It wouldmake senseto kill thembut lets notfor no reasonForced andunnecessaryromancesubplot"Hand itover and Iwon't hurtthem."Someonehas reallystupidmotivation tobe thereThetreasureis fakeChasesequence"You and I arenot sodifferent." / "Youare no betterthan me."HistoricalinaccuracySomeonepressumeddead isalivePlan seemsto work - lastsecondreveal itfailedAllcharactersarecishetsMovie endswithprotagonistsplanningnext heistProtagonists knewall along they willbe betrayed bysomeone andwere ready for itSomeobject/cluesomeone hadfrom thebeginng usedat the endOne ofantagonistswas their allyall alongBad guypressumeddead at theend but theyare notSomeonehas veryinconvinientphobiaSomeonescrificesthemselvesbut then theysurviveAntagonistofferscooperationthen betraysprotagonistsMagicallyavoidingall bulletsSome of theprotagonistsandantagonistshave "history"Someonestrugglingnot to fallfromsomewhereThey losemost of thetreasure inthe seaOne ofprotagonistswas theirenemy allalongIt wouldmake senseto kill thembut lets notfor no reasonForced andunnecessaryromancesubplot"Hand itover and Iwon't hurtthem."Someonehas reallystupidmotivation tobe thereThetreasureis fakeChasesequence"You and I arenot sodifferent." / "Youare no betterthan me."HistoricalinaccuracySomeonepressumeddead isalivePlan seemsto work - lastsecondreveal itfailedAllcharactersarecishetsMovie endswithprotagonistsplanningnext heistProtagonists knewall along they willbe betrayed bysomeone andwere ready for itSomeobject/cluesomeone hadfrom thebeginng usedat the endOne ofantagonistswas their allyall alongBad guypressumeddead at theend but theyare notSomeonehas veryinconvinientphobiaSomeonescrificesthemselvesbut then theysurviveAntagonistofferscooperationthen betraysprotagonistsMagicallyavoidingall bulletsSome of theprotagonistsandantagonistshave "history"Someonestrugglingnot to fallfromsomewhereThey losemost of thetreasure inthe seaOne ofprotagonistswas theirenemy allalong

Uncharted bingo card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. It would make sense to kill them but lets not for no reason
  2. Forced and unnecessary romance subplot
  3. "Hand it over and I won't hurt them."
  4. Someone has really stupid motivation to be there
  5. The treasure is fake
  6. Chase sequence
  7. "You and I are not so different." / "You are no better than me."
  8. Historical inaccuracy
  9. Someone pressumed dead is alive
  10. Plan seems to work - last second reveal it failed
  11. All characters are cishets
  12. Movie ends with protagonists planning next heist
  13. Protagonists knew all along they will be betrayed by someone and were ready for it
  14. Some object/clue someone had from the beginng used at the end
  15. One of antagonists was their ally all along
  16. Bad guy pressumed dead at the end but they are not
  17. Someone has very inconvinient phobia
  18. Someone scrifices themselves but then they survive
  19. Antagonist offers cooperation then betrays protagonists
  20. Magically avoiding all bullets
  21. Some of the protagonists and antagonists have "history"
  22. Someone struggling not to fall from somewhere
  23. They lose most of the treasure in the sea
  24. One of protagonists was their enemy all along