KineticenergyScalarKE=1/2mv^2Gravityw=fdHydrodynamicworkm/s^2StaticfrictionVelocityEnergyPE=mghHas aquantityand adirectionNewton's3rd lawNewton'sfirst lawRollingfrictionThings fall atthe samespeed on themoonNewton'sSecondLawAnobject atrest...speedHydropowerFor everyaction thereis an equaland oppositereactionF=MAAccelerationa=(vf-vi)/tMomentump=mvkgCentrifugalforce (notreal)PotentialEnergyJouleLaw ofconservationofmomentumME=PE+KEv=d/tanddirectionIf you havemore mass,more force isrequired toaccelerate you.SlidingfrictionAerodynamicCentripetalforceNewtonLaw ofConservationof energyHas aquantitybut nodirectionLaw ofInteriaVectorFluidfrictions=d/tKineticenergyScalarKE=1/2mv^2Gravityw=fdHydrodynamicworkm/s^2StaticfrictionVelocityEnergyPE=mghHas aquantityand adirectionNewton's3rd lawNewton'sfirst lawRollingfrictionThings fall atthe samespeed on themoonNewton'sSecondLawAnobject atrest...speedHydropowerFor everyaction thereis an equaland oppositereactionF=MAAccelerationa=(vf-vi)/tMomentump=mvkgCentrifugalforce (notreal)PotentialEnergyJouleLaw ofconservationofmomentumME=PE+KEv=d/tanddirectionIf you havemore mass,more force isrequired toaccelerate you.SlidingfrictionAerodynamicCentripetalforceNewtonLaw ofConservationof energyHas aquantitybut nodirectionLaw ofInteriaVectorFluidfrictions=d/t

Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kinetic energy
  2. Scalar
  3. KE=1/2mv^2
  4. Gravity
  5. w=fd
  6. Hydrodynamic
  7. work
  8. m/s^2
  9. Static friction
  10. Velocity
  11. Energy
  12. PE=mgh
  13. Has a quantity and a direction
  14. Newton's 3rd law
  15. Newton's first law
  16. Rolling friction
  17. Things fall at the same speed on the moon
  18. Newton's Second Law
  19. An object at rest...
  20. speed
  21. Hydropower
  22. For every action there is an equal and opposite reaction
  23. F=MA
  24. Acceleration
  25. a= (vf-vi)/t
  26. Momentum
  27. p=mv
  28. kg
  29. Centrifugal force (not real)
  30. Potential Energy
  31. Joule
  32. Law of conservation of momentum
  33. ME=PE+KE
  34. v=d/t and direction
  35. If you have more mass, more force is required to accelerate you.
  36. Sliding friction
  37. Aerodynamic
  38. Centripetal force
  39. Newton
  40. Law of Conservation of energy
  41. Has a quantity but no direction
  42. Law of Interia
  43. Vector
  44. Fluid friction
  45. s=d/t