Law ofInteriakgGravityspeedFor everyaction thereis an equaland oppositereactionHydrodynamicVectorThings fall atthe samespeed on themoonScalarCentrifugalforce (notreal)Rollingfrictionw=fdMomentuma=(vf-vi)/tHydropowerKineticenergyNewton's3rd lawNewton'sSecondLawVelocityJouleNewton'sfirst lawHas aquantityand adirectionME=PE+KEs=d/tCentripetalforcep=mvAnobject atrest...EnergyPE=mghF=MAStaticfrictionKE=1/2mv^2Law ofConservationof energyLaw ofconservationofmomentumHas aquantitybut nodirectionv=d/tanddirectionFluidfrictionNewtonPotentialEnergyIf you havemore mass,more force isrequired toaccelerate you.SlidingfrictionAccelerationworkm/s^2AerodynamicLaw ofInteriakgGravityspeedFor everyaction thereis an equaland oppositereactionHydrodynamicVectorThings fall atthe samespeed on themoonScalarCentrifugalforce (notreal)Rollingfrictionw=fdMomentuma=(vf-vi)/tHydropowerKineticenergyNewton's3rd lawNewton'sSecondLawVelocityJouleNewton'sfirst lawHas aquantityand adirectionME=PE+KEs=d/tCentripetalforcep=mvAnobject atrest...EnergyPE=mghF=MAStaticfrictionKE=1/2mv^2Law ofConservationof energyLaw ofconservationofmomentumHas aquantitybut nodirectionv=d/tanddirectionFluidfrictionNewtonPotentialEnergyIf you havemore mass,more force isrequired toaccelerate you.SlidingfrictionAccelerationworkm/s^2Aerodynamic

Motion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Law of Interia
  2. kg
  3. Gravity
  4. speed
  5. For every action there is an equal and opposite reaction
  6. Hydrodynamic
  7. Vector
  8. Things fall at the same speed on the moon
  9. Scalar
  10. Centrifugal force (not real)
  11. Rolling friction
  12. w=fd
  13. Momentum
  14. a= (vf-vi)/t
  15. Hydropower
  16. Kinetic energy
  17. Newton's 3rd law
  18. Newton's Second Law
  19. Velocity
  20. Joule
  21. Newton's first law
  22. Has a quantity and a direction
  23. ME=PE+KE
  24. s=d/t
  25. Centripetal force
  26. p=mv
  27. An object at rest...
  28. Energy
  29. PE=mgh
  30. F=MA
  31. Static friction
  32. KE=1/2mv^2
  33. Law of Conservation of energy
  34. Law of conservation of momentum
  35. Has a quantity but no direction
  36. v=d/t and direction
  37. Fluid friction
  38. Newton
  39. Potential Energy
  40. If you have more mass, more force is required to accelerate you.
  41. Sliding friction
  42. Acceleration
  43. work
  44. m/s^2
  45. Aerodynamic