Talks abouthandwritingGilette"Whatyou needto realize"*Replacesbadmarker*Shoots downstudent'scorrectanswer"TheAuthormade amistake""BANG!""Look inthe bookand figurethis out"Referenceto drugsorviolence*Unintelligible*Tries totell ajoke"As anengineer..""End ofdiscussions"Advisingsession "Iftransferringto..""Yourememberthis""I forgotto postthat"*Misplacesmarkers*"Got it?Good"*Flailing*Jeanshowsup late"Cable"SaifshowsupDoesn'tknowwhen classends10minutesetupTalks abouthandwritingGilette"Whatyou needto realize"*Replacesbadmarker*Shoots downstudent'scorrectanswer"TheAuthormade amistake""BANG!""Look inthe bookand figurethis out"Referenceto drugsorviolence*Unintelligible*Tries totell ajoke"As anengineer..""End ofdiscussions"Advisingsession "Iftransferringto..""Yourememberthis""I forgotto postthat"*Misplacesmarkers*"Got it?Good"*Flailing*Jeanshowsup late"Cable"SaifshowsupDoesn'tknowwhen classends10minutesetup

Jean - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Talks about handwriting
  2. Gilette
  3. "What you need to realize"
  4. *Replaces bad marker*
  5. Shoots down student's correct answer
  6. "The Author made a mistake"
  7. "BANG!"
  8. "Look in the book and figure this out"
  9. Reference to drugs or violence
  10. *Unintelligible*
  11. Tries to tell a joke
  12. "As an engineer.."
  13. "End of discussions"
  14. Advising session "If transferring to.."
  15. "You remember this"
  16. "I forgot to post that"
  17. *Misplaces markers*
  18. "Got it? Good"
  19. *Flailing*
  20. Jean shows up late
  21. "Cable"
  22. Saif shows up
  23. Doesn't know when class ends
  24. 10 minute setup