Disadvantageof WholeInterval OperationalDefinitionWhy wecollectdataTreatmentPhaseDataCollectionData-BasedDecisionMaking (D-BDM)Y-Axis,X-Axis,and TitleDisadvantageof PartialIntervalTrendlineObjectiveandMeasurableGraphsDurationBaselineDataMomentaryTimeSamplingPartialIntervalPermanentProductRecordingLatencyPhaseChangeLineFrequencyFrequency,duration,intensityWholeIntervalInterresponseTime (IRT)DiscontinuousMeasurementContinuousMeasurementDisadvantageof WholeInterval OperationalDefinitionWhy wecollectdataTreatmentPhaseDataCollectionData-BasedDecisionMaking (D-BDM)Y-Axis,X-Axis,and TitleDisadvantageof PartialIntervalTrendlineObjectiveandMeasurableGraphsDurationBaselineDataMomentaryTimeSamplingPartialIntervalPermanentProductRecordingLatencyPhaseChangeLineFrequencyFrequency,duration,intensityWholeIntervalInterresponseTime (IRT)DiscontinuousMeasurementContinuousMeasurement

Task List A: Measurement - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
B
4
I
5
N
6
I
7
N
8
G
9
B
10
O
11
N
12
B
13
G
14
B
15
G
16
I
17
I
18
O
19
O
20
G
21
O
22
N
23
I
24
B
  1. O-Disadvantage of Whole Interval
  2. G-Operational Definition
  3. B-Why we collect data
  4. I-Treatment Phase
  5. N-Data Collection
  6. I-Data-Based Decision Making (D-BDM)
  7. N-Y-Axis, X-Axis, and Title
  8. G-Disadvantage of Partial Interval
  9. B-Trendline
  10. O-Objective and Measurable
  11. N-Graphs
  12. B-Duration
  13. G-Baseline Data
  14. B-Momentary Time Sampling
  15. G-Partial Interval
  16. I-Permanent Product Recording
  17. I-Latency
  18. O-Phase Change Line
  19. O-Frequency
  20. G-Frequency, duration, intensity
  21. O-Whole Interval
  22. N-Interresponse Time (IRT)
  23. I-Discontinuous Measurement
  24. B-Continuous Measurement