Antagonistofferscooperationthen betraysprotagonistsThey losemost of thetreasure inthe sea"Hand itover and Iwon't hurtthem."Bad guypressumeddead at theend but theyare notIt wouldmake senseto kill thembut lets notfor no reasonOne ofprotagonistswas theirenemy allalongSomeonehas reallystupidmotivation tobe thereForced andunnecessaryromancesubplotProtagonists knewall along they willbe betrayed bysomeone andwere ready for itChasesequence"You and I arenot sodifferent." / "Youare no betterthan me."One ofantagonistswas their allyall alongHistoricalinaccuracySomeonescrificesthemselvesbut then theysurviveSomeonestrugglingnot to fallfromsomewhereMagicallyavoidingall bulletsMovie endswithprotagonistsplanningnext heistSome of theprotagonistsandantagonistshave "history"Someonehas veryinconvinientphobiaPlan seemsto work - lastsecondreveal itfailedSomeobject/cluesomeone hadfrom thebeginng usedat the endAllcharactersarecishetsSomeonepressumeddead isaliveThetreasureis fakeAntagonistofferscooperationthen betraysprotagonistsThey losemost of thetreasure inthe sea"Hand itover and Iwon't hurtthem."Bad guypressumeddead at theend but theyare notIt wouldmake senseto kill thembut lets notfor no reasonOne ofprotagonistswas theirenemy allalongSomeonehas reallystupidmotivation tobe thereForced andunnecessaryromancesubplotProtagonists knewall along they willbe betrayed bysomeone andwere ready for itChasesequence"You and I arenot sodifferent." / "Youare no betterthan me."One ofantagonistswas their allyall alongHistoricalinaccuracySomeonescrificesthemselvesbut then theysurviveSomeonestrugglingnot to fallfromsomewhereMagicallyavoidingall bulletsMovie endswithprotagonistsplanningnext heistSome of theprotagonistsandantagonistshave "history"Someonehas veryinconvinientphobiaPlan seemsto work - lastsecondreveal itfailedSomeobject/cluesomeone hadfrom thebeginng usedat the endAllcharactersarecishetsSomeonepressumeddead isaliveThetreasureis fake

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist offers cooperation then betrays protagonists
  2. They lose most of the treasure in the sea
  3. "Hand it over and I won't hurt them."
  4. Bad guy pressumed dead at the end but they are not
  5. It would make sense to kill them but lets not for no reason
  6. One of protagonists was their enemy all along
  7. Someone has really stupid motivation to be there
  8. Forced and unnecessary romance subplot
  9. Protagonists knew all along they will be betrayed by someone and were ready for it
  10. Chase sequence
  11. "You and I are not so different." / "You are no better than me."
  12. One of antagonists was their ally all along
  13. Historical inaccuracy
  14. Someone scrifices themselves but then they survive
  15. Someone struggling not to fall from somewhere
  16. Magically avoiding all bullets
  17. Movie ends with protagonists planning next heist
  18. Some of the protagonists and antagonists have "history"
  19. Someone has very inconvinient phobia
  20. Plan seems to work - last second reveal it failed
  21. Some object/clue someone had from the beginng used at the end
  22. All characters are cishets
  23. Someone pressumed dead is alive
  24. The treasure is fake