v=d/tanddirectionm/s^2ScalarPotentialEnergyNewton's3rd lawa=(vf-vi)/tNewton'sfirst lawNewton'sSecondLawFor everyaction thereis an equaland oppositereactionHas aquantitybut nodirectionVelocityGravitys=d/tw=fdAccelerationF=MAkgEnergyPE=mghRollingfrictionCentrifugalforce (notreal)StaticfrictionworkspeedMomentumJouleVectorLaw ofConservationof energyKineticenergyHydropowerThings fall atthe samespeed on themoonAerodynamicNewtonLaw ofInteriaME=PE+KEFluidfrictionHas aquantityand adirectionCentripetalforceHydrodynamicSlidingfrictionp=mvKE=1/2mv^2Anobject atrest...Law ofconservationofmomentumIf you havemore mass,more force isrequired toaccelerate you.v=d/tanddirectionm/s^2ScalarPotentialEnergyNewton's3rd lawa=(vf-vi)/tNewton'sfirst lawNewton'sSecondLawFor everyaction thereis an equaland oppositereactionHas aquantitybut nodirectionVelocityGravitys=d/tw=fdAccelerationF=MAkgEnergyPE=mghRollingfrictionCentrifugalforce (notreal)StaticfrictionworkspeedMomentumJouleVectorLaw ofConservationof energyKineticenergyHydropowerThings fall atthe samespeed on themoonAerodynamicNewtonLaw ofInteriaME=PE+KEFluidfrictionHas aquantityand adirectionCentripetalforceHydrodynamicSlidingfrictionp=mvKE=1/2mv^2Anobject atrest...Law ofconservationofmomentumIf you havemore mass,more force isrequired toaccelerate you.

Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. v=d/t and direction
  2. m/s^2
  3. Scalar
  4. Potential Energy
  5. Newton's 3rd law
  6. a= (vf-vi)/t
  7. Newton's first law
  8. Newton's Second Law
  9. For every action there is an equal and opposite reaction
  10. Has a quantity but no direction
  11. Velocity
  12. Gravity
  13. s=d/t
  14. w=fd
  15. Acceleration
  16. F=MA
  17. kg
  18. Energy
  19. PE=mgh
  20. Rolling friction
  21. Centrifugal force (not real)
  22. Static friction
  23. work
  24. speed
  25. Momentum
  26. Joule
  27. Vector
  28. Law of Conservation of energy
  29. Kinetic energy
  30. Hydropower
  31. Things fall at the same speed on the moon
  32. Aerodynamic
  33. Newton
  34. Law of Interia
  35. ME=PE+KE
  36. Fluid friction
  37. Has a quantity and a direction
  38. Centripetal force
  39. Hydrodynamic
  40. Sliding friction
  41. p=mv
  42. KE=1/2mv^2
  43. An object at rest...
  44. Law of conservation of momentum
  45. If you have more mass, more force is required to accelerate you.