging
  11. "is this supposed to happen?"
  12. >says something about the smg reload, magazine doesn't come out
  13. I'm stuck
  14. Maps feel empty
  15. "What do I do?"
  16. "Can i save and quit?"
  17. It's too easy
  18. I can get out of the map
  19. >struggles to get past the tutorial
  20. "What's the narrative?"
  21. >gets stuck
  22. >Spends too long doing the same thing looking for a bug
  23. It's like doom
  24. >mentions something about the UI on the portals
  25. >finds a print string
  26. "What button do I have to press"
  27. It's too hard