ChasesequenceAllcharactersarecishetsMovie endswithprotagonistsplanningnext heistSomeonehas reallystupidmotivation tobe thereForced andunnecessaryromancesubplot"You and I arenot sodifferent." / "Youare no betterthan me."Someonepressumeddead isaliveMagicallyavoidingall bulletsOne ofantagonistswas their allyall alongSomeonescrificesthemselvesbut then theysurviveSomeonestrugglingnot to fallfromsomewhereIt wouldmake senseto kill thembut lets notfor no reasonProtagonists knewall along they willbe betrayed bysomeone andwere ready for itThey losemost of thetreasure inthe sea"Hand itover and Iwon't hurtthem."Plan seemsto work - lastsecondreveal itfailedSomeonehas veryinconvinientphobiaAntagonistofferscooperationthen betraysprotagonistsSomeobject/cluesomeone hadfrom thebeginng usedat the endSome of theprotagonistsandantagonistshave "history"One ofprotagonistswas theirenemy allalongThetreasureis fakeHistoricalinaccuracyBad guypressumeddead at theend but theyare notChasesequenceAllcharactersarecishetsMovie endswithprotagonistsplanningnext heistSomeonehas reallystupidmotivation tobe thereForced andunnecessaryromancesubplot"You and I arenot sodifferent." / "Youare no betterthan me."Someonepressumeddead isaliveMagicallyavoidingall bulletsOne ofantagonistswas their allyall alongSomeonescrificesthemselvesbut then theysurviveSomeonestrugglingnot to fallfromsomewhereIt wouldmake senseto kill thembut lets notfor no reasonProtagonists knewall along they willbe betrayed bysomeone andwere ready for itThey losemost of thetreasure inthe sea"Hand itover and Iwon't hurtthem."Plan seemsto work - lastsecondreveal itfailedSomeonehas veryinconvinientphobiaAntagonistofferscooperationthen betraysprotagonistsSomeobject/cluesomeone hadfrom thebeginng usedat the endSome of theprotagonistsandantagonistshave "history"One ofprotagonistswas theirenemy allalongThetreasureis fakeHistoricalinaccuracyBad guypressumeddead at theend but theyare not

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chase sequence
  2. All characters are cishets
  3. Movie ends with protagonists planning next heist
  4. Someone has really stupid motivation to be there
  5. Forced and unnecessary romance subplot
  6. "You and I are not so different." / "You are no better than me."
  7. Someone pressumed dead is alive
  8. Magically avoiding all bullets
  9. One of antagonists was their ally all along
  10. Someone scrifices themselves but then they survive
  11. Someone struggling not to fall from somewhere
  12. It would make sense to kill them but lets not for no reason
  13. Protagonists knew all along they will be betrayed by someone and were ready for it
  14. They lose most of the treasure in the sea
  15. "Hand it over and I won't hurt them."
  16. Plan seems to work - last second reveal it failed
  17. Someone has very inconvinient phobia
  18. Antagonist offers cooperation then betrays protagonists
  19. Some object/clue someone had from the beginng used at the end
  20. Some of the protagonists and antagonists have "history"
  21. One of protagonists was their enemy all along
  22. The treasure is fake
  23. Historical inaccuracy
  24. Bad guy pressumed dead at the end but they are not