Someonepressumeddead isaliveThetreasureis fakeSomeonehas veryinconvinientphobiaHistoricalinaccuracyBad guypressumeddead at theend but theyare not"Hand itover and Iwon't hurtthem."They losemost of thetreasure inthe seaPlan seemsto work - lastsecondreveal itfailedSomeobject/cluesomeone hadfrom thebeginng usedat the endSomeonestrugglingnot to fallfromsomewhereMagicallyavoidingall bulletsOne ofantagonistswas their allyall alongForced andunnecessaryromancesubplotOne ofprotagonistswas theirenemy allalongAllcharactersarecishets"You and I arenot sodifferent." / "Youare no betterthan me."Someonescrificesthemselvesbut then theysurviveIt wouldmake senseto kill thembut lets notfor no reasonMovie endswithprotagonistsplanningnext heistProtagonists knewall along they willbe betrayed bysomeone andwere ready for itSomeonehas reallystupidmotivation tobe thereSome of theprotagonistsandantagonistshave "history"Antagonistofferscooperationthen betraysprotagonistsChasesequenceSomeonepressumeddead isaliveThetreasureis fakeSomeonehas veryinconvinientphobiaHistoricalinaccuracyBad guypressumeddead at theend but theyare not"Hand itover and Iwon't hurtthem."They losemost of thetreasure inthe seaPlan seemsto work - lastsecondreveal itfailedSomeobject/cluesomeone hadfrom thebeginng usedat the endSomeonestrugglingnot to fallfromsomewhereMagicallyavoidingall bulletsOne ofantagonistswas their allyall alongForced andunnecessaryromancesubplotOne ofprotagonistswas theirenemy allalongAllcharactersarecishets"You and I arenot sodifferent." / "Youare no betterthan me."Someonescrificesthemselvesbut then theysurviveIt wouldmake senseto kill thembut lets notfor no reasonMovie endswithprotagonistsplanningnext heistProtagonists knewall along they willbe betrayed bysomeone andwere ready for itSomeonehas reallystupidmotivation tobe thereSome of theprotagonistsandantagonistshave "history"Antagonistofferscooperationthen betraysprotagonistsChasesequence

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone pressumed dead is alive
  2. The treasure is fake
  3. Someone has very inconvinient phobia
  4. Historical inaccuracy
  5. Bad guy pressumed dead at the end but they are not
  6. "Hand it over and I won't hurt them."
  7. They lose most of the treasure in the sea
  8. Plan seems to work - last second reveal it failed
  9. Some object/clue someone had from the beginng used at the end
  10. Someone struggling not to fall from somewhere
  11. Magically avoiding all bullets
  12. One of antagonists was their ally all along
  13. Forced and unnecessary romance subplot
  14. One of protagonists was their enemy all along
  15. All characters are cishets
  16. "You and I are not so different." / "You are no better than me."
  17. Someone scrifices themselves but then they survive
  18. It would make sense to kill them but lets not for no reason
  19. Movie ends with protagonists planning next heist
  20. Protagonists knew all along they will be betrayed by someone and were ready for it
  21. Someone has really stupid motivation to be there
  22. Some of the protagonists and antagonists have "history"
  23. Antagonist offers cooperation then betrays protagonists
  24. Chase sequence