BaselineDataDisadvantageof PartialIntervalDiscontinuousMeasurementY-Axis,X-Axis,and TitleOperationalDefinitionMomentaryTimeSamplingLatencyWhy wecollectdataPhaseChangeLineFrequency,duration,intensityWholeIntervalDurationData-BasedDecisionMaking (D-BDM)TrendlineDisadvantageof WholeInterval InterresponseTime (IRT)ObjectiveandMeasurableTreatmentPhaseGraphsDataCollectionPermanentProductRecordingPartialIntervalFrequencyContinuousMeasurementBaselineDataDisadvantageof PartialIntervalDiscontinuousMeasurementY-Axis,X-Axis,and TitleOperationalDefinitionMomentaryTimeSamplingLatencyWhy wecollectdataPhaseChangeLineFrequency,duration,intensityWholeIntervalDurationData-BasedDecisionMaking (D-BDM)TrendlineDisadvantageof WholeInterval InterresponseTime (IRT)ObjectiveandMeasurableTreatmentPhaseGraphsDataCollectionPermanentProductRecordingPartialIntervalFrequencyContinuousMeasurement

Task List A: Measurement - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
I
4
N
5
G
6
B
7
I
8
B
9
O
10
G
11
O
12
B
13
I
14
B
15
O
16
N
17
O
18
I
19
N
20
N
21
I
22
G
23
O
24
B
  1. G-Baseline Data
  2. G-Disadvantage of Partial Interval
  3. I-Discontinuous Measurement
  4. N-Y-Axis, X-Axis, and Title
  5. G-Operational Definition
  6. B-Momentary Time Sampling
  7. I-Latency
  8. B-Why we collect data
  9. O-Phase Change Line
  10. G-Frequency, duration, intensity
  11. O-Whole Interval
  12. B-Duration
  13. I-Data-Based Decision Making (D-BDM)
  14. B-Trendline
  15. O-Disadvantage of Whole Interval
  16. N-Interresponse Time (IRT)
  17. O-Objective and Measurable
  18. I-Treatment Phase
  19. N-Graphs
  20. N-Data Collection
  21. I-Permanent Product Recording
  22. G-Partial Interval
  23. O-Frequency
  24. B-Continuous Measurement