crashpartnerwas tooclosemisalignedbuffwindowstank diestotankbustertank failsto takecoherencetetherblue/tether#s go tothe wrongsideshockwavestacksunevenanti kbtoo earlyor too lateblue/tether#s die toproximitysomeoneincorrectlyreadswinged/spokencataractcan't get totheir spot ontime due tothe badsquaresomeonewalks intothe unsafesquaredamagedown"i can't seemynumber/color"during limitcutsomeonepanics aboutsomeonewalking nearunsafe areaspurple #goes tothe wrongmarkeravaricetank/dpsstays withpartycrashpartnerwasn'tthereotherpeoplestand intankbusternotenough miton sewagedelugelark decidesnot to shotcalla mech just tosee whathappensavaricetank/dps gothe directionthey're notsupposed toskill tpssomeoneto unsafeareablue/tether#s dontswapcasterends upneedingto raisecrashpartnerwas tooclosemisalignedbuffwindowstank diestotankbustertank failsto takecoherencetetherblue/tether#s go tothe wrongsideshockwavestacksunevenanti kbtoo earlyor too lateblue/tether#s die toproximitysomeoneincorrectlyreadswinged/spokencataractcan't get totheir spot ontime due tothe badsquaresomeonewalks intothe unsafesquaredamagedown"i can't seemynumber/color"during limitcutsomeonepanics aboutsomeonewalking nearunsafe areaspurple #goes tothe wrongmarkeravaricetank/dpsstays withpartycrashpartnerwasn'tthereotherpeoplestand intankbusternotenough miton sewagedelugelark decidesnot to shotcalla mech just tosee whathappensavaricetank/dps gothe directionthey're notsupposed toskill tpssomeoneto unsafeareablue/tether#s dontswapcasterends upneedingto raise

p2s limit cut bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. crash partner was too close
  2. misaligned buff windows
  3. tank dies to tankbuster
  4. tank fails to take coherence tether
  5. blue/tether #s go to the wrong side
  6. shockwave stacks uneven
  7. anti kb too early or too late
  8. blue/tether #s die to proximity
  9. someone incorrectly reads winged/spoken cataract
  10. can't get to their spot on time due to the bad square
  11. someone walks into the unsafe square
  12. damage down
  13. "i can't see my number/color" during limit cut
  14. someone panics about someone walking near unsafe areas
  15. purple # goes to the wrong marker
  16. avarice tank/dps stays with party
  17. crash partner wasn't there
  18. other people stand in tankbuster
  19. not enough mit on sewage deluge
  20. lark decides not to shotcall a mech just to see what happens
  21. avarice tank/dps go the direction they're not supposed to
  22. skill tps someone to unsafe area
  23. blue/tether #s dont swap
  24. caster ends up needing to raise