Goesoutsidewhile wecome to aconsensusTellssomeone topull up theirmask ordrink outsideWearingMary-Jane'sAskssomeoneto set atimerMakes anobscurereferenceMentionsturning-innotebooksPartnerWork"Learningdifference"Asks Fora Thumbsignal"dyslexia"Mentionsgoing toofast or tooslowWindowis openTells usnot to usegoogletranslate"PrettyPlease!""Vermont"Mind BlowSoundTwice inone classTells usa StorySuggestsusing adictionary"All orNothing"Suggeststhatwe use WordReferenceMakes aMind blowSoundHas us takenotes or doboardconjugationsChairsgetmovedLivingsentencesor DiceGameGoesoutsidewhile wecome to aconsensusTellssomeone topull up theirmask ordrink outsideWearingMary-Jane'sAskssomeoneto set atimerMakes anobscurereferenceMentionsturning-innotebooksPartnerWork"Learningdifference"Asks Fora Thumbsignal"dyslexia"Mentionsgoing toofast or tooslowWindowis openTells usnot to usegoogletranslate"PrettyPlease!""Vermont"Mind BlowSoundTwice inone classTells usa StorySuggestsusing adictionary"All orNothing"Suggeststhatwe use WordReferenceMakes aMind blowSoundHas us takenotes or doboardconjugationsChairsgetmovedLivingsentencesor DiceGame

Sara Ginsburg Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Goes outside while we come to a consensus
  2. Tells someone to pull up their mask or drink outside
  3. Wearing Mary-Jane's
  4. Asks someone to set a timer
  5. Makes an obscure reference
  6. Mentions turning-in notebooks
  7. Partner Work
  8. "Learning difference"
  9. Asks For a Thumb signal
  10. "dyslexia"
  11. Mentions going too fast or too slow
  12. Window is open
  13. Tells us not to use google translate
  14. "Pretty Please!"
  15. "Vermont"
  16. Mind Blow Sound Twice in one class
  17. Tells us a Story
  18. Suggests using a dictionary
  19. "All or Nothing"
  20. Suggests that we use Word Reference
  21. Makes a Mind blow Sound
  22. Has us take notes or do board conjugations
  23. Chairs get moved
  24. Living sentences or Dice Game