Doesn'tknowwhen classends"Look inthe bookand figurethis out""Yourememberthis"*Unintelligible*"Cable""As anengineer""Theauthormade amistake"Tries totell ajoke10minutesetupSaifshowsup*misplacesmarkers*Gilette"Got it?Good"Shoots downstudent'scorrectanswer"I forgotto postthat""What youneed torealize..""BANG"Advisingsession "Iftransferringto.."Jeanshowsup late*Replacesbadmarker*Talks abouthandwritingReferenceto drugsorviolence"end ofdiscussions"*Flailing*Doesn'tknowwhen classends"Look inthe bookand figurethis out""Yourememberthis"*Unintelligible*"Cable""As anengineer""Theauthormade amistake"Tries totell ajoke10minutesetupSaifshowsup*misplacesmarkers*Gilette"Got it?Good"Shoots downstudent'scorrectanswer"I forgotto postthat""What youneed torealize..""BANG"Advisingsession "Iftransferringto.."Jeanshowsup late*Replacesbadmarker*Talks abouthandwritingReferenceto drugsorviolence"end ofdiscussions"*Flailing*

Jean - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Doesn't know when class ends
  2. "Look in the book and figure this out"
  3. "You remember this"
  4. *Unintelligible*
  5. "Cable"
  6. "As an engineer"
  7. "The author made a mistake"
  8. Tries to tell a joke
  9. 10 minute setup
  10. Saif shows up
  11. *misplaces markers*
  12. Gilette
  13. "Got it? Good"
  14. Shoots down student's correct answer
  15. "I forgot to post that"
  16. "What you need to realize.."
  17. "BANG"
  18. Advising session "If transferring to.."
  19. Jean shows up late
  20. *Replaces bad marker*
  21. Talks about handwriting
  22. Reference to drugs or violence
  23. "end of discussions"
  24. *Flailing*