ObjectiveandMeasurableTrendlineTreatmentPhaseContinuousMeasurementInterresponseTime (IRT)PermanentProductRecordingData-BasedDecisionMaking (D-BDM)BaselineDataPartialIntervalMomentaryTimeSamplingDataCollectionWholeIntervalDiscontinuousMeasurementFrequency,duration,intensityGraphsOperationalDefinitionPhaseChangeLineDurationDisadvantageof WholeInterval Y-Axis,X-Axis,and TitleFrequencyLatencyDisadvantageof PartialIntervalWhy wecollectdataObjectiveandMeasurableTrendlineTreatmentPhaseContinuousMeasurementInterresponseTime (IRT)PermanentProductRecordingData-BasedDecisionMaking (D-BDM)BaselineDataPartialIntervalMomentaryTimeSamplingDataCollectionWholeIntervalDiscontinuousMeasurementFrequency,duration,intensityGraphsOperationalDefinitionPhaseChangeLineDurationDisadvantageof WholeInterval Y-Axis,X-Axis,and TitleFrequencyLatencyDisadvantageof PartialIntervalWhy wecollectdata

Task List A: Measurement - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
I
4
B
5
N
6
I
7
I
8
G
9
G
10
B
11
N
12
O
13
I
14
G
15
N
16
G
17
O
18
B
19
O
20
N
21
O
22
I
23
G
24
B
  1. O-Objective and Measurable
  2. B-Trendline
  3. I-Treatment Phase
  4. B-Continuous Measurement
  5. N-Interresponse Time (IRT)
  6. I-Permanent Product Recording
  7. I-Data-Based Decision Making (D-BDM)
  8. G-Baseline Data
  9. G-Partial Interval
  10. B-Momentary Time Sampling
  11. N-Data Collection
  12. O-Whole Interval
  13. I-Discontinuous Measurement
  14. G-Frequency, duration, intensity
  15. N-Graphs
  16. G-Operational Definition
  17. O-Phase Change Line
  18. B-Duration
  19. O-Disadvantage of Whole Interval
  20. N-Y-Axis, X-Axis, and Title
  21. O-Frequency
  22. I-Latency
  23. G-Disadvantage of Partial Interval
  24. B-Why we collect data