Someonehas veryinconvinientphobiaSomeonehas reallystupidmotivation tobe thereSomeonescrificesthemselvesbut then theysurviveOne ofantagonistswas their allyall alongAllcharactersarecishets"Hand itover and Iwon't hurtthem."Protagonists knewall along they willbe betrayed bysomeone andwere ready for itHistoricalinaccuracy"You and I arenot sodifferent." / "Youare no betterthan me."ChasesequenceOne ofprotagonistswas theirenemy allalongThetreasureis fakeForced andunnecessaryromancesubplotSomeobject/cluesomeone hadfrom thebeginng usedat the endAntagonistofferscooperationthen betraysprotagonistsMagicallyavoidingall bulletsIt wouldmake senseto kill thembut lets notfor no reasonSome of theprotagonistsandantagonistshave "history"Someonestrugglingnot to fallfromsomewhereSomeonepressumeddead isaliveBad guypressumeddead at theend but theyare notMovie endswithprotagonistsplanningnext heistPlan seemsto work - lastsecondreveal itfailedThey losemost of thetreasure inthe seaSomeonehas veryinconvinientphobiaSomeonehas reallystupidmotivation tobe thereSomeonescrificesthemselvesbut then theysurviveOne ofantagonistswas their allyall alongAllcharactersarecishets"Hand itover and Iwon't hurtthem."Protagonists knewall along they willbe betrayed bysomeone andwere ready for itHistoricalinaccuracy"You and I arenot sodifferent." / "Youare no betterthan me."ChasesequenceOne ofprotagonistswas theirenemy allalongThetreasureis fakeForced andunnecessaryromancesubplotSomeobject/cluesomeone hadfrom thebeginng usedat the endAntagonistofferscooperationthen betraysprotagonistsMagicallyavoidingall bulletsIt wouldmake senseto kill thembut lets notfor no reasonSome of theprotagonistsandantagonistshave "history"Someonestrugglingnot to fallfromsomewhereSomeonepressumeddead isaliveBad guypressumeddead at theend but theyare notMovie endswithprotagonistsplanningnext heistPlan seemsto work - lastsecondreveal itfailedThey losemost of thetreasure inthe sea

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone has very inconvinient phobia
  2. Someone has really stupid motivation to be there
  3. Someone scrifices themselves but then they survive
  4. One of antagonists was their ally all along
  5. All characters are cishets
  6. "Hand it over and I won't hurt them."
  7. Protagonists knew all along they will be betrayed by someone and were ready for it
  8. Historical inaccuracy
  9. "You and I are not so different." / "You are no better than me."
  10. Chase sequence
  11. One of protagonists was their enemy all along
  12. The treasure is fake
  13. Forced and unnecessary romance subplot
  14. Some object/clue someone had from the beginng used at the end
  15. Antagonist offers cooperation then betrays protagonists
  16. Magically avoiding all bullets
  17. It would make sense to kill them but lets not for no reason
  18. Some of the protagonists and antagonists have "history"
  19. Someone struggling not to fall from somewhere
  20. Someone pressumed dead is alive
  21. Bad guy pressumed dead at the end but they are not
  22. Movie ends with protagonists planning next heist
  23. Plan seems to work - last second reveal it failed
  24. They lose most of the treasure in the sea