DYNAMIC WARM UP END RANGE MOTION YARD CONTROL SEEK ASSISTANCE WALK IN DESIGNATED PATH WAYS LIVE CONVEYOR AVOID PINCH POINTS AVOID LOOSE CLOTHING PPE DART PUSH VS PULL LOCK OUT SAFE WORK METHODS (SWM) SAFETY 24/7 BEND AT THE KNEES LOOK BEFORE STEPPING POWERED EQUIPMENT POWER ZONE LOCATE YOUR NEAREST EYE WASH KETER ELIMINATE AT RISK BEHAVIORS 3 POINTS OF CONTACT JOB SETUP WALK AT A BRISK PACE, DONT RUN DYNAMIC WARM UP END RANGE MOTION YARD CONTROL SEEK ASSISTANCE WALK IN DESIGNATED PATH WAYS LIVE CONVEYOR AVOID PINCH POINTS AVOID LOOSE CLOTHING PPE DART PUSH VS PULL LOCK OUT SAFE WORK METHODS (SWM) SAFETY 24/7 BEND AT THE KNEES LOOK BEFORE STEPPING POWERED EQUIPMENT POWER ZONE LOCATE YOUR NEAREST EYE WASH KETER ELIMINATE AT RISK BEHAVIORS 3 POINTS OF CONTACT JOB SETUP WALK AT A BRISK PACE, DONT RUN
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DYNAMIC WARM UP
END RANGE MOTION
YARD CONTROL
SEEK ASSISTANCE
WALK IN DESIGNATED PATH WAYS
LIVE CONVEYOR
AVOID PINCH POINTS
AVOID LOOSE CLOTHING
PPE
DART
PUSH VS PULL
LOCK OUT
SAFE WORK METHODS (SWM)
SAFETY 24/7
BEND AT THE KNEES
LOOK BEFORE STEPPING
POWERED EQUIPMENT
POWER ZONE
LOCATE YOUR NEAREST EYE WASH
KETER
ELIMINATE AT RISK BEHAVIORS
3 POINTS OF CONTACT
JOB SETUP
WALK AT A BRISK PACE, DONT RUN