"You and I arenot sodifferent." / "Youare no betterthan me."One ofprotagonistswas theirenemy allalongAntagonistofferscooperationthen betraysprotagonistsForced andunnecessaryromancesubplotSomeonescrificesthemselvesbut then theysurviveProtagonists knewall along they willbe betrayed bysomeone andwere ready for itBad guypressumeddead at theend but theyare notPlan seemsto work - lastsecondreveal itfailedOne ofantagonistswas their allyall alongSomeonepressumeddead isaliveAllcharactersarecishetsSomeobject/cluesomeone hadfrom thebeginng usedat the endSomeonehas reallystupidmotivation tobe thereSome of theprotagonistsandantagonistshave "history""Hand itover and Iwon't hurtthem."Someonehas veryinconvinientphobiaMovie endswithprotagonistsplanningnext heistThetreasureis fakeIt wouldmake senseto kill thembut lets notfor no reasonSomeonestrugglingnot to fallfromsomewhereThey losemost of thetreasure inthe seaMagicallyavoidingall bulletsHistoricalinaccuracyChasesequence"You and I arenot sodifferent." / "Youare no betterthan me."One ofprotagonistswas theirenemy allalongAntagonistofferscooperationthen betraysprotagonistsForced andunnecessaryromancesubplotSomeonescrificesthemselvesbut then theysurviveProtagonists knewall along they willbe betrayed bysomeone andwere ready for itBad guypressumeddead at theend but theyare notPlan seemsto work - lastsecondreveal itfailedOne ofantagonistswas their allyall alongSomeonepressumeddead isaliveAllcharactersarecishetsSomeobject/cluesomeone hadfrom thebeginng usedat the endSomeonehas reallystupidmotivation tobe thereSome of theprotagonistsandantagonistshave "history""Hand itover and Iwon't hurtthem."Someonehas veryinconvinientphobiaMovie endswithprotagonistsplanningnext heistThetreasureis fakeIt wouldmake senseto kill thembut lets notfor no reasonSomeonestrugglingnot to fallfromsomewhereThey losemost of thetreasure inthe seaMagicallyavoidingall bulletsHistoricalinaccuracyChasesequence

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "You and I are not so different." / "You are no better than me."
  2. One of protagonists was their enemy all along
  3. Antagonist offers cooperation then betrays protagonists
  4. Forced and unnecessary romance subplot
  5. Someone scrifices themselves but then they survive
  6. Protagonists knew all along they will be betrayed by someone and were ready for it
  7. Bad guy pressumed dead at the end but they are not
  8. Plan seems to work - last second reveal it failed
  9. One of antagonists was their ally all along
  10. Someone pressumed dead is alive
  11. All characters are cishets
  12. Some object/clue someone had from the beginng used at the end
  13. Someone has really stupid motivation to be there
  14. Some of the protagonists and antagonists have "history"
  15. "Hand it over and I won't hurt them."
  16. Someone has very inconvinient phobia
  17. Movie ends with protagonists planning next heist
  18. The treasure is fake
  19. It would make sense to kill them but lets not for no reason
  20. Someone struggling not to fall from somewhere
  21. They lose most of the treasure in the sea
  22. Magically avoiding all bullets
  23. Historical inaccuracy
  24. Chase sequence