>Spends toolong doingthe samething lookingfor a bug>strugglesto getpast thetutorialI founda bug"Whatbutton doI have topress"It's toohardItslaggingI'mstuck>doesn'tmake it tothe firstboss"Itdoesn'twork""Whatdo Ido?">says thedeathscreen uilooks ugly"I can seethroughthis wall"Mapsfeelempty>findsa printstring"the timerdoesntwork"It's tooeasyIt's likedoom"What'sthenarrative?">getsstuckThere'snosound"is thissupposedtohappen?" >overanalysesthe artI can getout of themap>mentionssomethingabout the UIon theportals"veryCthulhulike">says somethingabout the smgreload, magazinedoesn't come out"Can isave andquit?">Spends toolong doingthe samething lookingfor a bug>strugglesto getpast thetutorialI founda bug"Whatbutton doI have topress"It's toohardItslaggingI'mstuck>doesn'tmake it tothe firstboss"Itdoesn'twork""Whatdo Ido?">says thedeathscreen uilooks ugly"I can seethroughthis wall"Mapsfeelempty>findsa printstring"the timerdoesntwork"It's tooeasyIt's likedoom"What'sthenarrative?">getsstuckThere'snosound"is thissupposedtohappen?" >overanalysesthe artI can getout of themap>mentionssomethingabout the UIon theportals"veryCthulhulike">says somethingabout the smgreload, magazinedoesn't come out"Can isave andquit?"

Alpha Test Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. >Spends too long doing the same thing looking for a bug
  2. >struggles to get past the tutorial
  3. I found a bug
  4. "What button do I have to press"
  5. It's too hard
  6. Its lagging
  7. I'm stuck
  8. >doesn't make it to the first boss
  9. "It doesn't work"
  10. "What do I do?"
  11. >says the death screen ui looks ugly
  12. "I can see through this wall"
  13. Maps feel empty
  14. >finds a print string
  15. "the timer doesnt work"
  16. It's too easy
  17. It's like doom
  18. "What's the narrative?"
  19. >gets stuck
  20. There's no sound
  21. "is this supposed to happen?"
  22. >over analyses the art
  23. I can get out of the map
  24. >mentions something about the UI on the portals
  25. "very Cthulhu like"
  26. >says something about the smg reload, magazine doesn't come out
  27. "Can i save and quit?"