Tank loses aggro even with stance Doesn't wait for cutscene "A party member has withdrawn" Queue time elapsed >10m LB open move vs boss Someone DCs LB unused for entire dungeon Non-tank solo-kills boss Double/ triple gauge LB Roulette insta- ready (<10s) Tank doesn't turn boss away TPK Tank rushes to their death Got Aurum Vale Tank forgets stance 3 or more sprouts (can incl. you) Dungeon lasted >30m Misses key item, runs back Ress w/o Swiftcast Tank forgets ranged attack exists Toxic party Healer forgets Esuna exists Post- dungeon loot camping Leaves 0.01s after dungeon ends Tank loses aggro even with stance Doesn't wait for cutscene "A party member has withdrawn" Queue time elapsed >10m LB open move vs boss Someone DCs LB unused for entire dungeon Non-tank solo-kills boss Double/ triple gauge LB Roulette insta- ready (<10s) Tank doesn't turn boss away TPK Tank rushes to their death Got Aurum Vale Tank forgets stance 3 or more sprouts (can incl. you) Dungeon lasted >30m Misses key item, runs back Ress w/o Swiftcast Tank forgets ranged attack exists Toxic party Healer forgets Esuna exists Post- dungeon loot camping Leaves 0.01s after dungeon ends
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tank loses aggro even with stance
Doesn't
wait for cutscene
"A party member has withdrawn"
Queue time elapsed >10m
LB open move vs boss
Someone DCs
LB unused for entire dungeon
Non-tank solo-kills boss
Double/ triple gauge LB
Roulette insta-ready (<10s)
Tank
doesn't
turn boss away
TPK
Tank
rushes to their death
Got Aurum Vale
Tank forgets stance
3 or more sprouts (can incl. you)
Dungeon lasted >30m
Misses
key item, runs back
Ress w/o Swiftcast
Tank
forgets
ranged attack exists
Toxic party
Healer forgets Esuna exists
Post-dungeon loot camping
Leaves 0.01s after dungeon ends