"BANG!""As anengineer..""Cable""TheAuthormade amistake""I forgotto postthat"*Flailing*Talks abouthandwritingReferenceto drugsorviolence"Got it?Good""End ofdiscussions"10minutesetup"Whatyou needto realize"*Unintelligible**Replacesbadmarker*Doesn'tknowwhen classends"Look inthe bookand figurethis out"Shoots downstudent'scorrectanswer"Yourememberthis"SaifshowsupAdvisingsession "Iftransferringto.."*Misplacesmarkers*GiletteJeanshowsup lateTries totell ajoke"BANG!""As anengineer..""Cable""TheAuthormade amistake""I forgotto postthat"*Flailing*Talks abouthandwritingReferenceto drugsorviolence"Got it?Good""End ofdiscussions"10minutesetup"Whatyou needto realize"*Unintelligible**Replacesbadmarker*Doesn'tknowwhen classends"Look inthe bookand figurethis out"Shoots downstudent'scorrectanswer"Yourememberthis"SaifshowsupAdvisingsession "Iftransferringto.."*Misplacesmarkers*GiletteJeanshowsup lateTries totell ajoke

Jean - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "BANG!"
  2. "As an engineer.."
  3. "Cable"
  4. "The Author made a mistake"
  5. "I forgot to post that"
  6. *Flailing*
  7. Talks about handwriting
  8. Reference to drugs or violence
  9. "Got it? Good"
  10. "End of discussions"
  11. 10 minute setup
  12. "What you need to realize"
  13. *Unintelligible*
  14. *Replaces bad marker*
  15. Doesn't know when class ends
  16. "Look in the book and figure this out"
  17. Shoots down student's correct answer
  18. "You remember this"
  19. Saif shows up
  20. Advising session "If transferring to.."
  21. *Misplaces markers*
  22. Gilette
  23. Jean shows up late
  24. Tries to tell a joke