PreventitMs.DothisEscapeAttentionTangibleSensoryFeedEarningandreinforcingStarveSocialEmotionalLearningImproveTier2Calm,Monotone,& _____attentionTeachthebehaviorTap quietlyor use aquiet fidgetEnvironmentalchangesClassroomAssistanceTool (CAT)Asking for abreakappropriatelyand chunkingassignmentsTrigger /AntecedentReinforce!!Check-InCheck-OutDirectstudentwhat to doinsteadAttentionTier2EscapeTheenvironmentTier1PreventitMs.DothisEscapeAttentionTangibleSensoryFeedEarningandreinforcingStarveSocialEmotionalLearningImproveTier2Calm,Monotone,& _____attentionTeachthebehaviorTap quietlyor use aquiet fidgetEnvironmentalchangesClassroomAssistanceTool (CAT)Asking for abreakappropriatelyand chunkingassignmentsTrigger /AntecedentReinforce!!Check-InCheck-OutDirectstudentwhat to doinsteadAttentionTier2EscapeTheenvironmentTier1

"How Do I REALLY Fix Behavior?" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prevent it
  2. Ms. Dothis
  3. Escape Attention Tangible Sensory
  4. Feed
  5. Earning and reinforcing
  6. Starve
  7. Social Emotional Learning
  8. Improve
  9. Tier 2
  10. Calm, Monotone, & _____ attention
  11. Teach the behavior
  12. Tap quietly or use a quiet fidget
  13. Environmental changes
  14. Classroom Assistance Tool (CAT)
  15. Asking for a break appropriately and chunking assignments
  16. Trigger / Antecedent
  17. Reinforce!!
  18. Check-In Check-Out
  19. Direct student what to do instead
  20. Attention
  21. Tier 2
  22. Escape
  23. The environment
  24. Tier 1