Someonehas reallystupidmotivation tobe thereChasesequence"You and I arenot sodifferent." / "Youare no betterthan me."Antagonistofferscooperationthen betraysprotagonistsMovie endswithprotagonistsplanningnext heist"Hand itover and Iwon't hurtthem."One ofprotagonistswas theirenemy allalongIt wouldmake senseto kill thembut lets notfor no reasonSomeonescrificesthemselvesbut then theysurviveSomeonestrugglingnot to fallfromsomewhereThetreasureis fakeSomeobject/cluesomeone hadfrom thebeginng usedat the endBad guypressumeddead at theend but theyare notMagicallyavoidingall bulletsForced andunnecessaryromancesubplotThey losemost of thetreasure inthe seaOne ofantagonistswas their allyall alongSomeonehas veryinconvinientphobiaProtagonists knewall along they willbe betrayed bysomeone andwere ready for itHistoricalinaccuracySomeonepressumeddead isalivePlan seemsto work - lastsecondreveal itfailedAllcharactersarecishetsSome of theprotagonistsandantagonistshave "history"Someonehas reallystupidmotivation tobe thereChasesequence"You and I arenot sodifferent." / "Youare no betterthan me."Antagonistofferscooperationthen betraysprotagonistsMovie endswithprotagonistsplanningnext heist"Hand itover and Iwon't hurtthem."One ofprotagonistswas theirenemy allalongIt wouldmake senseto kill thembut lets notfor no reasonSomeonescrificesthemselvesbut then theysurviveSomeonestrugglingnot to fallfromsomewhereThetreasureis fakeSomeobject/cluesomeone hadfrom thebeginng usedat the endBad guypressumeddead at theend but theyare notMagicallyavoidingall bulletsForced andunnecessaryromancesubplotThey losemost of thetreasure inthe seaOne ofantagonistswas their allyall alongSomeonehas veryinconvinientphobiaProtagonists knewall along they willbe betrayed bysomeone andwere ready for itHistoricalinaccuracySomeonepressumeddead isalivePlan seemsto work - lastsecondreveal itfailedAllcharactersarecishetsSome of theprotagonistsandantagonistshave "history"

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone has really stupid motivation to be there
  2. Chase sequence
  3. "You and I are not so different." / "You are no better than me."
  4. Antagonist offers cooperation then betrays protagonists
  5. Movie ends with protagonists planning next heist
  6. "Hand it over and I won't hurt them."
  7. One of protagonists was their enemy all along
  8. It would make sense to kill them but lets not for no reason
  9. Someone scrifices themselves but then they survive
  10. Someone struggling not to fall from somewhere
  11. The treasure is fake
  12. Some object/clue someone had from the beginng used at the end
  13. Bad guy pressumed dead at the end but they are not
  14. Magically avoiding all bullets
  15. Forced and unnecessary romance subplot
  16. They lose most of the treasure in the sea
  17. One of antagonists was their ally all along
  18. Someone has very inconvinient phobia
  19. Protagonists knew all along they will be betrayed by someone and were ready for it
  20. Historical inaccuracy
  21. Someone pressumed dead is alive
  22. Plan seems to work - last second reveal it failed
  23. All characters are cishets
  24. Some of the protagonists and antagonists have "history"