POWER ZONE AVOID PINCH POINTS SEEK ASSISTANCE 3 POINTS OF CONTACT PUSH VS PULL DART LOCATE YOUR NEAREST EYE WASH WALK AT A BRISK PACE, DONT RUN LIVE CONVEYOR BEND AT THE KNEES KETER SAFETY 24/7 LOCK OUT ELIMINATE AT RISK BEHAVIORS PPE WALK IN DESIGNATED PATH WAYS LOOK BEFORE STEPPING AVOID LOOSE CLOTHING POWERED EQUIPMENT END RANGE MOTION DYNAMIC WARM UP JOB SETUP YARD CONTROL SAFE WORK METHODS (SWM) POWER ZONE AVOID PINCH POINTS SEEK ASSISTANCE 3 POINTS OF CONTACT PUSH VS PULL DART LOCATE YOUR NEAREST EYE WASH WALK AT A BRISK PACE, DONT RUN LIVE CONVEYOR BEND AT THE KNEES KETER SAFETY 24/7 LOCK OUT ELIMINATE AT RISK BEHAVIORS PPE WALK IN DESIGNATED PATH WAYS LOOK BEFORE STEPPING AVOID LOOSE CLOTHING POWERED EQUIPMENT END RANGE MOTION DYNAMIC WARM UP JOB SETUP YARD CONTROL SAFE WORK METHODS (SWM)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
POWER ZONE
AVOID PINCH POINTS
SEEK ASSISTANCE
3 POINTS OF CONTACT
PUSH VS PULL
DART
LOCATE YOUR NEAREST EYE WASH
WALK AT A BRISK PACE, DONT RUN
LIVE CONVEYOR
BEND AT THE KNEES
KETER
SAFETY 24/7
LOCK OUT
ELIMINATE AT RISK BEHAVIORS
PPE
WALK IN DESIGNATED PATH WAYS
LOOK BEFORE STEPPING
AVOID LOOSE CLOTHING
POWERED EQUIPMENT
END RANGE MOTION
DYNAMIC WARM UP
JOB SETUP
YARD CONTROL
SAFE WORK METHODS (SWM)