Hit & Roll to 4ft DRAW to the 8ft PEEL Guard Pick Opponent's Stone Corner Guard Left Hit & Stick 4ft DRAW to the Button Long Guard Tick Guard Runback Double Hit & Roll Out DRAW to the 4ft Triple Hit & Stick Button Hit & Stick 8ft Tight Guard Hit & Roll to Button Runback Pick Tap Own Stone into Scoring Position
Free! Corner Guard Right Wreck on the Guard Runback Hit & Roll Out DRAW to the 12ft Hit & Stick 12ft Double Close Up on Hamilton's Socks Flash a Hit Split Stones into House Visit Oak & Oscar Cross House Double Come Around Guard Buried Runback & Stick Come Around Corner Hit & Roll Behind Cover Tap Opp. Rock behind T Close Up on Plys Oak & Oscar Watch Corner Freeze Middle Guard Hit & Roll to 4ft DRAW to the 8ft PEEL Guard Pick Opponent's Stone Corner Guard Left Hit & Stick 4ft DRAW to the Button Long Guard Tick Guard Runback Double Hit & Roll Out DRAW to the 4ft Triple Hit & Stick Button Hit & Stick 8ft Tight Guard Hit & Roll to Button Runback Pick Tap Own Stone into Scoring Position Free! Corner Guard Right Wreck on the Guard Runback Hit & Roll Out DRAW to the 12ft Hit & Stick 12ft Double Close Up on Hamilton's Socks Flash a Hit Split Stones into House Visit Oak & Oscar Cross House Double Come Around Guard Buried Runback & Stick Come Around Corner Hit & Roll Behind Cover Tap Opp. Rock behind T Close Up on Plys Oak & Oscar Watch Corner Freeze Middle Guard
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hit & Roll to 4ft
DRAW to the 8ft
PEEL Guard
Pick Opponent's Stone
Corner Guard Left
Hit & Stick 4ft
DRAW to the Button
Long Guard
Tick Guard
Runback Double
Hit & Roll Out
DRAW to the 4ft
Triple
Hit & Stick Button
Hit & Stick 8ft
Tight Guard
Hit & Roll to Button
Runback Pick
Tap Own Stone into Scoring Position
Free!
Corner Guard Right
Wreck on the Guard
Runback Hit & Roll Out
DRAW to the 12ft
Hit & Stick 12ft
Double
Close Up on Hamilton's Socks
Flash a Hit
Split Stones into House
Visit Oak & Oscar
Cross House Double
Come Around Guard Buried
Runback & Stick
Come Around Corner
Hit & Roll Behind Cover
Tap Opp. Rock behind T
Close Up on Plys Oak & Oscar Watch
Corner Freeze
Middle Guard