Disadvantageof WholeInterval GraphsData-BasedDecisionMaking (D-BDM)TrendlineOperationalDefinitionWhy wecollectdataLatencyFrequencyTreatmentPhasePhaseChangeLineBaselineDataDurationPartialIntervalObjectiveandMeasurableDisadvantageof PartialIntervalDataCollectionContinuousMeasurementMomentaryTimeSamplingFrequency,duration,intensityPermanentProductRecordingWholeIntervalY-Axis,X-Axis,and TitleInterresponseTime (IRT)DiscontinuousMeasurementDisadvantageof WholeInterval GraphsData-BasedDecisionMaking (D-BDM)TrendlineOperationalDefinitionWhy wecollectdataLatencyFrequencyTreatmentPhasePhaseChangeLineBaselineDataDurationPartialIntervalObjectiveandMeasurableDisadvantageof PartialIntervalDataCollectionContinuousMeasurementMomentaryTimeSamplingFrequency,duration,intensityPermanentProductRecordingWholeIntervalY-Axis,X-Axis,and TitleInterresponseTime (IRT)DiscontinuousMeasurement

Task List A: Measurement - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
I
4
B
5
G
6
B
7
I
8
O
9
I
10
O
11
G
12
B
13
G
14
O
15
G
16
N
17
B
18
B
19
G
20
I
21
O
22
N
23
N
24
I
  1. O-Disadvantage of Whole Interval
  2. N-Graphs
  3. I-Data-Based Decision Making (D-BDM)
  4. B-Trendline
  5. G-Operational Definition
  6. B-Why we collect data
  7. I-Latency
  8. O-Frequency
  9. I-Treatment Phase
  10. O-Phase Change Line
  11. G-Baseline Data
  12. B-Duration
  13. G-Partial Interval
  14. O-Objective and Measurable
  15. G-Disadvantage of Partial Interval
  16. N-Data Collection
  17. B-Continuous Measurement
  18. B-Momentary Time Sampling
  19. G-Frequency, duration, intensity
  20. I-Permanent Product Recording
  21. O-Whole Interval
  22. N-Y-Axis, X-Axis, and Title
  23. N-Interresponse Time (IRT)
  24. I-Discontinuous Measurement