"Got it?Good""Yourememberthis""BANG!""TheAuthormade amistake""Whatyou needto realize"Doesn'tknowwhen classends"As anengineer.."Saifshowsup"I forgotto postthat"Tries totell ajoke*Unintelligible*10minutesetupGiletteReferenceto drugsorviolence"Cable"*Misplacesmarkers*"End ofdiscussions"*Flailing*"Look inthe bookand figurethis out"Talks abouthandwriting*Replacesbadmarker*Jeanshowsup lateShoots downstudent'scorrectanswerAdvisingsession "Iftransferringto..""Got it?Good""Yourememberthis""BANG!""TheAuthormade amistake""Whatyou needto realize"Doesn'tknowwhen classends"As anengineer.."Saifshowsup"I forgotto postthat"Tries totell ajoke*Unintelligible*10minutesetupGiletteReferenceto drugsorviolence"Cable"*Misplacesmarkers*"End ofdiscussions"*Flailing*"Look inthe bookand figurethis out"Talks abouthandwriting*Replacesbadmarker*Jeanshowsup lateShoots downstudent'scorrectanswerAdvisingsession "Iftransferringto.."

Jean - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Got it? Good"
  2. "You remember this"
  3. "BANG!"
  4. "The Author made a mistake"
  5. "What you need to realize"
  6. Doesn't know when class ends
  7. "As an engineer.."
  8. Saif shows up
  9. "I forgot to post that"
  10. Tries to tell a joke
  11. *Unintelligible*
  12. 10 minute setup
  13. Gilette
  14. Reference to drugs or violence
  15. "Cable"
  16. *Misplaces markers*
  17. "End of discussions"
  18. *Flailing*
  19. "Look in the book and figure this out"
  20. Talks about handwriting
  21. *Replaces bad marker*
  22. Jean shows up late
  23. Shoots down student's correct answer
  24. Advising session "If transferring to.."