Fist to 5check forunderstandingExitticket4 cornerscheck forunderstandingAssignedjobs forstudentsSticky notestoplightcheck forunderstandingVisualsAttentiongetterChoralreadingUsingaccountabletalk stemsTurn& talkPushing forrigor/askinghigher orderthinking (HOT)questionsUsing whatto sayinstead ofIDKThumb metercheck forunderstandingRefer toan anchorchartReviewobjectives& successcriteriaRandomizationRaisinghand/seatsignalsChecking/markingstudent workWhite boardscheck forunderstandingMaterialsproceduresReviewingexpectationsActivemonitoring/proximityPassproceduresAcademicbrainbreakQuickcheck-in/greetingTotalPhysicalResponse(TPR)TimerDonow/BellringerFist to 5check forunderstandingExitticket4 cornerscheck forunderstandingAssignedjobs forstudentsSticky notestoplightcheck forunderstandingVisualsAttentiongetterChoralreadingUsingaccountabletalk stemsTurn& talkPushing forrigor/askinghigher orderthinking (HOT)questionsUsing whatto sayinstead ofIDKThumb metercheck forunderstandingRefer toan anchorchartReviewobjectives& successcriteriaRandomizationRaisinghand/seatsignalsChecking/markingstudent workWhite boardscheck forunderstandingMaterialsproceduresReviewingexpectationsActivemonitoring/proximityPassproceduresAcademicbrainbreakQuickcheck-in/greetingTotalPhysicalResponse(TPR)TimerDonow/Bellringer

Procedures and Practice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. Fist to 5 check for understanding
  2. Exit ticket
  3. 4 corners check for understanding
  4. Assigned jobs for students
  5. Sticky note stoplight check for understanding
  6. Visuals
  7. Attention getter
  8. Choral reading
  9. Using accountable talk stems
  10. Turn & talk
  11. Pushing for rigor/asking higher order thinking (HOT) questions
  12. Using what to say instead of IDK
  13. Thumb meter check for understanding
  14. Refer to an anchor chart
  15. Review objectives & success criteria
  16. Randomization
  17. Raising hand/seat signals
  18. Checking/marking student work
  19. White boards check for understanding
  20. Materials procedures
  21. Reviewing expectations
  22. Active monitoring/proximity
  23. Pass procedures
  24. Academic brain break
  25. Quick check-in/greeting
  26. Total Physical Response (TPR)
  27. Timer
  28. Do now/Bell ringer