EarningandreinforcingMs.DothisEnvironmentalchangesFeedSocialEmotionalLearningAttentionImprovePreventitTier2ClassroomAssistanceTool (CAT)EscapeAttentionTangibleSensoryCalm,Monotone,& _____attentionTrigger /AntecedentTeachthebehaviorEscapeAsking for abreakappropriatelyand chunkingassignmentsCheck-InCheck-OutTheenvironmentTier2Tier1StarveDirectstudentwhat to doinsteadReinforce!!Tap quietlyor use aquiet fidgetEarningandreinforcingMs.DothisEnvironmentalchangesFeedSocialEmotionalLearningAttentionImprovePreventitTier2ClassroomAssistanceTool (CAT)EscapeAttentionTangibleSensoryCalm,Monotone,& _____attentionTrigger /AntecedentTeachthebehaviorEscapeAsking for abreakappropriatelyand chunkingassignmentsCheck-InCheck-OutTheenvironmentTier2Tier1StarveDirectstudentwhat to doinsteadReinforce!!Tap quietlyor use aquiet fidget

"How Do I REALLY Fix Behavior?" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Earning and reinforcing
  2. Ms. Dothis
  3. Environmental changes
  4. Feed
  5. Social Emotional Learning
  6. Attention
  7. Improve
  8. Prevent it
  9. Tier 2
  10. Classroom Assistance Tool (CAT)
  11. Escape Attention Tangible Sensory
  12. Calm, Monotone, & _____ attention
  13. Trigger / Antecedent
  14. Teach the behavior
  15. Escape
  16. Asking for a break appropriately and chunking assignments
  17. Check-In Check-Out
  18. The environment
  19. Tier 2
  20. Tier 1
  21. Starve
  22. Direct student what to do instead
  23. Reinforce!!
  24. Tap quietly or use a quiet fidget