One ofprotagonistswas theirenemy allalongThetreasureis fakeBad guypressumeddead at theend but theyare notOne ofantagonistswas their allyall alongSomeonescrificesthemselvesbut then theysurviveAllcharactersarecishetsSomeonestrugglingnot to fallfromsomewhere"You and I arenot sodifferent." / "Youare no betterthan me."Someonehas veryinconvinientphobiaMagicallyavoidingall bulletsThey losemost of thetreasure inthe seaProtagonists knewall along they willbe betrayed bysomeone andwere ready for itSome of theprotagonistsandantagonistshave "history"Antagonistofferscooperationthen betraysprotagonistsSomeonehas reallystupidmotivation tobe thereForced andunnecessaryromancesubplotIt wouldmake senseto kill thembut lets notfor no reasonMovie endswithprotagonistsplanningnext heistHistoricalinaccuracyChasesequence"Hand itover and Iwon't hurtthem."Someobject/cluesomeone hadfrom thebeginng usedat the endPlan seemsto work - lastsecondreveal itfailedSomeonepressumeddead isaliveOne ofprotagonistswas theirenemy allalongThetreasureis fakeBad guypressumeddead at theend but theyare notOne ofantagonistswas their allyall alongSomeonescrificesthemselvesbut then theysurviveAllcharactersarecishetsSomeonestrugglingnot to fallfromsomewhere"You and I arenot sodifferent." / "Youare no betterthan me."Someonehas veryinconvinientphobiaMagicallyavoidingall bulletsThey losemost of thetreasure inthe seaProtagonists knewall along they willbe betrayed bysomeone andwere ready for itSome of theprotagonistsandantagonistshave "history"Antagonistofferscooperationthen betraysprotagonistsSomeonehas reallystupidmotivation tobe thereForced andunnecessaryromancesubplotIt wouldmake senseto kill thembut lets notfor no reasonMovie endswithprotagonistsplanningnext heistHistoricalinaccuracyChasesequence"Hand itover and Iwon't hurtthem."Someobject/cluesomeone hadfrom thebeginng usedat the endPlan seemsto work - lastsecondreveal itfailedSomeonepressumeddead isalive

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One of protagonists was their enemy all along
  2. The treasure is fake
  3. Bad guy pressumed dead at the end but they are not
  4. One of antagonists was their ally all along
  5. Someone scrifices themselves but then they survive
  6. All characters are cishets
  7. Someone struggling not to fall from somewhere
  8. "You and I are not so different." / "You are no better than me."
  9. Someone has very inconvinient phobia
  10. Magically avoiding all bullets
  11. They lose most of the treasure in the sea
  12. Protagonists knew all along they will be betrayed by someone and were ready for it
  13. Some of the protagonists and antagonists have "history"
  14. Antagonist offers cooperation then betrays protagonists
  15. Someone has really stupid motivation to be there
  16. Forced and unnecessary romance subplot
  17. It would make sense to kill them but lets not for no reason
  18. Movie ends with protagonists planning next heist
  19. Historical inaccuracy
  20. Chase sequence
  21. "Hand it over and I won't hurt them."
  22. Some object/clue someone had from the beginng used at the end
  23. Plan seems to work - last second reveal it failed
  24. Someone pressumed dead is alive