RecruitdiversegroupReframeproblemusingPOVBeginner'sMindsetEmpathizePhaseUseprototypefeedback &test againSet testobjectivesDefinePhaseIncludecreativetalentAcknowledgeclient's storyPrototypePhaseEstablishconducivespaceTest earlyandfrequentlyReviewresultsIdeatePhaseDetermineclientprofileTestPhaseEstablishcleargoalArticulateclient'sunmetneedsReviewempatheticobservationsLook outfrominsideDiverse &cross-functionalteamCollectreal-liferesultsStick tocleartime limitProvideproblemstatementRecruitdiversegroupReframeproblemusingPOVBeginner'sMindsetEmpathizePhaseUseprototypefeedback &test againSet testobjectivesDefinePhaseIncludecreativetalentAcknowledgeclient's storyPrototypePhaseEstablishconducivespaceTest earlyandfrequentlyReviewresultsIdeatePhaseDetermineclientprofileTestPhaseEstablishcleargoalArticulateclient'sunmetneedsReviewempatheticobservationsLook outfrominsideDiverse &cross-functionalteamCollectreal-liferesultsStick tocleartime limitProvideproblemstatement

Design Thinking Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Recruit diverse group
  2. Reframe problem using POV
  3. Beginner's Mindset
  4. Empathize Phase
  5. Use prototype feedback & test again
  6. Set test objectives
  7. Define Phase
  8. Include creative talent
  9. Acknowledge client's story
  10. Prototype Phase
  11. Establish conducive space
  12. Test early and frequently
  13. Review results
  14. Ideate Phase
  15. Determine client profile
  16. Test Phase
  17. Establish clear goal
  18. Articulate client's unmet needs
  19. Review empathetic observations
  20. Look out from inside
  21. Diverse & cross-functional team
  22. Collect real-life results
  23. Stick to clear time limit
  24. Provide problem statement