F=MAp=mvNewton's3rd lawVelocitySlidingfrictionCentripetalforceThings fall atthe samespeed on themoonAnobject atrest...Newton'sSecondLaww=fdKineticenergyPE=mghspeedVectorHydrodynamicm/s^2Has aquantitybut nodirectionME=PE+KEKE=1/2mv^2MomentumScalara=(vf-vi)/tLaw ofInteriaFor everyaction thereis an equaland oppositereactionHas aquantityand adirectionAerodynamicStaticfrictionworkNewton'sfirst lawJouleCentrifugalforce (notreal)Law ofConservationof energyAccelerationv=d/tanddirectionIf you havemore mass,more force isrequired toaccelerate you.FluidfrictionkgHydropowers=d/tEnergyPotentialEnergyLaw ofconservationofmomentumNewtonRollingfrictionGravityF=MAp=mvNewton's3rd lawVelocitySlidingfrictionCentripetalforceThings fall atthe samespeed on themoonAnobject atrest...Newton'sSecondLaww=fdKineticenergyPE=mghspeedVectorHydrodynamicm/s^2Has aquantitybut nodirectionME=PE+KEKE=1/2mv^2MomentumScalara=(vf-vi)/tLaw ofInteriaFor everyaction thereis an equaland oppositereactionHas aquantityand adirectionAerodynamicStaticfrictionworkNewton'sfirst lawJouleCentrifugalforce (notreal)Law ofConservationof energyAccelerationv=d/tanddirectionIf you havemore mass,more force isrequired toaccelerate you.FluidfrictionkgHydropowers=d/tEnergyPotentialEnergyLaw ofconservationofmomentumNewtonRollingfrictionGravity

Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. F=MA
  2. p=mv
  3. Newton's 3rd law
  4. Velocity
  5. Sliding friction
  6. Centripetal force
  7. Things fall at the same speed on the moon
  8. An object at rest...
  9. Newton's Second Law
  10. w=fd
  11. Kinetic energy
  12. PE=mgh
  13. speed
  14. Vector
  15. Hydrodynamic
  16. m/s^2
  17. Has a quantity but no direction
  18. ME=PE+KE
  19. KE=1/2mv^2
  20. Momentum
  21. Scalar
  22. a= (vf-vi)/t
  23. Law of Interia
  24. For every action there is an equal and opposite reaction
  25. Has a quantity and a direction
  26. Aerodynamic
  27. Static friction
  28. work
  29. Newton's first law
  30. Joule
  31. Centrifugal force (not real)
  32. Law of Conservation of energy
  33. Acceleration
  34. v=d/t and direction
  35. If you have more mass, more force is required to accelerate you.
  36. Fluid friction
  37. kg
  38. Hydropower
  39. s=d/t
  40. Energy
  41. Potential Energy
  42. Law of conservation of momentum
  43. Newton
  44. Rolling friction
  45. Gravity