Someonestrugglingnot to fallfromsomewhereForced andunnecessaryromancesubplotChasesequenceOne ofprotagonistswas theirenemy allalongMovie endswithprotagonistsplanningnext heistThey losemost of thetreasure inthe seaSomeonehas reallystupidmotivation tobe thereSomeonescrificesthemselvesbut then theysurvive"Hand itover and Iwon't hurtthem."Plan seemsto work - lastsecondreveal itfailedSomeonepressumeddead isaliveSome of theprotagonistsandantagonistshave "history"HistoricalinaccuracyThetreasureis fakeIt wouldmake senseto kill thembut lets notfor no reason"You and I arenot sodifferent." / "Youare no betterthan me."Protagonists knewall along they willbe betrayed bysomeone andwere ready for itSomeonehas veryinconvinientphobiaBad guypressumeddead at theend but theyare notAntagonistofferscooperationthen betraysprotagonistsAllcharactersarecishetsMagicallyavoidingall bulletsOne ofantagonistswas their allyall alongSomeobject/cluesomeone hadfrom thebeginng usedat the endSomeonestrugglingnot to fallfromsomewhereForced andunnecessaryromancesubplotChasesequenceOne ofprotagonistswas theirenemy allalongMovie endswithprotagonistsplanningnext heistThey losemost of thetreasure inthe seaSomeonehas reallystupidmotivation tobe thereSomeonescrificesthemselvesbut then theysurvive"Hand itover and Iwon't hurtthem."Plan seemsto work - lastsecondreveal itfailedSomeonepressumeddead isaliveSome of theprotagonistsandantagonistshave "history"HistoricalinaccuracyThetreasureis fakeIt wouldmake senseto kill thembut lets notfor no reason"You and I arenot sodifferent." / "Youare no betterthan me."Protagonists knewall along they willbe betrayed bysomeone andwere ready for itSomeonehas veryinconvinientphobiaBad guypressumeddead at theend but theyare notAntagonistofferscooperationthen betraysprotagonistsAllcharactersarecishetsMagicallyavoidingall bulletsOne ofantagonistswas their allyall alongSomeobject/cluesomeone hadfrom thebeginng usedat the end

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone struggling not to fall from somewhere
  2. Forced and unnecessary romance subplot
  3. Chase sequence
  4. One of protagonists was their enemy all along
  5. Movie ends with protagonists planning next heist
  6. They lose most of the treasure in the sea
  7. Someone has really stupid motivation to be there
  8. Someone scrifices themselves but then they survive
  9. "Hand it over and I won't hurt them."
  10. Plan seems to work - last second reveal it failed
  11. Someone pressumed dead is alive
  12. Some of the protagonists and antagonists have "history"
  13. Historical inaccuracy
  14. The treasure is fake
  15. It would make sense to kill them but lets not for no reason
  16. "You and I are not so different." / "You are no better than me."
  17. Protagonists knew all along they will be betrayed by someone and were ready for it
  18. Someone has very inconvinient phobia
  19. Bad guy pressumed dead at the end but they are not
  20. Antagonist offers cooperation then betrays protagonists
  21. All characters are cishets
  22. Magically avoiding all bullets
  23. One of antagonists was their ally all along
  24. Some object/clue someone had from the beginng used at the end