shockwavestacksunevenotherpeoplestand intankbusterpurple #goes tothe wrongmarkersomeoneincorrectlyreadswinged/spokencataractavaricetank/dpsstays withpartycrashpartnerwas toocloseanti kbtoo earlyor too latecrashpartnerwasn'ttheretank diestotankbusterblue/tether#s dontswapavaricetank/dps gothe directionthey're notsupposed toblue/tether#s die toproximitycan't get totheir spot ontime due tothe badsquarelark decidesnot to shotcalla mech just tosee whathappenstank failsto takecoherencetethermisalignedbuffwindowscasterends upneedingto raisedamagedownnotenough miton sewagedelugeskill tpssomeoneto unsafeareasomeonepanics aboutsomeonewalking nearunsafe areas"i can't seemynumber/color"during limitcutblue/tether#s go tothe wrongsidesomeonewalks intothe unsafesquareshockwavestacksunevenotherpeoplestand intankbusterpurple #goes tothe wrongmarkersomeoneincorrectlyreadswinged/spokencataractavaricetank/dpsstays withpartycrashpartnerwas toocloseanti kbtoo earlyor too latecrashpartnerwasn'ttheretank diestotankbusterblue/tether#s dontswapavaricetank/dps gothe directionthey're notsupposed toblue/tether#s die toproximitycan't get totheir spot ontime due tothe badsquarelark decidesnot to shotcalla mech just tosee whathappenstank failsto takecoherencetethermisalignedbuffwindowscasterends upneedingto raisedamagedownnotenough miton sewagedelugeskill tpssomeoneto unsafeareasomeonepanics aboutsomeonewalking nearunsafe areas"i can't seemynumber/color"during limitcutblue/tether#s go tothe wrongsidesomeonewalks intothe unsafesquare

p2s limit cut bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shockwave stacks uneven
  2. other people stand in tankbuster
  3. purple # goes to the wrong marker
  4. someone incorrectly reads winged/spoken cataract
  5. avarice tank/dps stays with party
  6. crash partner was too close
  7. anti kb too early or too late
  8. crash partner wasn't there
  9. tank dies to tankbuster
  10. blue/tether #s dont swap
  11. avarice tank/dps go the direction they're not supposed to
  12. blue/tether #s die to proximity
  13. can't get to their spot on time due to the bad square
  14. lark decides not to shotcall a mech just to see what happens
  15. tank fails to take coherence tether
  16. misaligned buff windows
  17. caster ends up needing to raise
  18. damage down
  19. not enough mit on sewage deluge
  20. skill tps someone to unsafe area
  21. someone panics about someone walking near unsafe areas
  22. "i can't see my number/color" during limit cut
  23. blue/tether #s go to the wrong side
  24. someone walks into the unsafe square