BaselineDataPartialIntervalY-Axis,X-Axis,and TitleGraphsTreatmentPhaseMomentaryTimeSamplingLatencyFrequency,duration,intensityTrendlineDisadvantageof WholeInterval Why wecollectdataDataCollectionPermanentProductRecordingContinuousMeasurementDiscontinuousMeasurementWholeIntervalDisadvantageof PartialIntervalOperationalDefinitionDurationFrequencyObjectiveandMeasurableInterresponseTime (IRT)Data-BasedDecisionMaking (D-BDM)PhaseChangeLineBaselineDataPartialIntervalY-Axis,X-Axis,and TitleGraphsTreatmentPhaseMomentaryTimeSamplingLatencyFrequency,duration,intensityTrendlineDisadvantageof WholeInterval Why wecollectdataDataCollectionPermanentProductRecordingContinuousMeasurementDiscontinuousMeasurementWholeIntervalDisadvantageof PartialIntervalOperationalDefinitionDurationFrequencyObjectiveandMeasurableInterresponseTime (IRT)Data-BasedDecisionMaking (D-BDM)PhaseChangeLine

Task List A: Measurement - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
N
4
N
5
I
6
B
7
I
8
G
9
B
10
O
11
B
12
N
13
I
14
B
15
I
16
O
17
G
18
G
19
B
20
O
21
O
22
N
23
I
24
O
  1. G-Baseline Data
  2. G-Partial Interval
  3. N-Y-Axis, X-Axis, and Title
  4. N-Graphs
  5. I-Treatment Phase
  6. B-Momentary Time Sampling
  7. I-Latency
  8. G-Frequency, duration, intensity
  9. B-Trendline
  10. O-Disadvantage of Whole Interval
  11. B-Why we collect data
  12. N-Data Collection
  13. I-Permanent Product Recording
  14. B-Continuous Measurement
  15. I-Discontinuous Measurement
  16. O-Whole Interval
  17. G-Disadvantage of Partial Interval
  18. G-Operational Definition
  19. B-Duration
  20. O-Frequency
  21. O-Objective and Measurable
  22. N-Interresponse Time (IRT)
  23. I-Data-Based Decision Making (D-BDM)
  24. O-Phase Change Line