Runback Hit & Roll Out Tight Guard Hit & Roll to 4ft Double Runback Double Come Around Guard Buried Come Around Corner Hit & Stick 8ft DRAW to the 4ft
Visit Oak & Oscar Flash a Hit Long Guard Hit & Roll Out PEEL Guard Triple Hit & Stick Button Tap Opp. Rock behind T Runback & Stick Corner Guard Right Hit & Roll Behind Cover Hit & Roll to Button Wreck on the Guard DRAW to the 8ft DRAW to the Button Pick Opponent's Stone Corner Freeze Runback Pick Corner Guard Left Free! Hit & Stick 4ft Tick Guard Cross House Double DRAW to the 12ft Hit & Stick 12ft Tap Own Stone into Scoring Position Close Up on Hamilton's Socks Middle Guard Close Up on Plys Oak & Oscar Watch Split Stones into House Runback Hit & Roll Out Tight Guard Hit & Roll to 4ft Double Runback Double Come Around Guard Buried Come Around Corner Hit & Stick 8ft DRAW to the 4ft Visit Oak & Oscar Flash a Hit Long Guard Hit & Roll Out PEEL Guard Triple Hit & Stick Button Tap Opp. Rock behind T Runback & Stick Corner Guard Right Hit & Roll Behind Cover Hit & Roll to Button Wreck on the Guard DRAW to the 8ft DRAW to the Button Pick Opponent's Stone Corner Freeze Runback Pick Corner Guard Left Free! Hit & Stick 4ft Tick Guard Cross House Double DRAW to the 12ft Hit & Stick 12ft Tap Own Stone into Scoring Position Close Up on Hamilton's Socks Middle Guard Close Up on Plys Oak & Oscar Watch Split Stones into House
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Runback Hit & Roll Out
Tight Guard
Hit & Roll to 4ft
Double
Runback Double
Come Around Guard Buried
Come Around Corner
Hit & Stick 8ft
DRAW to the 4ft
Visit Oak & Oscar
Flash a Hit
Long Guard
Hit & Roll Out
PEEL Guard
Triple
Hit & Stick Button
Tap Opp. Rock behind T
Runback & Stick
Corner Guard Right
Hit & Roll Behind Cover
Hit & Roll to Button
Wreck on the Guard
DRAW to the 8ft
DRAW to the Button
Pick Opponent's Stone
Corner Freeze
Runback Pick
Corner Guard Left
Free!
Hit & Stick 4ft
Tick Guard
Cross House Double
DRAW to the 12ft
Hit & Stick 12ft
Tap Own Stone into Scoring Position
Close Up on Hamilton's Socks
Middle Guard
Close Up on Plys Oak & Oscar Watch
Split Stones into House