someoneincorrectlyreadswinged/spokencataractmisalignedbuffwindowsanti kbtoo earlyor too latecrashpartnerwasn'ttherecrashpartnerwas toocloseskill tpssomeoneto unsafeareaavaricetank/dps gothe directionthey're notsupposed tocan't get totheir spot ontime due tothe badsquarelark decidesnot to shotcalla mech just tosee whathappensblue/tether#s go tothe wrongsidesomeonewalks intothe unsafesquare"i can't seemynumber/color"during limitcutotherpeoplestand intankbusteravaricetank/dpsstays withpartycasterends upneedingto raisesomeonepanics aboutsomeonewalking nearunsafe areastank failsto takecoherencetethershockwavestacksunevenpurple #goes tothe wrongmarkerdamagedowntank diestotankbusternotenough miton sewagedelugeblue/tether#s dontswapblue/tether#s die toproximitysomeoneincorrectlyreadswinged/spokencataractmisalignedbuffwindowsanti kbtoo earlyor too latecrashpartnerwasn'ttherecrashpartnerwas toocloseskill tpssomeoneto unsafeareaavaricetank/dps gothe directionthey're notsupposed tocan't get totheir spot ontime due tothe badsquarelark decidesnot to shotcalla mech just tosee whathappensblue/tether#s go tothe wrongsidesomeonewalks intothe unsafesquare"i can't seemynumber/color"during limitcutotherpeoplestand intankbusteravaricetank/dpsstays withpartycasterends upneedingto raisesomeonepanics aboutsomeonewalking nearunsafe areastank failsto takecoherencetethershockwavestacksunevenpurple #goes tothe wrongmarkerdamagedowntank diestotankbusternotenough miton sewagedelugeblue/tether#s dontswapblue/tether#s die toproximity

p2s limit cut bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. someone incorrectly reads winged/spoken cataract
  2. misaligned buff windows
  3. anti kb too early or too late
  4. crash partner wasn't there
  5. crash partner was too close
  6. skill tps someone to unsafe area
  7. avarice tank/dps go the direction they're not supposed to
  8. can't get to their spot on time due to the bad square
  9. lark decides not to shotcall a mech just to see what happens
  10. blue/tether #s go to the wrong side
  11. someone walks into the unsafe square
  12. "i can't see my number/color" during limit cut
  13. other people stand in tankbuster
  14. avarice tank/dps stays with party
  15. caster ends up needing to raise
  16. someone panics about someone walking near unsafe areas
  17. tank fails to take coherence tether
  18. shockwave stacks uneven
  19. purple # goes to the wrong marker
  20. damage down
  21. tank dies to tankbuster
  22. not enough mit on sewage deluge
  23. blue/tether #s dont swap
  24. blue/tether #s die to proximity