Antagonistofferscooperationthen betraysprotagonistsIt wouldmake senseto kill thembut lets notfor no reasonForced andunnecessaryromancesubplotSomeobject/cluesomeone hadfrom thebeginng usedat the endOne ofprotagonistswas theirenemy allalongSomeonestrugglingnot to fallfromsomewhereChasesequenceMovie endswithprotagonistsplanningnext heist"You and I arenot sodifferent." / "Youare no betterthan me."Magicallyavoidingall bulletsBad guypressumeddead at theend but theyare notSomeonehas veryinconvinientphobiaOne ofantagonistswas their allyall alongThetreasureis fakeSome of theprotagonistsandantagonistshave "history"Allcharactersarecishets"Hand itover and Iwon't hurtthem."Protagonists knewall along they willbe betrayed bysomeone andwere ready for itHistoricalinaccuracyPlan seemsto work - lastsecondreveal itfailedSomeonepressumeddead isaliveSomeonehas reallystupidmotivation tobe thereSomeonescrificesthemselvesbut then theysurviveThey losemost of thetreasure inthe seaAntagonistofferscooperationthen betraysprotagonistsIt wouldmake senseto kill thembut lets notfor no reasonForced andunnecessaryromancesubplotSomeobject/cluesomeone hadfrom thebeginng usedat the endOne ofprotagonistswas theirenemy allalongSomeonestrugglingnot to fallfromsomewhereChasesequenceMovie endswithprotagonistsplanningnext heist"You and I arenot sodifferent." / "Youare no betterthan me."Magicallyavoidingall bulletsBad guypressumeddead at theend but theyare notSomeonehas veryinconvinientphobiaOne ofantagonistswas their allyall alongThetreasureis fakeSome of theprotagonistsandantagonistshave "history"Allcharactersarecishets"Hand itover and Iwon't hurtthem."Protagonists knewall along they willbe betrayed bysomeone andwere ready for itHistoricalinaccuracyPlan seemsto work - lastsecondreveal itfailedSomeonepressumeddead isaliveSomeonehas reallystupidmotivation tobe thereSomeonescrificesthemselvesbut then theysurviveThey losemost of thetreasure inthe sea

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist offers cooperation then betrays protagonists
  2. It would make sense to kill them but lets not for no reason
  3. Forced and unnecessary romance subplot
  4. Some object/clue someone had from the beginng used at the end
  5. One of protagonists was their enemy all along
  6. Someone struggling not to fall from somewhere
  7. Chase sequence
  8. Movie ends with protagonists planning next heist
  9. "You and I are not so different." / "You are no better than me."
  10. Magically avoiding all bullets
  11. Bad guy pressumed dead at the end but they are not
  12. Someone has very inconvinient phobia
  13. One of antagonists was their ally all along
  14. The treasure is fake
  15. Some of the protagonists and antagonists have "history"
  16. All characters are cishets
  17. "Hand it over and I won't hurt them."
  18. Protagonists knew all along they will be betrayed by someone and were ready for it
  19. Historical inaccuracy
  20. Plan seems to work - last second reveal it failed
  21. Someone pressumed dead is alive
  22. Someone has really stupid motivation to be there
  23. Someone scrifices themselves but then they survive
  24. They lose most of the treasure in the sea