DYNAMIC WARM UP LOCATE YOUR NEAREST EYE WASH AVOID PINCH POINTS BEND AT THE KNEES SEEK ASSISTANCE AVOID LOOSE CLOTHING LIVE CONVEYOR PUSH VS PULL ELIMINATE AT RISK BEHAVIORS DART 3 POINTS OF CONTACT POWER ZONE END RANGE MOTION KETER WALK IN DESIGNATED PATH WAYS SAFE WORK METHODS (SWM) SAFETY 24/7 LOOK BEFORE STEPPING WALK AT A BRISK PACE, DONT RUN JOB SETUP YARD CONTROL POWERED EQUIPMENT LOCK OUT PPE DYNAMIC WARM UP LOCATE YOUR NEAREST EYE WASH AVOID PINCH POINTS BEND AT THE KNEES SEEK ASSISTANCE AVOID LOOSE CLOTHING LIVE CONVEYOR PUSH VS PULL ELIMINATE AT RISK BEHAVIORS DART 3 POINTS OF CONTACT POWER ZONE END RANGE MOTION KETER WALK IN DESIGNATED PATH WAYS SAFE WORK METHODS (SWM) SAFETY 24/7 LOOK BEFORE STEPPING WALK AT A BRISK PACE, DONT RUN JOB SETUP YARD CONTROL POWERED EQUIPMENT LOCK OUT PPE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DYNAMIC WARM UP
LOCATE YOUR NEAREST EYE WASH
AVOID PINCH POINTS
BEND AT THE KNEES
SEEK ASSISTANCE
AVOID LOOSE CLOTHING
LIVE CONVEYOR
PUSH VS PULL
ELIMINATE AT RISK BEHAVIORS
DART
3 POINTS OF CONTACT
POWER ZONE
END RANGE MOTION
KETER
WALK IN DESIGNATED PATH WAYS
SAFE WORK METHODS (SWM)
SAFETY 24/7
LOOK BEFORE STEPPING
WALK AT A BRISK PACE, DONT RUN
JOB SETUP
YARD CONTROL
POWERED EQUIPMENT
LOCK OUT
PPE