DataCollectionInterresponseTime (IRT)DurationDisadvantageof WholeInterval FrequencyTrendlineWholeIntervalPermanentProductRecordingTreatmentPhaseBaselineDataGraphsOperationalDefinitionDiscontinuousMeasurementContinuousMeasurementMomentaryTimeSamplingY-Axis,X-Axis,and TitlePartialIntervalData-BasedDecisionMaking (D-BDM)LatencyFrequency,duration,intensityWhy wecollectdataPhaseChangeLineDisadvantageof PartialIntervalObjectiveandMeasurableDataCollectionInterresponseTime (IRT)DurationDisadvantageof WholeInterval FrequencyTrendlineWholeIntervalPermanentProductRecordingTreatmentPhaseBaselineDataGraphsOperationalDefinitionDiscontinuousMeasurementContinuousMeasurementMomentaryTimeSamplingY-Axis,X-Axis,and TitlePartialIntervalData-BasedDecisionMaking (D-BDM)LatencyFrequency,duration,intensityWhy wecollectdataPhaseChangeLineDisadvantageof PartialIntervalObjectiveandMeasurable

Task List A: Measurement - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
B
4
O
5
O
6
B
7
O
8
I
9
I
10
G
11
N
12
G
13
I
14
B
15
B
16
N
17
G
18
I
19
I
20
G
21
B
22
O
23
G
24
O
  1. N-Data Collection
  2. N-Interresponse Time (IRT)
  3. B-Duration
  4. O-Disadvantage of Whole Interval
  5. O-Frequency
  6. B-Trendline
  7. O-Whole Interval
  8. I-Permanent Product Recording
  9. I-Treatment Phase
  10. G-Baseline Data
  11. N-Graphs
  12. G-Operational Definition
  13. I-Discontinuous Measurement
  14. B-Continuous Measurement
  15. B-Momentary Time Sampling
  16. N-Y-Axis, X-Axis, and Title
  17. G-Partial Interval
  18. I-Data-Based Decision Making (D-BDM)
  19. I-Latency
  20. G-Frequency, duration, intensity
  21. B-Why we collect data
  22. O-Phase Change Line
  23. G-Disadvantage of Partial Interval
  24. O-Objective and Measurable