PseudocodePrivateEmulatorButtonObjectRelativeLayoutActivityPropertyEditTextCalendarViewTextViewChildPublicPolymorphismAbstractionRadioButtonObject-OrientedProgrammingLinearLayoutMethodGUIInheritanceEncapsulationServiceCheckBoxSpinnerClassProgrammingLanguageLayoutJavaBroadcastReceiverAlgorithmContentProviderAndroidStudioParentPseudocodePrivateEmulatorButtonObjectRelativeLayoutActivityPropertyEditTextCalendarViewTextViewChildPublicPolymorphismAbstractionRadioButtonObject-OrientedProgrammingLinearLayoutMethodGUIInheritanceEncapsulationServiceCheckBoxSpinnerClassProgrammingLanguageLayoutJavaBroadcastReceiverAlgorithmContentProviderAndroidStudioParent

Camp Code - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pseudocode
  2. Private
  3. Emulator
  4. Button
  5. Object
  6. Relative Layout
  7. Activity
  8. Property
  9. EditText
  10. CalendarView
  11. TextView
  12. Child
  13. Public
  14. Polymorphism
  15. Abstraction
  16. Radio Button
  17. Object-Oriented Programming
  18. Linear Layout
  19. Method
  20. GUI
  21. Inheritance
  22. Encapsulation
  23. Service
  24. Check Box
  25. Spinner
  26. Class
  27. Programming Language
  28. Layout
  29. Java
  30. Broadcast Receiver
  31. Algorithm
  32. Content Provider
  33. Android Studio
  34. Parent