*Replacesbadmarker*"BANG!""Cable"SaifshowsupTries totell ajokeJeanshowsup lateGilette*Flailing**Unintelligible*"I forgotto postthat""Got it?Good"10minutesetupAdvisingsession "Iftransferringto..""Look inthe bookand figurethis out""End ofdiscussions""TheAuthormade amistake"Talks abouthandwriting"As anengineer.."*Misplacesmarkers*"Whatyou needto realize"Referenceto drugsorviolence"Yourememberthis"Shoots downstudent'scorrectanswerDoesn'tknowwhen classends*Replacesbadmarker*"BANG!""Cable"SaifshowsupTries totell ajokeJeanshowsup lateGilette*Flailing**Unintelligible*"I forgotto postthat""Got it?Good"10minutesetupAdvisingsession "Iftransferringto..""Look inthe bookand figurethis out""End ofdiscussions""TheAuthormade amistake"Talks abouthandwriting"As anengineer.."*Misplacesmarkers*"Whatyou needto realize"Referenceto drugsorviolence"Yourememberthis"Shoots downstudent'scorrectanswerDoesn'tknowwhen classends

Jean - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. *Replaces bad marker*
  2. "BANG!"
  3. "Cable"
  4. Saif shows up
  5. Tries to tell a joke
  6. Jean shows up late
  7. Gilette
  8. *Flailing*
  9. *Unintelligible*
  10. "I forgot to post that"
  11. "Got it? Good"
  12. 10 minute setup
  13. Advising session "If transferring to.."
  14. "Look in the book and figure this out"
  15. "End of discussions"
  16. "The Author made a mistake"
  17. Talks about handwriting
  18. "As an engineer.."
  19. *Misplaces markers*
  20. "What you need to realize"
  21. Reference to drugs or violence
  22. "You remember this"
  23. Shoots down student's correct answer
  24. Doesn't know when class ends