GiletteDoesn'tknowwhen classendsSaifshowsupShoots downstudent'scorrectanswer"As anengineer..""Yourememberthis"Jeanshowsup late"TheAuthormade amistake"*Flailing*Referenceto drugsorviolence"Look inthe bookand figurethis out"10minutesetup"Got it?Good""BANG!"*Misplacesmarkers*"I forgotto postthat"Tries totell ajoke"End ofdiscussions"*Replacesbadmarker*"Whatyou needto realize""Cable"Advisingsession "Iftransferringto.."*Unintelligible*Talks abouthandwritingGiletteDoesn'tknowwhen classendsSaifshowsupShoots downstudent'scorrectanswer"As anengineer..""Yourememberthis"Jeanshowsup late"TheAuthormade amistake"*Flailing*Referenceto drugsorviolence"Look inthe bookand figurethis out"10minutesetup"Got it?Good""BANG!"*Misplacesmarkers*"I forgotto postthat"Tries totell ajoke"End ofdiscussions"*Replacesbadmarker*"Whatyou needto realize""Cable"Advisingsession "Iftransferringto.."*Unintelligible*Talks abouthandwriting

Jean - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gilette
  2. Doesn't know when class ends
  3. Saif shows up
  4. Shoots down student's correct answer
  5. "As an engineer.."
  6. "You remember this"
  7. Jean shows up late
  8. "The Author made a mistake"
  9. *Flailing*
  10. Reference to drugs or violence
  11. "Look in the book and figure this out"
  12. 10 minute setup
  13. "Got it? Good"
  14. "BANG!"
  15. *Misplaces markers*
  16. "I forgot to post that"
  17. Tries to tell a joke
  18. "End of discussions"
  19. *Replaces bad marker*
  20. "What you need to realize"
  21. "Cable"
  22. Advising session "If transferring to.."
  23. *Unintelligible*
  24. Talks about handwriting