AmbrosiaAddictionHave 4+colonistsHave moreprisonersthan colonistsHave3000+raw foodstoredCapture acolonist withMental Break:Given up andleaving the mapGiveGlitterworldmedicine to acolony animalsick with theplagueMechanoidsOne Shotkilling colonyanimal orpawnHave aPoison/DefoliatorShip and aPsychic ShipOn the map atonceHave a living pawnwearThrumbo hat+Thrumbo shirt+Thrumbo pants3+ prisonerscaptured onthe sameraidHave 2+PyromaniaccolonistsaliveHave 2+pawnsburn todeathMental Break+Reason:Ate without atableBeat a raid of5+ enemieswithout anycolonistinjuredGoldenPoker/BilliardsTableMeteoritekills colonyanimal orpawnObtain3000+ silverfrom trade atonceTame aThrumboHave 2+cryosleepcasketsoccupied bycolony animalsor colonistsHave ToxicFallout andVolcanic WinterOn the map atonceHave abedroom applythe "quitespacious" moodbuffExtremeLevel(-40 mooddebuff)Psychic ShipHave 2+colonists equipPlasmaSwords/Knivesfor 3 raids3+colonistsare familyMilkfarmMasterwork orLegendaryqualityWooden/SteelStoolLoseHave 5 IndividualColonist Bedroomsand 5 IndividualPrison BedroomsAll occupied at onceHave 3+ fullstacks ofsimple mealsrot ordeteriorate to 0HPLetheatstrokekill a colonistor prisonerFamilyMemberHumanHatDrunkBabyChickenKill half+ ofyourprisonersduring aPrison BreakHave 2+livingcolonistcouplesFeed yourcolonistsinsectnutrientpaste mealsOneWeddingand AFuneralAmbrosiaAddictionHave 4+colonistsHave moreprisonersthan colonistsHave3000+raw foodstoredCapture acolonist withMental Break:Given up andleaving the mapGiveGlitterworldmedicine to acolony animalsick with theplagueMechanoidsOne Shotkilling colonyanimal orpawnHave aPoison/DefoliatorShip and aPsychic ShipOn the map atonceHave a living pawnwearThrumbo hat+Thrumbo shirt+Thrumbo pants3+ prisonerscaptured onthe sameraidHave 2+PyromaniaccolonistsaliveHave 2+pawnsburn todeathMental Break+Reason:Ate without atableBeat a raid of5+ enemieswithout anycolonistinjuredGoldenPoker/BilliardsTableMeteoritekills colonyanimal orpawnObtain3000+ silverfrom trade atonceTame aThrumboHave 2+cryosleepcasketsoccupied bycolony animalsor colonistsHave ToxicFallout andVolcanic WinterOn the map atonceHave abedroom applythe "quitespacious" moodbuffExtremeLevel(-40 mooddebuff)Psychic ShipHave 2+colonists equipPlasmaSwords/Knivesfor 3 raids3+colonistsare familyMilkfarmMasterwork orLegendaryqualityWooden/SteelStoolLoseHave 5 IndividualColonist Bedroomsand 5 IndividualPrison BedroomsAll occupied at onceHave 3+ fullstacks ofsimple mealsrot ordeteriorate to 0HPLetheatstrokekill a colonistor prisonerFamilyMemberHumanHatDrunkBabyChickenKill half+ ofyourprisonersduring aPrison BreakHave 2+livingcolonistcouplesFeed yourcolonistsinsectnutrientpaste mealsOneWeddingand AFuneral

Rimworld Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ambrosia Addiction
  2. Have 4+ colonists Have more prisoners than colonists
  3. Have 3000+ raw food stored
  4. Capture a colonist with Mental Break: Given up and leaving the map
  5. Give Glitterworld medicine to a colony animal sick with the plague
  6. Mechanoids One Shot killing colony animal or pawn
  7. Have a Poison/Defoliator Ship and a Psychic Ship On the map at once
  8. Have a living pawn wear Thrumbo hat + Thrumbo shirt + Thrumbo pants
  9. 3+ prisoners captured on the same raid
  10. Have 2+ Pyromaniac colonists alive
  11. Have 2+ pawns burn to death
  12. Mental Break + Reason: Ate without a table
  13. Beat a raid of 5+ enemies without any colonist injured
  14. Golden Poker/Billiards Table
  15. Meteorite kills colony animal or pawn
  16. Obtain 3000+ silver from trade at once
  17. Tame a Thrumbo
  18. Have 2+ cryosleep caskets occupied by colony animals or colonists
  19. Have Toxic Fallout and Volcanic Winter On the map at once
  20. Have a bedroom apply the "quite spacious" mood buff
  21. Extreme Level (-40 mood debuff) Psychic Ship
  22. Have 2+ colonists equip Plasma Swords/Knives for 3 raids
  23. 3+ colonists are family
  24. Milk farm
  25. Masterwork or Legendary quality Wooden/Steel Stool
  26. Lose
  27. Have 5 Individual Colonist Bedrooms and 5 Individual Prison Bedrooms All occupied at once
  28. Have 3+ full stacks of simple meals rot or deteriorate to 0 HP
  29. Let heatstroke kill a colonist or prisoner
  30. Family Member Human Hat
  31. Drunk Baby Chicken
  32. Kill half+ of your prisoners during a Prison Break
  33. Have 2+ living colonist couples
  34. Feed your colonists insect nutrient paste meals
  35. One Wedding and A Funeral