Tier1ImproveCheck-InCheck-OutAsking for abreakappropriatelyand chunkingassignmentsSocialEmotionalLearningDirectstudentwhat to doinsteadFeedEscapeTeachthebehaviorMs.DothisEscapeAttentionTangibleSensoryPreventitEarningandreinforcingClassroomAssistanceTool (CAT)Trigger /AntecedentTheenvironmentStarveTier2Tap quietlyor use aquiet fidgetEnvironmentalchangesReinforce!!Calm,Monotone,& _____attentionTier2AttentionTier1ImproveCheck-InCheck-OutAsking for abreakappropriatelyand chunkingassignmentsSocialEmotionalLearningDirectstudentwhat to doinsteadFeedEscapeTeachthebehaviorMs.DothisEscapeAttentionTangibleSensoryPreventitEarningandreinforcingClassroomAssistanceTool (CAT)Trigger /AntecedentTheenvironmentStarveTier2Tap quietlyor use aquiet fidgetEnvironmentalchangesReinforce!!Calm,Monotone,& _____attentionTier2Attention

"How Do I REALLY Fix Behavior?" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tier 1
  2. Improve
  3. Check-In Check-Out
  4. Asking for a break appropriately and chunking assignments
  5. Social Emotional Learning
  6. Direct student what to do instead
  7. Feed
  8. Escape
  9. Teach the behavior
  10. Ms. Dothis
  11. Escape Attention Tangible Sensory
  12. Prevent it
  13. Earning and reinforcing
  14. Classroom Assistance Tool (CAT)
  15. Trigger / Antecedent
  16. The environment
  17. Starve
  18. Tier 2
  19. Tap quietly or use a quiet fidget
  20. Environmental changes
  21. Reinforce!!
  22. Calm, Monotone, & _____ attention
  23. Tier 2
  24. Attention