Have 4+colonistsHave moreprisonersthan colonistsDrunkBabyChickenFamilyMemberHumanHatGoldenPoker/BilliardsTableHave 5 IndividualColonist Bedroomsand 5 IndividualPrison BedroomsAll occupied at onceObtain3000+ silverfrom trade atonceTame aThrumboAmbrosiaAddictionOneWeddingand AFuneralHave 2+livingcolonistcouplesMasterwork orLegendaryqualityWooden/SteelStoolFeed yourcolonistsinsectnutrientpaste mealsMental Break+Reason:Ate without atable3+colonistsare familyLetheatstrokekill a colonistor prisonerMilkfarmMechanoidsOne Shotkilling colonyanimal orpawnHave a living pawnwearThrumbo hat+Thrumbo shirt+Thrumbo pantsGiveGlitterworldmedicine to acolony animalsick with theplagueLose3+ prisonerscaptured onthe sameraidHave 2+colonists equipPlasmaSwords/Knivesfor 3 raidsHave abedroom applythe "quitespacious" moodbuffHave 2+pawnsburn todeathBeat a raid of5+ enemieswithout anycolonistinjuredMeteoritekills colonyanimal orpawnCapture acolonist withMental Break:Given up andleaving the mapKill half+ ofyourprisonersduring aPrison BreakHave 2+PyromaniaccolonistsaliveHave3000+raw foodstoredHave 3+ fullstacks ofsimple mealsrot ordeteriorate to 0HPHave 2+cryosleepcasketsoccupied bycolony animalsor colonistsExtremeLevel(-40 mooddebuff)Psychic ShipHave aPoison/DefoliatorShip and aPsychic ShipOn the map atonceHave ToxicFallout andVolcanic WinterOn the map atonceHave 4+colonistsHave moreprisonersthan colonistsDrunkBabyChickenFamilyMemberHumanHatGoldenPoker/BilliardsTableHave 5 IndividualColonist Bedroomsand 5 IndividualPrison BedroomsAll occupied at onceObtain3000+ silverfrom trade atonceTame aThrumboAmbrosiaAddictionOneWeddingand AFuneralHave 2+livingcolonistcouplesMasterwork orLegendaryqualityWooden/SteelStoolFeed yourcolonistsinsectnutrientpaste mealsMental Break+Reason:Ate without atable3+colonistsare familyLetheatstrokekill a colonistor prisonerMilkfarmMechanoidsOne Shotkilling colonyanimal orpawnHave a living pawnwearThrumbo hat+Thrumbo shirt+Thrumbo pantsGiveGlitterworldmedicine to acolony animalsick with theplagueLose3+ prisonerscaptured onthe sameraidHave 2+colonists equipPlasmaSwords/Knivesfor 3 raidsHave abedroom applythe "quitespacious" moodbuffHave 2+pawnsburn todeathBeat a raid of5+ enemieswithout anycolonistinjuredMeteoritekills colonyanimal orpawnCapture acolonist withMental Break:Given up andleaving the mapKill half+ ofyourprisonersduring aPrison BreakHave 2+PyromaniaccolonistsaliveHave3000+raw foodstoredHave 3+ fullstacks ofsimple mealsrot ordeteriorate to 0HPHave 2+cryosleepcasketsoccupied bycolony animalsor colonistsExtremeLevel(-40 mooddebuff)Psychic ShipHave aPoison/DefoliatorShip and aPsychic ShipOn the map atonceHave ToxicFallout andVolcanic WinterOn the map atonce

Rimworld Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have 4+ colonists Have more prisoners than colonists
  2. Drunk Baby Chicken
  3. Family Member Human Hat
  4. Golden Poker/Billiards Table
  5. Have 5 Individual Colonist Bedrooms and 5 Individual Prison Bedrooms All occupied at once
  6. Obtain 3000+ silver from trade at once
  7. Tame a Thrumbo
  8. Ambrosia Addiction
  9. One Wedding and A Funeral
  10. Have 2+ living colonist couples
  11. Masterwork or Legendary quality Wooden/Steel Stool
  12. Feed your colonists insect nutrient paste meals
  13. Mental Break + Reason: Ate without a table
  14. 3+ colonists are family
  15. Let heatstroke kill a colonist or prisoner
  16. Milk farm
  17. Mechanoids One Shot killing colony animal or pawn
  18. Have a living pawn wear Thrumbo hat + Thrumbo shirt + Thrumbo pants
  19. Give Glitterworld medicine to a colony animal sick with the plague
  20. Lose
  21. 3+ prisoners captured on the same raid
  22. Have 2+ colonists equip Plasma Swords/Knives for 3 raids
  23. Have a bedroom apply the "quite spacious" mood buff
  24. Have 2+ pawns burn to death
  25. Beat a raid of 5+ enemies without any colonist injured
  26. Meteorite kills colony animal or pawn
  27. Capture a colonist with Mental Break: Given up and leaving the map
  28. Kill half+ of your prisoners during a Prison Break
  29. Have 2+ Pyromaniac colonists alive
  30. Have 3000+ raw food stored
  31. Have 3+ full stacks of simple meals rot or deteriorate to 0 HP
  32. Have 2+ cryosleep caskets occupied by colony animals or colonists
  33. Extreme Level (-40 mood debuff) Psychic Ship
  34. Have a Poison/Defoliator Ship and a Psychic Ship On the map at once
  35. Have Toxic Fallout and Volcanic Winter On the map at once