Raising hand/seat signals Pass procedures Quick check- in/greeting Refer to an anchor chart Pushing for rigor/asking higher order thinking (HOT) questions Using accountable talk stems Total Physical Response (TPR) Sticky note stoplight check for understanding Attention getter Visuals Reviewing expectations Fist to 5 check for understanding Checking/marking student work White boards check for understanding Academic brain break Randomization Choral reading Active monitoring/proximity Using what to say instead of IDK Review objectives & success criteria 4 corners check for understanding Timer Exit ticket Thumb meter check for understanding Turn & talk Assigned jobs for students Do now/Bell ringer Materials procedures Raising hand/seat signals Pass procedures Quick check- in/greeting Refer to an anchor chart Pushing for rigor/asking higher order thinking (HOT) questions Using accountable talk stems Total Physical Response (TPR) Sticky note stoplight check for understanding Attention getter Visuals Reviewing expectations Fist to 5 check for understanding Checking/marking student work White boards check for understanding Academic brain break Randomization Choral reading Active monitoring/proximity Using what to say instead of IDK Review objectives & success criteria 4 corners check for understanding Timer Exit ticket Thumb meter check for understanding Turn & talk Assigned jobs for students Do now/Bell ringer Materials procedures
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Raising hand/seat signals
Pass procedures
Quick check-in/greeting
Refer to an anchor chart
Pushing for rigor/asking higher order thinking (HOT) questions
Using accountable talk stems
Total Physical Response (TPR)
Sticky note stoplight check for understanding
Attention getter
Visuals
Reviewing expectations
Fist to 5 check for understanding
Checking/marking student work
White boards check for understanding
Academic brain break
Randomization
Choral reading
Active monitoring/proximity
Using what to say instead of IDK
Review objectives & success criteria
4 corners check for understanding
Timer
Exit ticket
Thumb meter check for understanding
Turn & talk
Assigned jobs for students
Do now/Bell ringer
Materials procedures