EarningandreinforcingImproveTrigger /AntecedentEscapeCheck-InCheck-OutMs.DothisStarveAttentionAsking for abreakappropriatelyand chunkingassignmentsPreventitTier1Tap quietlyor use aquiet fidgetClassroomAssistanceTool (CAT)EscapeAttentionTangibleSensoryTier2Calm,Monotone,& _____attentionTheenvironmentTeachthebehaviorFeedTier2Reinforce!!SocialEmotionalLearningDirectstudentwhat to doinsteadEnvironmentalchangesEarningandreinforcingImproveTrigger /AntecedentEscapeCheck-InCheck-OutMs.DothisStarveAttentionAsking for abreakappropriatelyand chunkingassignmentsPreventitTier1Tap quietlyor use aquiet fidgetClassroomAssistanceTool (CAT)EscapeAttentionTangibleSensoryTier2Calm,Monotone,& _____attentionTheenvironmentTeachthebehaviorFeedTier2Reinforce!!SocialEmotionalLearningDirectstudentwhat to doinsteadEnvironmentalchanges

"How Do I REALLY Fix Behavior?" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Earning and reinforcing
  2. Improve
  3. Trigger / Antecedent
  4. Escape
  5. Check-In Check-Out
  6. Ms. Dothis
  7. Starve
  8. Attention
  9. Asking for a break appropriately and chunking assignments
  10. Prevent it
  11. Tier 1
  12. Tap quietly or use a quiet fidget
  13. Classroom Assistance Tool (CAT)
  14. Escape Attention Tangible Sensory
  15. Tier 2
  16. Calm, Monotone, & _____ attention
  17. The environment
  18. Teach the behavior
  19. Feed
  20. Tier 2
  21. Reinforce!!
  22. Social Emotional Learning
  23. Direct student what to do instead
  24. Environmental changes