"I can seethroughthis wall">doesn'tmake it tothe firstboss"Itdoesn'twork""veryCthulhulike"There'snosoundI founda bug"the timerdoesntwork"It's likedoom>strugglesto getpast thetutorialIt's tooeasy>Spends toolong doingthe samething lookingfor a bug"What'sthenarrative?"MapsfeelemptyI'mstuck>says somethingabout the smgreload, magazinedoesn't come outIt's toohard"is thissupposedtohappen?" >mentionssomethingabout the UIon theportals>getsstuckItslagging"Can isave andquit?">says thedeathscreen uilooks ugly"Whatdo Ido?""Whatbutton doI have topress"I can getout of themap>overanalysesthe art>findsa printstring"I can seethroughthis wall">doesn'tmake it tothe firstboss"Itdoesn'twork""veryCthulhulike"There'snosoundI founda bug"the timerdoesntwork"It's likedoom>strugglesto getpast thetutorialIt's tooeasy>Spends toolong doingthe samething lookingfor a bug"What'sthenarrative?"MapsfeelemptyI'mstuck>says somethingabout the smgreload, magazinedoesn't come outIt's toohard"is thissupposedtohappen?" >mentionssomethingabout the UIon theportals>getsstuckItslagging"Can isave andquit?">says thedeathscreen uilooks ugly"Whatdo Ido?""Whatbutton doI have topress"I can getout of themap>overanalysesthe art>findsa printstring

Alpha Test Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "I can see through this wall"
  2. >doesn't make it to the first boss
  3. "It doesn't work"
  4. "very Cthulhu like"
  5. There's no sound
  6. I found a bug
  7. "the timer doesnt work"
  8. It's like doom
  9. >struggles to get past the tutorial
  10. It's too easy
  11. >Spends too long doing the same thing looking for a bug
  12. "What's the narrative?"
  13. Maps feel empty
  14. I'm stuck
  15. >says something about the smg reload, magazine doesn't come out
  16. It's too hard
  17. "is this supposed to happen?"
  18. >mentions something about the UI on the portals
  19. >gets stuck
  20. Its lagging
  21. "Can i save and quit?"
  22. >says the death screen ui looks ugly
  23. "What do I do?"
  24. "What button do I have to press"
  25. I can get out of the map
  26. >over analyses the art
  27. >finds a print string