misalignedbuffwindowsblue/tether#s dontswapdamagedownsomeonepanics aboutsomeonewalking nearunsafe areastank diestotankbusterskill tpssomeoneto unsafeareasomeonewalks intothe unsafesquareanti kbtoo earlyor too late"i can't seemynumber/color"during limitcutavaricetank/dpsstays withpartyotherpeoplestand intankbustercrashpartnerwasn'ttherepurple #goes tothe wrongmarkercrashpartnerwas toocloseshockwavestacksunevensomeoneincorrectlyreadswinged/spokencataractblue/tether#s go tothe wrongsidelark decidesnot to shotcalla mech just tosee whathappenscasterends upneedingto raisecan't get totheir spot ontime due tothe badsquareavaricetank/dps gothe directionthey're notsupposed totank failsto takecoherencetethernotenough miton sewagedelugeblue/tether#s die toproximitymisalignedbuffwindowsblue/tether#s dontswapdamagedownsomeonepanics aboutsomeonewalking nearunsafe areastank diestotankbusterskill tpssomeoneto unsafeareasomeonewalks intothe unsafesquareanti kbtoo earlyor too late"i can't seemynumber/color"during limitcutavaricetank/dpsstays withpartyotherpeoplestand intankbustercrashpartnerwasn'ttherepurple #goes tothe wrongmarkercrashpartnerwas toocloseshockwavestacksunevensomeoneincorrectlyreadswinged/spokencataractblue/tether#s go tothe wrongsidelark decidesnot to shotcalla mech just tosee whathappenscasterends upneedingto raisecan't get totheir spot ontime due tothe badsquareavaricetank/dps gothe directionthey're notsupposed totank failsto takecoherencetethernotenough miton sewagedelugeblue/tether#s die toproximity

p2s limit cut bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. misaligned buff windows
  2. blue/tether #s dont swap
  3. damage down
  4. someone panics about someone walking near unsafe areas
  5. tank dies to tankbuster
  6. skill tps someone to unsafe area
  7. someone walks into the unsafe square
  8. anti kb too early or too late
  9. "i can't see my number/color" during limit cut
  10. avarice tank/dps stays with party
  11. other people stand in tankbuster
  12. crash partner wasn't there
  13. purple # goes to the wrong marker
  14. crash partner was too close
  15. shockwave stacks uneven
  16. someone incorrectly reads winged/spoken cataract
  17. blue/tether #s go to the wrong side
  18. lark decides not to shotcall a mech just to see what happens
  19. caster ends up needing to raise
  20. can't get to their spot on time due to the bad square
  21. avarice tank/dps go the direction they're not supposed to
  22. tank fails to take coherence tether
  23. not enough mit on sewage deluge
  24. blue/tether #s die to proximity