Gilette"Look inthe bookand figurethis out"Tries totell ajoke"TheAuthormade amistake"Doesn'tknowwhen classends"Got it?Good""BANG!"Saifshowsup*Unintelligible*Shoots downstudent'scorrectanswerJeanshowsup late*Replacesbadmarker*"As anengineer..""Yourememberthis""Cable"*Misplacesmarkers*"End ofdiscussions""Whatyou needto realize"Talks abouthandwriting*Flailing*Advisingsession "Iftransferringto..""I forgotto postthat"Referenceto drugsorviolence10minutesetupGilette"Look inthe bookand figurethis out"Tries totell ajoke"TheAuthormade amistake"Doesn'tknowwhen classends"Got it?Good""BANG!"Saifshowsup*Unintelligible*Shoots downstudent'scorrectanswerJeanshowsup late*Replacesbadmarker*"As anengineer..""Yourememberthis""Cable"*Misplacesmarkers*"End ofdiscussions""Whatyou needto realize"Talks abouthandwriting*Flailing*Advisingsession "Iftransferringto..""I forgotto postthat"Referenceto drugsorviolence10minutesetup

Jean - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gilette
  2. "Look in the book and figure this out"
  3. Tries to tell a joke
  4. "The Author made a mistake"
  5. Doesn't know when class ends
  6. "Got it? Good"
  7. "BANG!"
  8. Saif shows up
  9. *Unintelligible*
  10. Shoots down student's correct answer
  11. Jean shows up late
  12. *Replaces bad marker*
  13. "As an engineer.."
  14. "You remember this"
  15. "Cable"
  16. *Misplaces markers*
  17. "End of discussions"
  18. "What you need to realize"
  19. Talks about handwriting
  20. *Flailing*
  21. Advising session "If transferring to.."
  22. "I forgot to post that"
  23. Reference to drugs or violence
  24. 10 minute setup