Talks abouthandwritingShoots downstudent'scorrectanswer*Replacesbadmarker**Unintelligible*Doesn'tknowwhen classendsTries totell ajoke"Got it?Good""Whatyou needto realize""Look inthe bookand figurethis out"Saifshowsup"I forgotto postthat"Advisingsession "Iftransferringto.."Referenceto drugsorviolence"BANG!""As anengineer..""TheAuthormade amistake"10minutesetup"Yourememberthis"*Flailing*Gilette*Misplacesmarkers*Jeanshowsup late"End ofdiscussions""Cable"Talks abouthandwritingShoots downstudent'scorrectanswer*Replacesbadmarker**Unintelligible*Doesn'tknowwhen classendsTries totell ajoke"Got it?Good""Whatyou needto realize""Look inthe bookand figurethis out"Saifshowsup"I forgotto postthat"Advisingsession "Iftransferringto.."Referenceto drugsorviolence"BANG!""As anengineer..""TheAuthormade amistake"10minutesetup"Yourememberthis"*Flailing*Gilette*Misplacesmarkers*Jeanshowsup late"End ofdiscussions""Cable"

Jean - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Talks about handwriting
  2. Shoots down student's correct answer
  3. *Replaces bad marker*
  4. *Unintelligible*
  5. Doesn't know when class ends
  6. Tries to tell a joke
  7. "Got it? Good"
  8. "What you need to realize"
  9. "Look in the book and figure this out"
  10. Saif shows up
  11. "I forgot to post that"
  12. Advising session "If transferring to.."
  13. Reference to drugs or violence
  14. "BANG!"
  15. "As an engineer.."
  16. "The Author made a mistake"
  17. 10 minute setup
  18. "You remember this"
  19. *Flailing*
  20. Gilette
  21. *Misplaces markers*
  22. Jean shows up late
  23. "End of discussions"
  24. "Cable"